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View Poll Results: Game Options
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Allow Domination Victory
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55 |
10.56% |
Allow Space Race Victory
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58 |
11.13% |
Allow Diplomatic Victory
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38 |
7.29% |
Allow Conquest Victory
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65 |
12.48% |
Allow Cultural Victory
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49 |
9.40% |
Allow Civ-Specific Abilities
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66 |
12.67% |
Culturally Linked Start
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40 |
7.68% |
Allow Restarting Players
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35 |
6.72% |
Preserve Random Seed
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56 |
10.75% |
I've read the first post in this thread.
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59 |
11.32% |
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June 8, 2002, 18:24
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#1
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Technical Director
Local Time: 04:12
Local Date: November 1, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Game Rules
Select all you want. >50% results in the option being selected.
I put no timelimit on this poll. It will count until the first game is started.
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ACS - Technical Director
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June 8, 2002, 18:32
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#2
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King
Local Time: 21:12
Local Date: October 31, 2010
Join Date: Jan 2001
Location: Cyclo-who?
Posts: 2,995
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IMO, clutural and diplo victories will end the game "early" and will not be as satisfying. Random seed just to discourage cheating... and civ abilities just for the heck of it. Culturally linked starting locations... because they make sense.
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Lime roots and treachery!
"Eventually you're left with a bunch of unmemorable posters like Cyclotron, pretending that they actually know anything about who they're debating pointless crap with." - Drake Tungsten
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June 8, 2002, 18:59
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#3
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Emperor
Local Time: 21:12
Local Date: October 31, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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voted for:
Allow Domination Victory, Allow Conquest Victory, Allow Civ-Specific Abilities, Preserve Random Seed, I've read the first post in this thread.
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"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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June 8, 2002, 19:28
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#4
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PolyCast Thread Necromancer
Local Time: 02:12
Local Date: November 1, 2010
Join Date: Jul 2002
Location: We are all Asher now.
Posts: 1,437
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Quote:
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Originally posted by cyclotron7
IMO, clutural and diplo victories will end the game "early" and will not be as satisfying. Random seed just to discourage cheating... and civ abilities just for the heck of it. Culturally linked starting locations... because they make sense.
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I completly agree with you. Sometimes I forget to uncheck culture and diplo, and either I'm just about to win say, domination when suddenly the UN pops up and I lose or I win a culture victory. It's annoying.
I voted Space Race, Domination, Conquest, Preserve Seed, Civ Specific, and Read the first post.
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June 8, 2002, 19:30
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#5
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King
Local Time: 04:12
Local Date: November 1, 2010
Join Date: Jul 2001
Location: Somewhere over the rainbow.
Posts: 2,751
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Quote:
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Originally posted by cyclotron7
IMO, clutural and diplo victories will end the game "early" and will not be as satisfying. Random seed just to discourage cheating... and civ abilities just for the heck of it. Culturally linked starting locations... because they make sense.
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I prefer world conquest but I think we should leave all options open.
Cheating  This is a diplogame, no reason to cheat, we cant 'win' anything in playing this game but a lot of fun
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June 8, 2002, 19:43
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#6
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Emperor
Local Time: 21:12
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Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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it's a matter of practice at this point atwa, we just dont want the president to follow his orders and reload the save several times until he wins, we want to see some losses. (well, we dont want to SEE them, but we want to know they can and will exist)
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"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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June 8, 2002, 23:24
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#7
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Deity
Local Time: 14:12
Local Date: November 1, 2010
Join Date: Nov 2001
Location: That's DR WhereItsAt...
Posts: 10,157
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WTF is "random seed"?
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June 9, 2002, 00:43
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#8
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Emperor
Local Time: 21:12
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with the new patch, it lets you preserve the random seed.
it's a comp prog. term, meaning that if it's preserved, you get the same results every time you run it. it results in the same calvary losing the same battles no matter how many times you reload the game.
if you turn it off then you could reload the game until you win the battles... very gay.
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"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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June 9, 2002, 04:27
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#9
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King
Local Time: 14:12
Local Date: November 1, 2010
Join Date: Nov 2001
Posts: 2,709
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so it's something useless so far as we're concernd?
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June 9, 2002, 06:53
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#10
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Emperor
Local Time: 05:12
Local Date: November 1, 2010
Join Date: Jul 2000
Location: Israel
Posts: 6,480
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I dont like the Diplo and Space victories. They always stop the game before the interesting part of complete world conquest using all modern technology starts.
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June 9, 2002, 08:19
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#11
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Technical Director
Local Time: 04:12
Local Date: November 1, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Quote:
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Originally posted by Space05us
so it's something useless so far as we're concernd?
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Yes, but I included all the options. We shall not reload anyways. So it doesn't have any big effect (other then that the same results can't be recreated if the game crashes).
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ACS - Technical Director
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June 9, 2002, 08:54
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#12
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Deity
Local Time: 14:12
Local Date: November 1, 2010
Join Date: Nov 2001
Location: That's DR WhereItsAt...
Posts: 10,157
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Looks like most (by a LONG shot) want all options except for culturally linked starts and (maybe) restarts. Once the poll is over, do we then use all options with more than 50% of the total # of voters' votes?
eg 30 voters, every option with 15+ is used.
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June 9, 2002, 08:56
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#13
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Technical Director
Local Time: 04:12
Local Date: November 1, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Quote:
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Originally posted by MrWhereItsAt
Looks like most (by a LONG shot) want all options except for culturally linked starts and (maybe) restarts. Once the poll is over, do we then use all options with more than 50% of the total # of voters' votes?
eg 30 voters, every option with 15+ is used.
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Probably, unless someone has another idea.
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ACS - Technical Director
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June 9, 2002, 10:56
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#14
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Emperor
Local Time: 23:12
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Brasil
Posts: 3,958
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Everything but Diplo (pops up from nowhere, ruining our fun) and Cultural (same reason).
I voted for Space Race. We have to have an alternative way to win the game, because sometimes the masses act in a harming way...
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'Yep, I've been drinking again.'
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June 9, 2002, 11:30
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#15
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Deity
Local Time: 04:12
Local Date: November 1, 2010
Join Date: Jun 2001
Posts: 11,112
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Quote:
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Originally posted by Gramphos
Probably, unless someone has another idea.
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Shouldn't we say 60%-70% instead? That means only the mayority gets in!
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This space is empty... or is it?
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June 9, 2002, 13:18
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#16
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Emperor
Local Time: 21:12
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Join Date: May 2001
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Posts: 4,625
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ick. restarting players actually has a chance.
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"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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June 9, 2002, 14:55
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#17
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King
Local Time: 03:12
Local Date: November 1, 2010
Join Date: Aug 2000
Posts: 1,121
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Yeah. Up the percentage. We do not really want diplo, do we?
It generally finishes the game just when its getting fun.
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Franses (like Ramses).
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June 9, 2002, 16:10
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#18
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Deity
Local Time: 22:12
Local Date: October 31, 2010
Join Date: Feb 2001
Posts: 21,822
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No restarting players!
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June 9, 2002, 22:20
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#19
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Emperor
Local Time: 20:12
Local Date: October 31, 2010
Join Date: May 2001
Location: of the Martian Empire
Posts: 4,969
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allow all...i like every victory type.
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June 9, 2002, 22:51
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#20
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Chieftain
Local Time: 12:12
Local Date: November 1, 2010
Join Date: May 2001
Location: Sydney
Posts: 64
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I am really disturbed that Diplomatic victory currently has more than 50% of the vote. That is really not going to be.................... good.
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Wojit - He likes rice
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June 9, 2002, 23:51
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#21
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Emperor
Local Time: 20:12
Local Date: October 31, 2010
Join Date: Dec 1998
Posts: 3,215
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well, we don't have to go for a diplo victory...we can always build the UN and deny it to the AI if that's what the people vote for.
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June 9, 2002, 23:55
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#22
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Firaxis Games Programmer/Designer
Local Time: 22:12
Local Date: October 31, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
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No restart, and no diplomatic. I voted for everything else.
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June 9, 2002, 23:56
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#23
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Deity
Local Time: 14:12
Local Date: November 1, 2010
Join Date: Nov 2001
Location: That's DR WhereItsAt...
Posts: 10,157
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Good point, ixnay. We would need to actually do something for a diplo victory - it doesn't just creep up on us whilst we ar playing (unlike Cultural victory) - I think diplo enabled might give us a good way of winning if we badly need it.
To actually go for it though we'd need the ppl to vote yes to it. Here the ppl are only voting for the OPTION to vote yes...
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June 10, 2002, 03:41
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#24
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Prince
Local Time: 03:12
Local Date: November 1, 2010
Join Date: Sep 2001
Posts: 387
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Looks like we are going to play with the default rules. Every option has more than 50% votes. Actually, that is fine with me. We can keep all options open then.
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Alea iacta est!
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June 10, 2002, 03:51
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#25
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Technical Director
Local Time: 04:12
Local Date: November 1, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Nope, Diplomatic victory has less then 50% of the votes.
__________________
ACS - Technical Director
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June 10, 2002, 04:32
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#26
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Deity
Local Time: 04:12
Local Date: November 1, 2010
Join Date: Oct 2000
Location: Bergen, Norway
Posts: 13,800
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I voted on:
*Space race victory
*Diplomatic victory
*Conquest victory
*Cultural victory
*Allow Civ-specific abilities
*I've read the first post
I don't like the domination victory, I mean, if you want to controll the world, do it properly!  And I want the starting positions to be fully random, and not culturally linked.
That's my 2 cents.
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Get The List for cIV here!
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June 10, 2002, 07:55
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#27
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Prince
Local Time: 12:12
Local Date: November 1, 2010
Join Date: Mar 2002
Location: Newcastle, Australia
Posts: 834
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Voted Conquest, Space Race, Civ-specific abilities, Culturally Linked start, and Preserve Random Seed.
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June 11, 2002, 23:53
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#28
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King
Local Time: 22:12
Local Date: October 31, 2010
Join Date: Jul 1999
Location: of jack
Posts: 1,502
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We need more voters especially those against a diplomatic victory.
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Accidently left my signature in this post.
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June 12, 2002, 09:26
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#29
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Firaxis Games Programmer/Designer
Local Time: 22:12
Local Date: October 31, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
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Just a question to people: Why preserve random seed?
We're not going to be cheating in this game, and if the game crashes, the person playing it will already know what has happened, so he can either do the same thing (if it was good), or do something different, and count on the same result every time. If we don't preserve the random seed, then it's random, and fair, as it should be.
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June 12, 2002, 14:50
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#30
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King
Local Time: 22:12
Local Date: October 31, 2010
Join Date: Feb 2002
Location: Waterloo, ON, Canada
Posts: 1,500
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I'm sorry Trip, I don't quite understand your argument.
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