June 4, 2002, 19:17
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#1
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Warlord
Local Time: 20:57
Local Date: October 31, 2010
Join Date: May 1999
Posts: 175
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To FIRAXIS:Combat Stat Screen
An excellent idea in SMAC that should be ported over to Civ III is that little screen that appeared during combat. It was the one that showed the base stats, modifiers, and final stats of both the attacker and defender.
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June 4, 2002, 21:20
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#2
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Settler
Local Time: 01:57
Local Date: November 1, 2010
Join Date: Jun 2002
Posts: 2
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I think that would be a good idea. Maybe an update on a new patch?
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June 4, 2002, 21:45
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#3
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Warlord
Local Time: 01:57
Local Date: November 1, 2010
Join Date: Feb 2000
Location: Brea, CA, USA
Posts: 243
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That would mean allocating more screen space for such things, which I think they made a conscious decision to avoid. SMAC has that area set aside for all kinds of good info, _including_ battle stats. I like all the SMAC info, but I don't think CivIII would implement that in a similar fashion. Maybe a temporary pop-up window for battle statistics, but that would _have_ to be optional.
__________________
"...it is possible, however unlikely, that they might find a weakness and exploit it." Commander Togge, SW:ANH
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June 4, 2002, 22:17
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#4
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Emperor
Local Time: 20:57
Local Date: October 31, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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points to his sig > fixing advisors.
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"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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June 5, 2002, 12:35
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#5
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Emperor
Local Time: 03:57
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
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Re: To FIRAXIS:Combat Stat Screen
Quote:
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Originally posted by FrantzX
An excellent idea in SMAC that should be ported over to Civ III is that little screen that appeared during combat. It was the one that showed the base stats, modifiers, and final stats of both the attacker and defender.
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hi ,
it should not be ported over , it should be new , it should rock , it should be something that is way better , ...........
have a nice day
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June 5, 2002, 15:18
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#6
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Warlord
Local Time: 20:57
Local Date: October 31, 2010
Join Date: May 1999
Posts: 175
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What more is needed? All it needs is a little pop up screen that will tell you the defender is across a river, fortified, etc.
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June 6, 2002, 09:29
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#7
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Emperor
Local Time: 02:57
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Praha, Czech Republic
Posts: 5,581
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Quote:
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Originally posted by FrantzX
What more is needed? All it needs is a little pop up screen that will tell you the defender is across a river, fortified, etc.
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Yep, something like that would be nice. Maybe another option in the popup list that appears after the right-click? I right click my unit, choose "combat advisor", "estimate combat result" or something like that, and then click on the enemy unit I consider for my attack. A small window (like the one with the terrain info) would show me the base stats and all the modifiers for both the units plus maybe the overall (theoretical) odds. This would be very helpful and would sometimes save me from going mad after losing a swordsman to a warrior... It is easy to underestimate what the modifiers can do with the odds...
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