Thread Tools
Old June 10, 2002, 11:54   #1
War4ever
Civilization II MultiplayerCivilization III MultiplayerCivilization II Democracy GameApolytoners Hall of Fame
Emperor
 
War4ever's Avatar
 
Local Time: 18:17
Local Date: October 31, 2010
Join Date: Dec 1969
Location: I live amongst the Red Sox Nation
Posts: 7,969
Setting up IP Games XXXVII
Had to beat the Ferrets to this one, actually Rich i am surprised you let it get so big

We have the Rah rules thread, which in itself is getting bigger so i figured we could start a new ip thread and maybe discuss rule changes in the process.

my proprosal for rules changes are as follows... oh and just for the record and to justify this thread...... i will be around this weekend for civing

1) no Great Wall as we do not play with city bribe , this forces us off the tech path (if only slightly) and makes Suns more powerfull. This will give the early warmonger a greater advantage
2) no tech stealing/trading....tech must be captured via conquest..this prevents the lazy diplo in the bad 80's suits from the walk up and makes the Greal Library more viable
3)no suitcase bombs with spies/no nukes....i know we don't get to nukes often, but spies are becoming a real drain on the game ala the diplomat
4)how do people feel about the lazy caravan drop? unlike dips, caravans to other civs, especially when allowed to walk right up to a city are somewhat bothersome. I have no qualms about caravans to port ciites...but that too could be eliminated...
5) continuing games????
6)x1x1 (simul)??
those are my big woes at the moment..... feel free to post yours and/or agree/disagree with me....

oh, and don't forget to post if you want to play..after all that is what this thread is really for!!!
__________________
Boston Red Sox are 2004 World Series Champions!

Last edited by War4ever; June 10, 2002 at 12:09.
War4ever is offline  
Old June 10, 2002, 13:06   #2
Ming
lifer
Civilization II MultiplayerCivilization III MultiplayerPolyCast TeamCivilization IV: MultiplayerApolytoners Hall of Fame
Retired
 
Ming's Avatar
 
Local Time: 21:17
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Mingapulco - CST
Posts: 30,317
Re: Setting up IP Games XXXVII
Quote:
Originally posted by War4ever
oh, and don't forget to post if you want to play..after all that is what this thread is really for!!!
Yeah... that is what this thread is for. Maybe Cold Wizard (since he seems to be the official secretary of this little group) can start a new thread with just the current rules in it. Then we can continue discussion of your proposals and others in it, while leaving this thread for it's regular purpose
__________________
Keep on Civin'
Civ V Civilization V Civ5 CivV Civilization 5 Civ 5 - Do your part!
Ming is offline  
Old June 10, 2002, 13:36   #3
rah
lifer
Apolytoners Hall of FameCivilization IV: Multiplayer
Just another peon
 
rah's Avatar
 
Local Time: 21:17
Local Date: October 31, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
Yes please limit the discussion to

http://apolyton.net/forums/showthrea...threadid=45463

So it's easier for CW keep track of it. It's tough if you have to search 3 or 4 threads. And the potential for crossposting is also eliminated.

RAH
__________________
The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
rah is offline  
Old June 10, 2002, 13:56   #4
markusf
King
 
markusf's Avatar
 
Local Time: 02:17
Local Date: November 1, 2010
Join Date: Oct 1999
Posts: 1,721
Actually if you ban tech stealing and tech trading 1x 1x simul becomes a very viable option and people will be inclined to continue the game. Having played a few of these games i can say there is basically no such thing as war at the start and everyone tries to expand.

With a semi decent map your looking at 1 hour till 1 ad.
2 hours till 1000ad. In a game with no war your looking at launching a spaceship about 4 hours into the game... Realistically with 4 players, you could launch a spaceship in about 2-3 sessions. But with no tech trading or stealing, players like me gain a massive advantage.. it would be better to just ban caras to other civs and allow trading of techs, as long as 2 players already have that tech
__________________
Join the army, travel to foreign countries, meet exotic people -
and kill them!
markusf is offline  
Old June 10, 2002, 14:25   #5
rah
lifer
Apolytoners Hall of FameCivilization IV: Multiplayer
Just another peon
 
rah's Avatar
 
Local Time: 21:17
Local Date: October 31, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
But we want war.

RAH
__________________
The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
rah is offline  
Old June 10, 2002, 14:28   #6
War4ever
Civilization II MultiplayerCivilization III MultiplayerCivilization II Democracy GameApolytoners Hall of Fame
Emperor
 
War4ever's Avatar
 
Local Time: 18:17
Local Date: October 31, 2010
Join Date: Dec 1969
Location: I live amongst the Red Sox Nation
Posts: 7,969
yes we want early warfare........though i do like the simul turn and x1x1 which allows for continuing games
__________________
Boston Red Sox are 2004 World Series Champions!
War4ever is offline  
Old June 10, 2002, 15:03   #7
markusf
King
 
markusf's Avatar
 
Local Time: 02:17
Local Date: November 1, 2010
Join Date: Oct 1999
Posts: 1,721
Quote:
Originally posted by War4ever
yes we want early warfare........though i do like the simul turn and x1x1 which allows for continuing games
early warfare sucks. I'd rather play a hour of speed civ and get to engineers and cannons, then play 6 hours and run around with crappy crusaders and knights.
__________________
Join the army, travel to foreign countries, meet exotic people -
and kill them!
markusf is offline  
Old June 10, 2002, 15:06   #8
Ming
lifer
Civilization II MultiplayerCivilization III MultiplayerPolyCast TeamCivilization IV: MultiplayerApolytoners Hall of Fame
Retired
 
Ming's Avatar
 
Local Time: 21:17
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Mingapulco - CST
Posts: 30,317
Quote:
Originally posted by markusf
early warfare sucks. I'd rather play a hour of speed civ and get to engineers and cannons, then play 6 hours and run around with crappy crusaders and knights.
And why should we let you get to engineers and cannons. Your problem with early war is that you don't build many defensive units Granted, your choice, but that doesn't mean we shouldn't take advantage of that fact
__________________
Keep on Civin'
Civ V Civilization V Civ5 CivV Civilization 5 Civ 5 - Do your part!
Ming is offline  
Old June 10, 2002, 15:11   #9
markusf
King
 
markusf's Avatar
 
Local Time: 02:17
Local Date: November 1, 2010
Join Date: Oct 1999
Posts: 1,721
Quote:
Originally posted by Ming


And why should we let you get to engineers and cannons. Your problem with early war is that you don't build many defensive units Granted, your choice, but that doesn't mean we shouldn't take advantage of that fact
Ya well, you guys ever won a war against me?

IF we are playing 1x, it doesn't matter. With 2x there is no stratagy, the only way to win is to rush with massive amounts of offensive units.. I looked at some saves from our last session. Rah stole pikes and 4 turns later he had nearly 3 pikes in every single city. Something like that just isn't possible in 1x. A military is a significant investment.. IF we are playing 1x 1x simul, 2 hours into the game we would be at cannons.. Assuming there are no super slow pokes.. Where as in 2x we would still be researching pikes..
__________________
Join the army, travel to foreign countries, meet exotic people -
and kill them!
markusf is offline  
Old June 10, 2002, 15:20   #10
rah
lifer
Apolytoners Hall of FameCivilization IV: Multiplayer
Just another peon
 
rah's Avatar
 
Local Time: 21:17
Local Date: October 31, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
the difference in speed isn't 1x vs 2x, it's simul.

And if you studied those saves you would have seen that most of those pikes were quickly built from disbanding the present phalanx for the first row. That replacement technique works the same in 1x. It just takes an extra turn to fill the second rack in the smaller cities. Granted in 1x, it would probably only be 2 defenders instead of three. But then your attack forces would be a little over half the size.

RAH
__________________
The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
rah is offline  
Old June 10, 2002, 15:53   #11
War4ever
Civilization II MultiplayerCivilization III MultiplayerCivilization II Democracy GameApolytoners Hall of Fame
Emperor
 
War4ever's Avatar
 
Local Time: 18:17
Local Date: October 31, 2010
Join Date: Dec 1969
Location: I live amongst the Red Sox Nation
Posts: 7,969
now now boys........ Rich i do think simul is the best way to play....its amazing how far you can get in one session and to be honest, continuing games at later stages is alot more fun....

x2 production just distorts someones lead...i think were all good enough to see that.....

but the maps we play one won't due in x1 so the settings need to be reset or someone needs to produce maps which are unseen to all and have equal starting positions...though i tend to frown upon the latter....who is to say they haven't seen that map before
__________________
Boston Red Sox are 2004 World Series Champions!
War4ever is offline  
Old June 10, 2002, 16:02   #12
markusf
King
 
markusf's Avatar
 
Local Time: 02:17
Local Date: November 1, 2010
Join Date: Oct 1999
Posts: 1,721
Quote:
Originally posted by rah
the difference in speed isn't 1x vs 2x, it's simul.
RAH

rah rah rah... I have played both settings extensively and the difference comes from the number of units..
2x gives huge production, this means you have huge numbers of units.. Each time you move a unit you take up time.. When building huge numbers of units you tend to use them to attack etc.. In 1x most of your resources go into building infustructure... you pretty much don't go into all our war in a 4 player game untill at least cannons.
__________________
Join the army, travel to foreign countries, meet exotic people -
and kill them!
markusf is offline  
Old June 10, 2002, 16:20   #13
rah
lifer
Apolytoners Hall of FameCivilization IV: Multiplayer
Just another peon
 
rah's Avatar
 
Local Time: 21:17
Local Date: October 31, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
every game I have played simul has ended in an arguement. That's reason enough.

Saying Rah Rah Rah, just makes me think you're trying to treat me as a six year old. Not the way to get me to listen seriously.

I can handle your arogance but don't be condescending.
__________________
The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
rah is offline  
Old June 10, 2002, 16:40   #14
Deity Dude
Civilization II MultiplayerDiploGamesCivilization IV: Multiplayer
King
 
Deity Dude's Avatar
 
Local Time: 22:17
Local Date: October 31, 2010
Join Date: Aug 2000
Location: Westland, Michigan
Posts: 2,346
i personally prefer 1x1x. (but as was pointed out the maps would have to be different)

simul is good except for 1 big problem:

quickest connection gets to attack, slower connection has to defend (not to fair when 2 horses run into each other) same thing when 2 units want to occupy the same square (ie 2 settlers both want to build on that mountain gold)

1x1x sim... that sure doesnt sound like RAH's rules.
Deity Dude is offline  
Old June 10, 2002, 16:50   #15
rah
lifer
Apolytoners Hall of FameCivilization IV: Multiplayer
Just another peon
 
rah's Avatar
 
Local Time: 21:17
Local Date: October 31, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
The difference seems to be when more units are available to attack and what era units. In all the 1x1x games, less units to attack until later in the game. I find that boring and would like to get to it early. In 2x it happens at least early enough to make it less boring. But I do understand that people get frustrated because of the use of more defensive terrain.

I've heard all the benefits of simul, and having played it and experienced them, I agree with most of them, but as I said, the arguements take the fun out of it.

RAH

And finally simul cuts into my smoke breaks.
__________________
The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
rah is offline  
Old June 12, 2002, 19:08   #16
War4ever
Civilization II MultiplayerCivilization III MultiplayerCivilization II Democracy GameApolytoners Hall of Fame
Emperor
 
War4ever's Avatar
 
Local Time: 18:17
Local Date: October 31, 2010
Join Date: Dec 1969
Location: I live amongst the Red Sox Nation
Posts: 7,969
i will be avail friday night this week for a rah game.....

finally some civ again
__________________
Boston Red Sox are 2004 World Series Champions!
War4ever is offline  
Old June 12, 2002, 22:42   #17
Deity Dude
Civilization II MultiplayerDiploGamesCivilization IV: Multiplayer
King
 
Deity Dude's Avatar
 
Local Time: 22:17
Local Date: October 31, 2010
Join Date: Aug 2000
Location: Westland, Michigan
Posts: 2,346
Can someone address my issues with sim games?

Either i am wrong, in which case lets play sim - or I am correct, in which case who wants to play a quick game that gives some of the players an advantage.

I've seen sim discussed here a few times, and whenever I bring up this point the sim discussion ends without addressing it.
Deity Dude is offline  
Old June 13, 2002, 06:56   #18
atawa
Civilization II MultiplayerCivilization II Democracy GameCivilization II Succession Games
King
 
atawa's Avatar
 
Local Time: 04:17
Local Date: November 1, 2010
Join Date: Jul 2001
Location: Somewhere over the rainbow.
Posts: 2,751
I played sim a couple of times but every game ended in an argument.

You can play turns in moving units once you're at war but if you build a wonder in the same turn the fastest connection (host) gets it every time
atawa is offline  
Old June 13, 2002, 09:55   #19
War4ever
Civilization II MultiplayerCivilization III MultiplayerCivilization II Democracy GameApolytoners Hall of Fame
Emperor
 
War4ever's Avatar
 
Local Time: 18:17
Local Date: October 31, 2010
Join Date: Dec 1969
Location: I live amongst the Red Sox Nation
Posts: 7,969
it doesn't have to be that way...i have only hosted a sim game once....and we had no probs....

anyways...if anyone is looking tonite...i will be looking for a game perhaps around 6pm PST...just in time to watch detroit clinch against the Hurricanes....
__________________
Boston Red Sox are 2004 World Series Champions!
War4ever is offline  
Old June 13, 2002, 10:43   #20
rah
lifer
Apolytoners Hall of FameCivilization IV: Multiplayer
Just another peon
 
rah's Avatar
 
Local Time: 21:17
Local Date: October 31, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
Potential problems looming for me this weekend.
(Figures, I have missed a week in a long time)

Hopefully I will be able to play. Higher probo on Friday.

Saturday, I may not be available till later.

Rich
__________________
The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
rah is offline  
Old June 13, 2002, 18:45   #21
War4ever
Civilization II MultiplayerCivilization III MultiplayerCivilization II Democracy GameApolytoners Hall of Fame
Emperor
 
War4ever's Avatar
 
Local Time: 18:17
Local Date: October 31, 2010
Join Date: Dec 1969
Location: I live amongst the Red Sox Nation
Posts: 7,969
Deity Dude, you want to play tonite?? we can probably lure markus too!
__________________
Boston Red Sox are 2004 World Series Champions!
War4ever is offline  
Old June 14, 2002, 00:08   #22
Baron O
Civilization IV: Multiplayer
Prince
 
Baron O's Avatar
 
Local Time: 19:17
Local Date: October 31, 2010
Join Date: Jun 2000
Location: where the beach is long on left coast
Posts: 674
i guess i am in back on the icq phone help line.
may have diety dude up and running in a few days. he has a mic problem, unlike me i don't think it is a software issue
__________________
In America there is no native criminal class-save Congress
"Mark Twain"
Baron O is offline  
Old June 14, 2002, 00:11   #23
Baron O
Civilization IV: Multiplayer
Prince
 
Baron O's Avatar
 
Local Time: 19:17
Local Date: October 31, 2010
Join Date: Jun 2000
Location: where the beach is long on left coast
Posts: 674
i may be around either friday or sat
__________________
In America there is no native criminal class-save Congress
"Mark Twain"
Baron O is offline  
Old June 14, 2002, 08:31   #24
-Jrabbit
Civilization II Democracy GameCivilization II MultiplayerMacCivilization IV: MultiplayerCivilization II Succession Games
Deity
 
-Jrabbit's Avatar
 
Local Time: 21:17
Local Date: October 31, 2010
Join Date: Feb 2002
Location: location, location
Posts: 13,220
Ming, standard procedure tonight?
__________________
Apolyton's Grim Reaper 2008
RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

"The Borg are gay." -Drake Tungsten
-Jrabbit is offline  
Old June 14, 2002, 09:03   #25
Ming
lifer
Civilization II MultiplayerCivilization III MultiplayerPolyCast TeamCivilization IV: MultiplayerApolytoners Hall of Fame
Retired
 
Ming's Avatar
 
Local Time: 21:17
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Mingapulco - CST
Posts: 30,317
Quote:
Originally posted by -Jrabbit
Ming, standard procedure tonight?
Unfortunately... no. Our little one has a tap and ballet performance tonight that runs FOUR HOURS
We won't be home until sometime after 10:30...
(Her comment was the best... "you mean it's longer than watching Lord of the Rings")
__________________
Keep on Civin'
Civ V Civilization V Civ5 CivV Civilization 5 Civ 5 - Do your part!
Ming is offline  
Old June 14, 2002, 09:10   #26
War4ever
Civilization II MultiplayerCivilization III MultiplayerCivilization II Democracy GameApolytoners Hall of Fame
Emperor
 
War4ever's Avatar
 
Local Time: 18:17
Local Date: October 31, 2010
Join Date: Dec 1969
Location: I live amongst the Red Sox Nation
Posts: 7,969
yikes....so the game isn't on then tonite.... no hockey, no B-bal...no clemensvmets till saturday....


crikey...i guess its off to the local watering hole to pick up some girl(s)
__________________
Boston Red Sox are 2004 World Series Champions!
War4ever is offline  
Old June 14, 2002, 09:27   #27
rah
lifer
Apolytoners Hall of FameCivilization IV: Multiplayer
Just another peon
 
rah's Avatar
 
Local Time: 21:17
Local Date: October 31, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
I'll figure something out war4.

We're having a graduation party for my daughter tomorrow, so if I'm not playing I'll probably get sucked into cleaning. So take a guess what I want to do.

PLAY CIV
I'll ICQ you when I have a plan. So pay attention.

Tomorrow night, it will have to be a later start.

Rich
__________________
The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
rah is offline  
Old June 14, 2002, 09:31   #28
War4ever
Civilization II MultiplayerCivilization III MultiplayerCivilization II Democracy GameApolytoners Hall of Fame
Emperor
 
War4ever's Avatar
 
Local Time: 18:17
Local Date: October 31, 2010
Join Date: Dec 1969
Location: I live amongst the Red Sox Nation
Posts: 7,969
lol ok rich......i can't play saturday as i have a Bday to go to...but i will be home from 530 pm your time.....
__________________
Boston Red Sox are 2004 World Series Champions!
War4ever is offline  
Old June 14, 2002, 09:47   #29
rah
lifer
Apolytoners Hall of FameCivilization IV: Multiplayer
Just another peon
 
rah's Avatar
 
Local Time: 21:17
Local Date: October 31, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
I'll be looking. Just not sure from where.

Rich
__________________
The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
rah is offline  
Old June 14, 2002, 15:51   #30
Deity Dude
Civilization II MultiplayerDiploGamesCivilization IV: Multiplayer
King
 
Deity Dude's Avatar
 
Local Time: 22:17
Local Date: October 31, 2010
Join Date: Aug 2000
Location: Westland, Michigan
Posts: 2,346
Quote:
Originally posted by Ming


(Her comment was the best... "you mean it's longer than watching Lord of the Rings")
But not near as long as a good game of civ
Deity Dude is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 22:17.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team