June 6, 2002, 13:23
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#31
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Emperor
Local Time: 15:57
Local Date: October 31, 2010
Join Date: Mar 2006
Location: Richmond, VA
Posts: 8,057
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I just use the sword to get me science in Fundy...
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June 6, 2002, 13:35
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#32
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King
Local Time: 02:57
Local Date: November 1, 2010
Join Date: Oct 2000
Location: Saint-Sulpice - France
Posts: 2,616
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Quote:
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Originally posted by GP
Well, I did some good with it. I gave it to my sister and she is hooked. And her husband stole it and plays all the time now.
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Let us hope you didn't destroy your sister's marriage, GP 
(though I suppose that if BOTH got hooked, the risk is smaller)
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June 6, 2002, 14:10
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#33
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Emperor
Local Time: 15:57
Local Date: October 31, 2010
Join Date: Mar 2006
Location: Richmond, VA
Posts: 8,057
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She got hooked first...but he got hooked worst.
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June 6, 2002, 17:47
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#34
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King
Local Time: 03:57
Local Date: November 1, 2010
Join Date: Jul 2001
Location: Somewhere over the rainbow.
Posts: 2,751
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Quote:
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Originally posted by geofelt
In fundamentalism, you get lots of gold, at the expense of limiting science to 50%. It 's not so bad, because the ai seems to throttle back on it's science also. BUT I think beakers from caravans are not considered. Would it be a viable strategy to use that fundy gold to rush caravans for science? I have not played a game with that strategy. Perhaps by the time you get SOL you don't need it.
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If you are a in fundi, you can have city's turning out a caravan every 2 turns. (1 if rushed)
If you can trade for 100 gold, you also get 100 beakers and buy a new caravan.
Tech every 2 turns is realy not that hard in fundi.
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June 7, 2002, 02:45
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#35
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Emperor
Local Time: 18:57
Local Date: October 31, 2010
Join Date: Dec 1969
Location: LF & SG(2)... still here in our hearts
Posts: 6,230
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"She got hooked first...but he got hooked worst."
I suppose they're too busy feeding their addictions to hang around here, hmmm? Or have you wickedly withheld the light of Apolyton from them?
__________________
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(='.'=) Sponsored by the National Smurfmeat Council
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June 7, 2002, 05:34
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#36
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Chieftain
Local Time: 19:57
Local Date: October 31, 2010
Join Date: Jun 2001
Location: Missouri
Posts: 72
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GP I hope your Sister and Brother-in-law have 2 puters....
My hubby and I do not share well at all
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June 7, 2002, 15:56
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#37
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Emperor
Local Time: 15:57
Local Date: October 31, 2010
Join Date: Mar 2006
Location: Richmond, VA
Posts: 8,057
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They each have a laptop for work and a common PC at home.
They don't seem to interested in coming to Poly. Just as well. I'm already in trouble for the Civ addiction.
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June 7, 2002, 16:04
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#38
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Emperor
Local Time: 01:57
Local Date: November 1, 2010
Join Date: Nov 1999
Location: Liverpool, United Kingdom
Posts: 6,344
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Mercatia - has your other half been biten by the Civ bug yet?
SG[1]
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June 7, 2002, 18:01
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#39
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Chieftain
Local Time: 19:57
Local Date: October 31, 2010
Join Date: Jun 2001
Location: Missouri
Posts: 72
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Actually no he has his own "BUG"
He loves his Mac's and graphics....I guess thats why he pays the bills as a graphic designer. So he just works and plays on his Mac. I know they have a Mac ver of CivII but he never seemed that interested. Oh well he'll never know what he is missing.
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June 8, 2002, 04:27
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#40
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Emperor
Local Time: 18:57
Local Date: October 31, 2010
Join Date: Dec 1969
Location: LF & SG(2)... still here in our hearts
Posts: 6,230
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I tried to get my brothers to play MGE with me. Party poopers wouldn't do it. One is a Civ addict; plays more than I do probably 'cos he doesn't spend time here.  He seems to like CTP2… can't talk him into MP with that either.
I feel rejected.
__________________
(\__/) Save a bunny, eat more Smurf!
(='.'=) Sponsored by the National Smurfmeat Council
(")_(") Smurf, the original blue meat! © 1999, patent pending, ® and ™ (except that "Smurf" bit)
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June 8, 2002, 21:16
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#41
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Emperor
Local Time: 15:57
Local Date: October 31, 2010
Join Date: Mar 2006
Location: Richmond, VA
Posts: 8,057
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Does wimpiness run in the family?
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June 10, 2002, 00:33
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#42
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Emperor
Local Time: 18:57
Local Date: October 31, 2010
Join Date: Dec 1969
Location: LF & SG(2)... still here in our hearts
Posts: 6,230
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Take that back or I'll… I'll… Humph!
No, one brother has something they call a "life" and the the other plays too many games. He played Civ3 for a while, but I got the impression that he didn't take to it. I'm sure he's got HoMM IV and spending too much time playing that now. What else do computer geeks spend their money on?
__________________
(\__/) Save a bunny, eat more Smurf!
(='.'=) Sponsored by the National Smurfmeat Council
(")_(") Smurf, the original blue meat! © 1999, patent pending, ® and ™ (except that "Smurf" bit)
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June 14, 2002, 10:04
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#43
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Warlord
Local Time: 20:57
Local Date: October 31, 2010
Join Date: Oct 1999
Location: Buffalo, NY, USA
Posts: 282
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I often use incremental rush-buying early in the game, when Wonder competition is high. But it's so tedious.
Here's how I do it: - At the end of my turn, I press F1 to bring up the city list.
I click every caravan that isn't at the "end of row" shield number. That opens the city window.
I change the caravan to whatever the appropriate unit is.
I click on "Buy" and "OK"
I change the unit back to caravan.
Is there any faster way to do it?
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June 14, 2002, 12:33
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#44
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King
Local Time: 17:57
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Emeryville, CA, USA
Posts: 1,658
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Using keyboard is faster. hit 'c' to get to the unit selection screen (it does not work for your first city so you have to use mouse for once). 'w' can change to warrior, 'p' can change to palace or phalanx so you may need to hit twice, but once you get the pattern you just hit the letter then 'b' to buy. So the whole sequence is 'cwbcpbcdbcsbccb', for warrior, phalanx, diplo, settler and caravan. Of course in different phase of the game you need to change the sequence, and if you have already accrued some shields you need to start from the middle of the sequence.
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June 14, 2002, 12:37
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#45
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Warlord
Local Time: 20:57
Local Date: October 31, 2010
Join Date: Oct 1999
Location: Buffalo, NY, USA
Posts: 282
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Thanks, that should be a lot faster.
I did try keyboard shortcuts once and it didn't work. Maybe I was doing something wrong. I'll try your suggestion; it sounds better than all the mousing.
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June 14, 2002, 20:45
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#46
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Emperor
Local Time: 01:57
Local Date: November 1, 2010
Join Date: Nov 1999
Location: Liverpool, United Kingdom
Posts: 6,344
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I have an agile mouse
SG[1]
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June 19, 2002, 14:13
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#47
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Emperor
Local Time: 03:57
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Sweden
Posts: 3,054
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Another advantage ( i.e. besides incremental buying) of building caravans instead of working directly on a wonder, is the increased flexibility that it allows:
- Barbs popping out of the wilderness or from the sea?  Switch to a two-move unit and take them out (or maybe a defender).
- Enemy units closing in?  Switch to a diplo/horse/extra defender and relax.
Carolus
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