View Poll Results: How many enemy Civs should be in the game
1 0 0%
2 0 0%
3 0 0%
4 1 2.27%
5 0 0%
6 1 2.27%
7 2 4.55%
8 1 2.27%
9 0 0%
10 1 2.27%
11 0 0%
12 3 6.82%
13 0 0%
14 0 0%
15 35 79.55%
Voters: 44. You may not vote on this poll

 
 
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Old June 9, 2002, 11:18   #1
Adagio
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Number of enemies
How many enemy civs should be in the game?

My vote goes for 15
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Old June 9, 2002, 11:21   #2
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Is the default 6 enemies or 7?
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Old June 9, 2002, 11:21   #3
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Let us first decide on the map size and then the number of AI civs.
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Old June 9, 2002, 11:25   #4
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ok...

Though I always decides the number of enemies first, since you can always play with few civs on huge map, and many civs on small map

The default number of enemies is 6...
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Old June 9, 2002, 12:05   #5
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10. A good place in the middle.
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Old June 9, 2002, 13:16   #6
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The problem with too many enemies on a smaller map is that the game can crash.
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Old June 9, 2002, 13:16   #7
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i say max out whatever size map we end up using.

i'm selecting 15 because it's the highest #.
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Old June 9, 2002, 13:19   #8
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Quote:
Originally posted by UberKruX
i say max out whatever size map we end up using.

i'm selecting 15 because it's the highest #.
How would you have more than 15 enemies anyway? There's only 16 different civs, and the player needs one civ

Quote:
Originally posted by kring
The problem with too many enemies on a smaller map is that the game can crash.
Never experienced that before
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Old June 9, 2002, 13:20   #9
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Quote:
Originally posted by ADG


How would you have more than 15 enemies anyway? There's only 16 different civs, and the player needs one civ
i'm just saying if we use a standard map, there wont be 15 civs allowed
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Old June 9, 2002, 14:34   #10
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Quote:
Originally posted by ADG


How would you have more than 15 enemies anyway? There's only 16 different civs, and the player needs one civ



Never experienced that before
If you played using Gramphos 31 civ Tool, you could have more than 15.

While I have never had it happen (but then, I haven't tried it either), I read a comment from a Firaxian that too many civs on the smaller maps could cause problems.
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Old June 9, 2002, 16:13   #11
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15; the more the merrier .
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Old June 9, 2002, 16:50   #12
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15, of course.
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Old June 9, 2002, 18:02   #13
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as much as possible
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Old June 9, 2002, 18:03   #14
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I should have voted for 1 just for the hell of it.
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Old June 9, 2002, 18:31   #15
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Hmmmmm....70.59% for 15 enemies, while no other options has more than 5.88% of the votes...Seems like it will be a close race
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Old June 10, 2002, 07:34   #16
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We have a saying in German: Viel Feind, viel Ehr'. Meaning "Many enemies, much honour". 15 is the minimum!
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Old June 10, 2002, 07:47   #17
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Max out on whatever map size is decided on.

So if we do go with a huge map (and I'm guessing we might), 15 is definitely getting my vote.
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Old June 10, 2002, 07:50   #18
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Quote:
Originally posted by Sir Ralph
We have a saying in German: Viel Feind, viel Ehr'. Meaning "Many enemies, much honour". 15 is the minimum!
It seems it is also the maximum.
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