June 12, 2002, 18:42
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#31
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Emperor
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dunno about you guys,but i usually play multiple games from multiple genres(sp?).not 1 game from 1 genre(sp?)
and we are getting off-topic....
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June 12, 2002, 18:48
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#32
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Emperor
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Quote:
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Originally posted by ixnay37
Our war machine seems to be rolling along quite nicely, so I don't see any reason to let up before everyone else is dead.
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I agree. With our Vet Ironclad fleet growing with each turn, and our Musketeers soon to become Riflemen, there is little reason to cease our successful warlike ways.
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June 13, 2002, 02:40
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#33
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Chieftain
Local Time: 20:59
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Kill Kill Kill
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Sir Banana
Trade Minister of the Democracy Game
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June 13, 2002, 03:16
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#34
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King
Local Time: 03:59
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Quote:
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Originally posted by cavebear
I agree. With our Vet Ironclad fleet growing with each turn, and our Musketeers soon to become Riflemen, there is little reason to cease our successful warlike ways.
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Besides, making peace now and building up would make the game kinda
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June 13, 2002, 06:08
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#35
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Emperor
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perhaps cavebear wants to be the leader to bring about total victory?
Sounds good to me
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The difference between genius and stupidity is that genius has its limits
Hydey the no-limits man. :(
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June 13, 2002, 07:17
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#36
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Prince
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My opinion was still balanced.
I desagree with those who think it's too late for AC : with our cities and science advance in 1764, we may finish the present wars, make peace, build happiness improvements, disband some units, become a democracy, rehome all the naval units in Shakespeare city... then, increase luxury taxes to generalize WLTPD and grow, grow, grow ... up to a science research level with one discover by turn. the path to spatial conquest is open
But it's true that our config (a powerfull military machine and a lot of not too large cities with few improvements) is turned to continue expension fy force and conquest. No other civ can hope resisting, even if Romans have and exchange gunpower !
The main question is what's more interesting for a demo game ?
On this point, I'm afraid that micromanaging to optimize science research and monney production involve poor debates, with analysis of each city sceen, ... we'll not need a leader, but a grocery !
And a demo play should not last for ever, with the risk of sleeping citizens ! (look at the effect of CivIII demo beginning ? )
Conclusion : for the interest of the play and the debates, go to a total victory by conquest of each foreign civ seems the more available choice.
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JCP
Paris, FRANCE
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June 13, 2002, 07:19
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#37
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Emperor
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Yes finish them quick so we can start again
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The difference between genius and stupidity is that genius has its limits
Hydey the no-limits man. :(
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June 13, 2002, 09:20
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#38
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Deity
Local Time: 20:59
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Quote:
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Originally posted by Cataphract887
dunno about you guys,but i usually play multiple games from multiple genres(sp?).not 1 game from 1 genre(sp?)
and we are getting off-topic....
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Of course, I will respond to the OT note.
The spelling of "genre" as noted in the Cataphract887 post is correct. Well done, sir.
For me, it's pretty much Civ2 and only Civ2. That's all I have time for...
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June 13, 2002, 09:25
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#39
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Deity
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Apolyton's Grim Reaper 2008
RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms
"The Borg are gay." -Drake Tungsten
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June 13, 2002, 17:25
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#40
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Emperor
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There are only 3 sessions of play left in my term, and I will not be seeking the Presidency after this one. So, I won't be the person who brings us to the conclusion of this game. I've had my fun; it will be time for someone else next month.
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June 15, 2002, 06:06
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#41
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Local Time: 01:59
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I have an idea, conquer everyone except one city, then change to some high scoring govt and try for a space victory and high points with 0 corruption, war, etc
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June 15, 2002, 09:59
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#42
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King
Local Time: 19:59
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Quote:
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Originally posted by Hydey
Yes finish them quick so we can start again
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Yes I agree with Hydey,(IF THATS HIS REAL NAME! And if it is.... I'll feel sorry for him ) oh, my point is that once we kill all the other civs, we should start a new game.
BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!
(sorry, I just want to scream)
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Former President, Vice-president and Foreign Minister of the Apolyton Civ2-Democracy Games as 123john321
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June 15, 2002, 20:18
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#43
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Emperor
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Quote:
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Originally posted by 123john321
Yes I agree with Hydey,(IF THATS HIS REAL NAME! And if it is.... I'll feel sorry for him
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My real name is Peter Hyde but all my friends have been calling me Hydey since I was 4, my mum still calls me Peter.
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The difference between genius and stupidity is that genius has its limits
Hydey the no-limits man. :(
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June 15, 2002, 21:46
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#44
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King
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June 15, 2002, 22:02
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#45
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Prince
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Have to agree...that's fun to do once or twice in normal game...but in this, it'd be pretty boring...
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June 16, 2002, 01:06
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#46
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King
Local Time: 13:59
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why not let the AI take our capital so we'll split in two, that way we'll have an even bigger challange
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June 16, 2002, 01:29
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#47
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Warlord
Local Time: 19:59
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Lol!
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June 16, 2002, 06:55
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#48
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Emperor
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Quote:
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Originally posted by Space05us
why not let the AI take our capital so we'll split in two, that way we'll have an even bigger challange
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I don't know that would be a likely winner in the polls.
__________________
The difference between genius and stupidity is that genius has its limits
Hydey the no-limits man. :(
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June 16, 2002, 07:26
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#49
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Prince
Local Time: 12:59
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Quote:
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Originally posted by Hydey
I don't know that would be a likely winner in the polls.
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well, I suppose we could try...
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June 16, 2002, 07:34
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#50
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King
Local Time: 13:59
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should I make an unofficial poll to see? I think I will
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June 17, 2002, 05:40
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#51
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Prince
Local Time: 03:59
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Paris, France, Europe
Posts: 554
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Quote:
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Originally posted by Space05us
why not let the AI take our capital so we'll split in two, that way we'll have an even bigger challange
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It's not a relevant aim for a demo game.
About such a possibility, I remember that civ dividing is not automatic : it needs a "free" civ and it happens... or not!
I experienced that strategy against some AI civs, but I never heard somebody speaking of a human civ split in two.
Perhaps in MGE with several human civs ?
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JCP
Paris, FRANCE
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