June 10, 2002, 18:24
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#1
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King
Local Time: 21:18
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Illinois
Posts: 1,513
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Playing as the Barbarians
I have not seen anyone post anything about this idea, so forgive me if someone has. (After all, I certainly have not read all of the posts here.)
Anyway, what about having the option to play as a barbarian tribe. Or, perhaps, as a sort of overseer of all the barbarian tribes?
I realize this would probably be difficult to do since playing the barbarians would be much different. (You wouldn't have cities to manage (just camps) and no research and such...Just a bloodthirsty horde of
warmongers.
The game would play much different if you chose to play as the barbarians, and many things would have to be worked out such as how do they advance at all and so forth...but it could be an interesting change of pace.
And of course I guess the only victory allowed would be to destroy as many civs as possible. Perhaps a ranking as to how many cities your barbarians were able to detroy before you got wiped out...
__________________
While there might be a physics engine that applies to the jugs, I doubt that an entire engine was written specifically for the funbags. - Cyclotron - debating the pressing issue of boobies in games.
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June 10, 2002, 19:00
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#2
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Prince
Local Time: 12:18
Local Date: November 1, 2010
Join Date: Mar 2002
Location: Newcastle, Australia
Posts: 834
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Don't really like the idea. Currently, the system only allows for there to be two units at the barbarian's disposal. By default those are warriors and horsemen.
If however, in the XP, Firaxis decided to make barbarian-specific units (eg. Huskarls to replace warriors or something), it might be marginally better. But it still wouldn't be too fun.
I'd rather be a civilization and be able to hire barbarian units as mercenaries, especially if there are barbarian-specific units, that would naturally have higher attack/speed than normal.
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June 10, 2002, 19:14
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#3
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King
Local Time: 21:18
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Join Date: Feb 2000
Location: Illinois
Posts: 1,513
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That's interesting...I hadn't thought of that. Hiring them as mercenaries is indeed an interesting twist.
I guess playing as barbarians would not be a long game, but more of a quick little game of action.
Like, when you say that there are only 2 units per tribe, well if you controlled all barbarian tribes then you would have a decent force to mass and rampage with.
Like I said, it's just a thought for a twist on the typical civ game for a quickie diversion in the civ universe. "You control the babrbarian tribes, you have nothing, you know nothing, here are some units to try to wipe out as many cities as possible."
And, perhaps after you ransacked cities and reached a certain amount of stolen gold, you can bribe some more advanced units from other civs to join you.
i dont know.
__________________
While there might be a physics engine that applies to the jugs, I doubt that an entire engine was written specifically for the funbags. - Cyclotron - debating the pressing issue of boobies in games.
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June 10, 2002, 19:15
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#4
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King
Local Time: 21:18
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Join Date: Feb 2000
Location: Illinois
Posts: 1,513
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oh sorry, you meant 2 units at their disposal, not per tribe... sorry
__________________
While there might be a physics engine that applies to the jugs, I doubt that an entire engine was written specifically for the funbags. - Cyclotron - debating the pressing issue of boobies in games.
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June 10, 2002, 20:00
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#5
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Emperor
Local Time: 21:18
Local Date: October 31, 2010
Join Date: Mar 2001
Location: mmmm sweet
Posts: 3,041
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You can just rename a Civ to be the Barbarians.
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June 11, 2002, 05:27
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#6
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King
Local Time: 03:18
Local Date: November 1, 2010
Join Date: Oct 1999
Location: Milano - Italy
Posts: 1,674
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Re: Playing as the Barbarians
Quote:
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Originally posted by vee4473
I have not seen anyone post anything about this idea, so forgive me if someone has. (After all, I certainly have not read all of the posts here.)
Anyway, what about having the option to play as a barbarian tribe. Or, perhaps, as a sort of overseer of all the barbarian tribes?
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Yes, it's an old suggestion.
For example, I did it myself a year ago: please feel free to check it on the archived thread Let me play the dark civ:barbarians.
The debate was a bit diverted to a different area, but it was interesting.
BTW I feel the current "encampment" concept better than old Civ II "barbarians from nowhere", still I think that Firaxis didn't use the concept to its full potential.
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June 11, 2002, 06:50
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#7
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Warlord
Local Time: 04:18
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Helsinki, Finland
Posts: 245
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drifting a bit to Play the World, but anyway...
I think it would be nice if one could in mulitplyaer (PtW that is) join in for a quick game as a barbarian tribe or two. That would allow short games for busy people.
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June 11, 2002, 11:59
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#8
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Settler
Local Time: 03:18
Local Date: November 1, 2010
Join Date: Jun 2002
Location: Oslo
Posts: 13
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Any civ not as civilized as yours is a barbarian civ...
thus other civs allready think of you as a barbarian
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| I am not in the habit of giving my country's wealth away to any barbarian yahoo that happen to come up and ask for it. |
C3C v1.15
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June 11, 2002, 15:38
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#9
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Prince
Local Time: 21:18
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Austin, TX, US
Posts: 723
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I liked the way barbarians used to be able to capture a city and function rather like another AI player. Was this in Civ 2?
In Civ 3 barbarians seem to be much more of a random event, like disease.
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June 11, 2002, 20:19
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#10
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King
Local Time: 21:18
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Yes,
I was remembering recently how barbarians in civ2 could actually capture a city.
This is not the case in civ3,(at least I have never seen it happen).
Barbarians now are much more of a way to just lose gold. You don't have to worry about losing a city to them, just gold.
as far as i have seen
__________________
While there might be a physics engine that applies to the jugs, I doubt that an entire engine was written specifically for the funbags. - Cyclotron - debating the pressing issue of boobies in games.
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June 12, 2002, 04:33
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#11
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Warlord
Local Time: 04:18
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Helsinki, Finland
Posts: 245
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ah, memories...
I remember playing Civ I on earth and discovering that half of the French cities (which controlled South America) were captured by Barbarians.
And no, Barbarians can't capture cities in Civ III (I believe I read in the manual or in the civiliopedia).
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June 12, 2002, 08:45
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#12
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Emperor
Local Time: 21:18
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Join Date: Mar 2001
Location: mmmm sweet
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I consider myself a Barbarian...
Seriously though, by definition, Barbarians can not control cities. They are barbaric. In essences, they are nomadic. Any type of social control would be civilized and hence, not barbaric.
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June 12, 2002, 10:02
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#13
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Emperor
Local Time: 04:18
Local Date: November 1, 2010
Join Date: Aug 1999
Location: Aarhus, Denmark
Posts: 3,618
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For this to be funny, I think more units should be available to the barbarians. What if, after winning a battle against a certain unit, barbarian camps could then produce that particular kind of unit for a limited period of time (the captured weapons eventually run out - the barbarians can only produce the most crude, primitive weapons themselves).
Asmodean
__________________
Im not sure what Baruk Khazad is , but if they speak Judeo-Dwarvish, that would be "blessed are the dwarves" - lord of the mark
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June 12, 2002, 10:34
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#14
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Settler
Local Time: 21:18
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 28
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This might be fun idea for multiplayer. One of the players acts as the barbarian overlord and constantly harrasses the rest of the players. Punishes them for leaving cities poorly defended or lone settlers, etc...
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June 12, 2002, 16:34
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#15
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Emperor
Local Time: 04:18
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Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
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hi ,
default level for tha AI ; deity , basic barb unit ; rifleman , advanced ; infantry , sea unit ; destroyer , ......
have a nice day
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June 12, 2002, 19:44
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#16
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King
Local Time: 21:18
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Illinois
Posts: 1,513
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what?
__________________
While there might be a physics engine that applies to the jugs, I doubt that an entire engine was written specifically for the funbags. - Cyclotron - debating the pressing issue of boobies in games.
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