June 8, 2002, 02:49
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#1
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Firaxis Games Programmer/Designer
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Join Date: Apr 2002
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Number of Civs in New Editor
How many? Did they bump up the limit from 16 to 32? Does anyone know? I'm working on my Napoleon scenario, and I managed to fit everyone I wanted within 32 slots, all I need to know now is whether or not I'll be able to USE them or not with the new editor.
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June 8, 2002, 03:43
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#2
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Technical Director
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You shall be able to add 15 more civs with the new editor.
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ACS - Technical Director
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June 8, 2002, 04:46
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#3
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Technical Director
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Maybe should clarify myself. The hardcoded limit on civs is 32. Currently 17 of these spots are used (Barbarians use one). 8 more spots (up to 25 total used) will be used by PTW.
Without PTW: 32 - 17 = 15 spots free
With PTW: 32 - 25 = 7 spots free
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ACS - Technical Director
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June 8, 2002, 05:22
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#4
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King
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ah but will those last 7 spots be easily fillable (i.e. official) or will we still need to do it the 'old way'?
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June 8, 2002, 08:58
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#5
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Technical Director
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In the chat Mike (I think) said that Civs can be added.
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ACS - Technical Director
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June 8, 2002, 10:01
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#6
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Warlord
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He mean playable civs.
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June 8, 2002, 14:00
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#7
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Firaxis Games Programmer/Designer
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Okay thanks.  Looks like I'll have to get rid of someone now after all.
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June 8, 2002, 17:14
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#8
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Technical Director
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Playable civs? I don't know. The theoretical limit is 32 (including barbarrians) However, the turn waiting time probably makes Firaxis not to allow that.
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ACS - Technical Director
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June 10, 2002, 07:58
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#9
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King
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Quote:
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Originally posted by Gramphos
Playable civs? I don't know. The theoretical limit is 32 (including barbarrians) However, the turn waiting time probably makes Firaxis not to allow that.
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They should at least allow it in the editor. That way we can bump it up to 24 (or 32....) civs in a game if we want to, but it's not part of the "official" game. Thus if the game slowed down substantially, Firaxis wouldn't be to blame. I for one at least want the option.
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