Thread Tools
Old June 8, 2002, 07:49   #1
Ijuin
Prince
 
Local Time: 11:11
Local Date: November 1, 2010
Join Date: May 2002
Location: Tokyo, Japan
Posts: 420
What kind of unit will Medieval Infantry be?
It has been announced that PTW will include a unit tenatively called "Medieval Infantry". What kind of unit do you think this will be?

I would think it would be 5/3/1, upgrade from Swordmen, requiring Iron, cost 60-70 shields, and be available with Chivalry.
__________________
Those who live by the sword...get shot by those who live by the gun.
Ijuin is offline  
Old June 8, 2002, 08:17   #2
Jethro83
Prince
 
Jethro83's Avatar
 
Local Time: 12:11
Local Date: November 1, 2010
Join Date: Mar 2002
Location: Newcastle, Australia
Posts: 834
I hope it is an upgrade for the swordsman. I'm certain the Persians and Romans won't be so screwed once knights enter the battlefield if it is.

As for when it is available, I definitely agree with Chivalry. I heard that it was meant to be a knight on foot, so it would be appropriate to be available with knights.
Jethro83 is offline  
Old June 8, 2002, 09:41   #3
Imp. Montezuma
Warlord
 
Imp. Montezuma's Avatar
 
Local Time: 06:11
Local Date: November 1, 2010
Join Date: Dec 2001
Location: Kazakhstan
Posts: 143
Medieval Infantry are militia of free citizens and peasantry, later merceneraries. They weapon was pices. They was in later Knights. With musketeers withdrawn knights in XVI. Redudant with Picemen in the Game. May be need Pesantry Forces - medieval analog of Guerillia
__________________
CiviPort
Imp. Montezuma is offline  
Old June 8, 2002, 10:04   #4
Capt Dizle
ACDG3 Gaians
King
 
Local Time: 21:11
Local Date: October 31, 2010
Join Date: Sep 1999
Posts: 1,657
I don't expect you will be able to build either of the new units, I think they will just pop up like partisians from Civ2.
Capt Dizle is offline  
Old June 8, 2002, 11:30   #5
Inverse Icarus
Emperor
 
Inverse Icarus's Avatar
 
Local Time: 21:11
Local Date: October 31, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
you have to remember, they're re-doing ALL the unit ADMs... so your thoughts are probably off by a few #s
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
Inverse Icarus is offline  
Old June 8, 2002, 15:10   #6
Imp. Montezuma
Warlord
 
Imp. Montezuma's Avatar
 
Local Time: 06:11
Local Date: November 1, 2010
Join Date: Dec 2001
Location: Kazakhstan
Posts: 143
Quote:
Originally posted by jimmytrick
I don't expect you will be able to build either of the new units, I think they will just pop up like partisians from Civ2.
Agree.
__________________
CiviPort
Imp. Montezuma is offline  
Old June 8, 2002, 15:32   #7
Jon Shafer
PtWDG RoleplayPtWDG Gathering StormPtWDG Neu DemogypticaInterSite Democracy Game: Apolyton TeamPtWDG LegolandPtWDG Vox ControliPtWDG Glory of WarPtWDG2 SunshineApolyton UniversityC3CDG Desolation RowApolytoners Hall of FameCivilization IV CreatorsC4DG SarantiumApolyCon 06 ParticipantsPtWDG Lux Invicta
Firaxis Games Programmer/Designer
 
Local Time: 22:11
Local Date: October 31, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
All I know is that it's going to look really cool!
(At least, that's all Jeff would tell me about it )
Jon Shafer is offline  
Old June 8, 2002, 15:44   #8
Pythagoras
Alpha Centauri Democracy GameACDG Peace
King
 
Pythagoras's Avatar
 
Local Time: 21:11
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Charlottesville VA
Posts: 1,184
I dont know if its the best idea for a unit thats needed. I think 'longbowman' fill in the halfway decent unit that doesnt require resources block, and then there's pikeman, both of which satisfy 'meideval infantry' IMO. Maybe there could be 'longswordsman' or something but I think that time could be spent elsewhere in the game improving areas that need improvement rather than here. Maybe swordsman should upgrade to pikeman or something.
__________________
"What can you say about a society that says that God is dead and Elvis is alive?" Irv Kupcinet

"It's easy to stop making mistakes. Just stop having ideas." Unknown
Pythagoras is offline  
Old June 8, 2002, 16:23   #9
Oerdin
Deity
 
Oerdin's Avatar
 
Local Time: 19:11
Local Date: October 31, 2010
Join Date: Sep 2001
Location: In a bamboo forest hiding from Dale.
Posts: 17,436
I suppose will all find out soon; I bet Firaxis will spill the beans with in a month or so.
__________________
Christianity is the belief in a cosmic Jewish zombie who can give us eternal life if we symbolically eat his flesh and blood and telepathically tell him that we accept him as our lord and master so he can remove an evil force present in all humanity because a woman was convinced by a talking snake to eat from an apple tree.
Oerdin is offline  
Old June 9, 2002, 07:50   #10
Imp. Montezuma
Warlord
 
Imp. Montezuma's Avatar
 
Local Time: 06:11
Local Date: November 1, 2010
Join Date: Dec 2001
Location: Kazakhstan
Posts: 143
Quote:
Originally posted by Pythagoras
I dont know if its the best idea for a unit thats needed. I think 'longbowman' fill in the halfway decent unit that doesnt require resources block, and then there's pikeman, both of which satisfy 'meideval infantry' IMO. Maybe there could be 'longswordsman' or something but I think that time could be spent elsewhere in the game improving areas that need improvement rather than here. Maybe swordsman should upgrade to pikeman or something.
My vote for 'Crossbowman' for 'medieval infantry'.
Pikeman with m. infantry are too redudant and unrealistic.
__________________
CiviPort
Imp. Montezuma is offline  
Old June 9, 2002, 10:00   #11
Jon Shafer
PtWDG RoleplayPtWDG Gathering StormPtWDG Neu DemogypticaInterSite Democracy Game: Apolyton TeamPtWDG LegolandPtWDG Vox ControliPtWDG Glory of WarPtWDG2 SunshineApolyton UniversityC3CDG Desolation RowApolytoners Hall of FameCivilization IV CreatorsC4DG SarantiumApolyCon 06 ParticipantsPtWDG Lux Invicta
Firaxis Games Programmer/Designer
 
Local Time: 22:11
Local Date: October 31, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
In my mod, I made Man-O-War into the Ship of the Line, and gave it to all civs, made the Longbowman the English UU, and made a Crossbowman unit to replace them. During the medieval times, Pikemen were used for defense (as they are in the game), but there were also offensive units. The ancient 2,000 year old Swordsman is a good canidate for being updgraded. Going from 1000 BC Swordsmen to 1500 AD Musketmen is quite a leap, even for Civ, wouldn't you say?
Jon Shafer is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 22:11.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team