firetoad,
Pillaging a civ's connections to its resources (luxury and strategic) seems to make them a lot more willing to talk peace. This is a way to inflict harm without actually killing units or capturing cities. The most effective way to fight, however, remains capturing cities.
Combat bonuses are tied to terrain, and only help the defender:
forest
jungle
hills
mountains
anything across a river
Also, cities and city walls:
Size 6 or less: no bonus
Size 6 or less w/city walls: 50% bonus
Size 7-12: same as 6 or less w/walls (can't build walls for 7+ size cities)
Size 13+: 100% bonus.
So attacking a size 13+ city on a hill without a large numerical or technological advantage or a lot of artillery is not very smart.
Holding the high ground, and forcing your enemy's units out into flat ground (aka a "kill zone"), bombarding them and then killing them is, on the other hand, smart.
-Arrian
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