View Poll Results: How mush support shall be required for Mobilization to start?
50% 17 30.91%
2/3 (67% Approx.) 35 63.64%
Other Option (Specify) 3 5.45%
Don't care. 0 0%
Voters: 55. You may not vote on this poll

 
 
Thread Tools
Old June 12, 2002, 18:32   #1
Gramphos
staff
Civilization III MultiplayerC4WDG Team ApolytonCivilization IV: MultiplayerAge of Nations TeamC4BtSDG Realms BeyondCivilization IV Creators
Technical Director
 
Gramphos's Avatar
 
Local Time: 04:26
Local Date: November 1, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
Mobilization Majority
We need to decide wheter 50% or 2/3 needs to vote for Mobilization for it to start.

Timeout: 5 days (yes, it might be a little long, but we won't be able to Mobilize before later anyways)

The rules are simple, the one with most votes winns. There will be one other option, and one don't care option.
__________________
ACS - Technical Director
Gramphos is offline  
Old June 12, 2002, 18:35   #2
Jon Shafer
PtWDG RoleplayPtWDG Gathering StormPtWDG Neu DemogypticaInterSite Democracy Game: Apolyton TeamPtWDG LegolandPtWDG Vox ControliPtWDG Glory of WarPtWDG2 SunshineApolyton UniversityC3CDG Desolation RowApolytoners Hall of FameCivilization IV CreatorsC4DG SarantiumApolyCon 06 ParticipantsPtWDG Lux Invicta
Firaxis Games Programmer/Designer
 
Local Time: 22:26
Local Date: October 31, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
50% baby. 67% is too much of a pain.
Jon Shafer is offline  
Old June 12, 2002, 18:43   #3
Gramphos
staff
Civilization III MultiplayerC4WDG Team ApolytonCivilization IV: MultiplayerAge of Nations TeamC4BtSDG Realms BeyondCivilization IV Creators
Technical Director
 
Gramphos's Avatar
 
Local Time: 04:26
Local Date: November 1, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
Quote:
Originally posted by Trip
50% baby. 67% is too much of a pain.
I'll wait with my vote until I here some more arguments. As I said what I wrote in that document were just suggestions, and some things I don't stand for myself.
__________________
ACS - Technical Director
Gramphos is offline  
Old June 12, 2002, 18:43   #4
Kuciwalker
Deity
 
Kuciwalker's Avatar
 
Local Time: 22:26
Local Date: October 31, 2010
Join Date: Feb 2001
Posts: 21,822
It wouldn't really make sense to have limits. If the majority wants it, do it!
__________________
[Obama] is either a troll or has no ****ing clue how government works - GePap
Later amendments to the Constitution don't supersede earlier amendments - GePap
Kuciwalker is offline  
Old June 12, 2002, 18:52   #5
Gramphos
staff
Civilization III MultiplayerC4WDG Team ApolytonCivilization IV: MultiplayerAge of Nations TeamC4BtSDG Realms BeyondCivilization IV Creators
Technical Director
 
Gramphos's Avatar
 
Local Time: 04:26
Local Date: November 1, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
Quote:
Originally posted by skywalker
It wouldn't really make sense to have limits. If the majority wants it, do it!
Well, the fact is that it's harder to leave then it is to enter. And if it is as close as the Random race a poll in leaving it could give the opposite results.
__________________
ACS - Technical Director
Gramphos is offline  
Old June 12, 2002, 19:05   #6
Moral Hazard
King
 
Moral Hazard's Avatar
 
Local Time: 22:26
Local Date: October 31, 2010
Join Date: Jul 1999
Location: of jack
Posts: 1,502
I voted yes. I have faith in the citizenry, were all civ players and we realize the consequences of entering mobilization. Therefore 50% should be fine.
__________________
Accidently left my signature in this post.
Moral Hazard is offline  
Old June 12, 2002, 19:15   #7
Juliennew
Warlord
 
Local Time: 03:26
Local Date: November 1, 2010
Join Date: Jun 2002
Location: Paris
Posts: 136
Mobilization have several consequences on economy - science (can't turn it off until peace)
it should be used only in emergency cases : unexpected invasion from a powerful civ - only in the case the nation is in a danger of destruction
that's why i think a 66% of votes is more wise.
__________________
Member of the P4 party in the SMAC democracy game
Running for foreign affairs
Juliennew is offline  
Old June 12, 2002, 19:17   #8
punkbass2000
Civilization III MultiplayerCivilization III Democracy GameApolyton UniversityCivilization III PBEM
King
 
punkbass2000's Avatar
 
Local Time: 22:26
Local Date: October 31, 2010
Join Date: Feb 2002
Location: Waterloo, ON, Canada
Posts: 1,500
Quote:
Originally posted by skywalker
It wouldn't really make sense to have limits. If the majority wants it, do it!
I whole-heartedly agree with this sentiment.
__________________
"I used to be a Scotialist, and spent a brief period as a Royalist, but now I'm PC"
-me, discussing my banking history.
punkbass2000 is offline  
Old June 12, 2002, 19:20   #9
Moral Hazard
King
 
Moral Hazard's Avatar
 
Local Time: 22:26
Local Date: October 31, 2010
Join Date: Jul 1999
Location: of jack
Posts: 1,502
Is this a democracy or a republic? I say it's a democracy, thats right tyrrany of majority.
__________________
Accidently left my signature in this post.
Moral Hazard is offline  
Old June 12, 2002, 19:35   #10
Spiffor
Civilization III Democracy GamePtWDG LegolandApolytoners Hall of Fame
 
Spiffor's Avatar
 
Local Time: 04:26
Local Date: November 1, 2010
Join Date: Nov 2001
Location: jihadding against Danish Feta
Posts: 6,182
When hard decisions have to be met, and when they'll affect all of our citizens, e need the maximum amount of reasonable agreement. 2/3 is the only ay not to abuse.
Don't forget that it's not easy to come beck from wartime mobilization, and the game won't let us do so, even if 100% of the people agree.
__________________
"I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
"I never had the need to have a boner." -- Dissident
"I have never cut off my penis when I was upset over a girl." -- Dis
Spiffor is offline  
Old June 12, 2002, 21:57   #11
Inverse Icarus
Emperor
 
Inverse Icarus's Avatar
 
Local Time: 21:26
Local Date: October 31, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
i said 50%. because i know i'd try to abuse it

it'd be great if the "city planner" could only build military units / buildings
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
Inverse Icarus is offline  
Old June 12, 2002, 21:59   #12
punkbass2000
Civilization III MultiplayerCivilization III Democracy GameApolyton UniversityCivilization III PBEM
King
 
punkbass2000's Avatar
 
Local Time: 22:26
Local Date: October 31, 2010
Join Date: Feb 2002
Location: Waterloo, ON, Canada
Posts: 1,500
Quote:
Originally posted by UberKruX
it'd be great if the "city planner" could only build military units / buildings
Son of a...
__________________
"I used to be a Scotialist, and spent a brief period as a Royalist, but now I'm PC"
-me, discussing my banking history.
punkbass2000 is offline  
Old June 12, 2002, 21:59   #13
Inverse Icarus
Emperor
 
Inverse Icarus's Avatar
 
Local Time: 21:26
Local Date: October 31, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
Quote:
Originally posted by punkbass2000


Son of a...
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
Inverse Icarus is offline  
Old June 12, 2002, 22:33   #14
Captain
King
 
Captain's Avatar
 
Local Time: 21:26
Local Date: October 31, 2010
Join Date: May 2001
Location: by Divine Right
Posts: 1,014
Like Spiffor said, it's tougher to leave than enter - we should be cautious about it. Important decisions, like impeachment, are based on 2/3. If we need 2/3 to get rid of ministers, we should have 2/3 for something as important as mobilization.

Remember, a hasty mobilization against a large foe could leave us in mobilization for months - we may switch ministers several times between but if they're hamstrung by mobilization then there's no point in having such ministers.
__________________
Proud Citizen of the Civ 3 Demo Game
Retired Justice of the Court, Staff member of the War Academy, Staff member of the Machiavelli Institute
Join the Civ 3 Demo Game $Mini-Game! ~ Play the Civ 3 Demo Game $Mini-Game!
Voici mon secret. Il est très simple: on ne voit bien qu'avec le coeur. L'essentiel est invisible pour les yeux.
Captain is offline  
Old June 12, 2002, 23:35   #15
Sheik
Civilization III Democracy Game
King
 
Sheik's Avatar
 
Local Time: 21:26
Local Date: October 31, 2010
Join Date: May 2002
Posts: 1,088
I agree with Captain and Spiffor mobilization should require 2/3. It will be interesting to see if all the presidents decide to go for the same victory type. If one president has worked hard for a cultural victory we really need to consider the consequences before mobilizing.
__________________
For your photo needs:
http://www.canstockphoto.com?r=146

Sell your photos
Sheik is offline  
Old June 12, 2002, 23:37   #16
Jon Shafer
PtWDG RoleplayPtWDG Gathering StormPtWDG Neu DemogypticaInterSite Democracy Game: Apolyton TeamPtWDG LegolandPtWDG Vox ControliPtWDG Glory of WarPtWDG2 SunshineApolyton UniversityC3CDG Desolation RowApolytoners Hall of FameCivilization IV CreatorsC4DG SarantiumApolyCon 06 ParticipantsPtWDG Lux Invicta
Firaxis Games Programmer/Designer
 
Local Time: 22:26
Local Date: October 31, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
Kind of like when a democrat comes in after a republican, or vice-versa? I think things will shape up nicely as far as those things go... realistic even, (You scratch my back this election, I'll scratch your next time...)
Jon Shafer is offline  
Old June 13, 2002, 00:39   #17
Ninot
PtWDG RoleplayC4DG Sarantium
Emperor
 
Ninot's Avatar
 
Local Time: 21:26
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Centre Bell
Posts: 4,632
i voted other. I think maybe some of these decisions should be kept to smaller groups, like just commanders, governorns, ministers, and the president.. not the entire body of our nation.

however, that would only be if we are already in a war.. outside of a war, sure.. full consensus of 67% or more.

but i gotta ask, must every decision need a full vote of everyone joined, for a decision to be made?
Ninot is offline  
Old June 13, 2002, 00:42   #18
Jon Shafer
PtWDG RoleplayPtWDG Gathering StormPtWDG Neu DemogypticaInterSite Democracy Game: Apolyton TeamPtWDG LegolandPtWDG Vox ControliPtWDG Glory of WarPtWDG2 SunshineApolyton UniversityC3CDG Desolation RowApolytoners Hall of FameCivilization IV CreatorsC4DG SarantiumApolyCon 06 ParticipantsPtWDG Lux Invicta
Firaxis Games Programmer/Designer
 
Local Time: 22:26
Local Date: October 31, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
*Makes sure no one's looking, and scratches his ear, but is stunned when the Civ 3 Demo Game Patrol Force bursts in, and drags me to jail for not asking first*



There certainly won't be any "Implied Powers" or "Necassary and Proper Clause" in the Constitution we'll be drafting.
Jon Shafer is offline  
Old June 13, 2002, 01:48   #19
Moral Hazard
King
 
Moral Hazard's Avatar
 
Local Time: 22:26
Local Date: October 31, 2010
Join Date: Jul 1999
Location: of jack
Posts: 1,502
Damn straight trip I'm starting to regret that I voted for the bannana

Of course some decisions will be taken soley by the ministers, but large important ones will not.
__________________
Accidently left my signature in this post.
Moral Hazard is offline  
Old June 13, 2002, 03:37   #20
notyoueither
Civilization III MultiplayerCivilization III PBEMInterSite Democracy Game: Apolyton TeamC3C IDG: Apolyton TeamApolytoners Hall of FameCiv4 InterSite DG: Apolyton TeamPolyCast TeamPtWDG Gathering StormC4DG Gathering Storm
Deity
 
notyoueither's Avatar
 
Local Time: 20:26
Local Date: October 31, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
Simple. Mobilise. Declare war on gumby power, adding them to our enemies. Some time after 10 turns later make peace with Gumby and turn off Mobilisation, after we have built enough Cavalry or Tanks to swamp the world.

Bwahahahahaha.
__________________
(\__/)
(='.'=)
(")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.
notyoueither is offline  
Old June 13, 2002, 04:42   #21
Harovan
staff
PtWDG Gathering StormPtWDG2 Monty PythonC4DG Gathering Storm
Civ4: Colonization Content Editor
 
Local Time: 03:26
Local Date: November 1, 2010
Join Date: Dec 2001
Posts: 11,117
Quote:
Originally posted by UberKruX
it'd be great if the "city planner" could only build military units / buildings
The charm of mobilization is not in this, because you can't force the city planner to change existing projects. The charm is in the fact, that you can produce military units / buildings with an increased amount of shields, similar to a GA. Mobilization is a very powerful tool, if the Empire is in need. My vote is: 50% is enough.
Harovan is offline  
Old June 13, 2002, 04:44   #22
Fatwreck
Civilization III PBEM
Prince
 
Fatwreck's Avatar
 
Local Time: 04:26
Local Date: November 1, 2010
Join Date: Jun 2002
Location: Sweden
Posts: 635
I voted for 2/3 because that is the option that represents REAL democracy best... What? many will say... but it´s a fact that most of all real nation MUST have a definite majority too make such important decisions as declaring war on other nations...
Fatwreck is offline  
Old June 13, 2002, 04:50   #23
Moral Hazard
King
 
Moral Hazard's Avatar
 
Local Time: 22:26
Local Date: October 31, 2010
Join Date: Jul 1999
Location: of jack
Posts: 1,502
The US doesn't need a definite majority to declare war (OK OK attack another country) we just need the president to think it's a good idea.
__________________
Accidently left my signature in this post.
Moral Hazard is offline  
Old June 13, 2002, 09:21   #24
Spiffor
Civilization III Democracy GamePtWDG LegolandApolytoners Hall of Fame
 
Spiffor's Avatar
 
Local Time: 04:26
Local Date: November 1, 2010
Join Date: Nov 2001
Location: jihadding against Danish Feta
Posts: 6,182
Luckily, the Apolyton Democracy is not the US. I think our model of Democracy should be ancient Athens or modern day Switzerland. Any other country is just too despotic to my taste.
__________________
"I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
"I never had the need to have a boner." -- Dissident
"I have never cut off my penis when I was upset over a girl." -- Dis
Spiffor is offline  
Old June 13, 2002, 09:46   #25
jdjdjd
PtWDG RoleplayCivilization III Democracy Game
Prince
 
jdjdjd's Avatar
 
Local Time: 21:26
Local Date: October 31, 2010
Join Date: May 2002
Location: of España
Posts: 811
In line with the Opposition Party's platform of opposing things in the majority, 2/3's is best.
__________________
Note: the Law Offices of jdjdjd are temporarily closed.
"Next time I say something like 'lets go to Bolivia', lets go to Bolivia"
jdjdjd is offline  
Old June 13, 2002, 10:53   #26
Jon Shafer
PtWDG RoleplayPtWDG Gathering StormPtWDG Neu DemogypticaInterSite Democracy Game: Apolyton TeamPtWDG LegolandPtWDG Vox ControliPtWDG Glory of WarPtWDG2 SunshineApolyton UniversityC3CDG Desolation RowApolytoners Hall of FameCivilization IV CreatorsC4DG SarantiumApolyCon 06 ParticipantsPtWDG Lux Invicta
Firaxis Games Programmer/Designer
 
Local Time: 22:26
Local Date: October 31, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
But... the majority is 2/3.
Jon Shafer is offline  
Old June 13, 2002, 12:25   #27
Captain
King
 
Captain's Avatar
 
Local Time: 21:26
Local Date: October 31, 2010
Join Date: May 2001
Location: by Divine Right
Posts: 1,014
Quote:
Originally posted by Sir Ralph

The charm of mobilization is not in this, because you can't force the city planner to change existing projects. The charm is in the fact, that you can produce military units / buildings with an increased amount of shields, similar to a GA. Mobilization is a very powerful tool, if the Empire is in need. My vote is: 50% is enough.
Sir Ralph, the difficulty comes because when the current city project is completed, the city planner cannot construct anything except for military units and military buildings when in mobilization. That means, no new temples, cathedrals, marketplaces, courthouses, etc... which can really help with happiness if war weariness kicks in. Short wars where ww is not a factor, will likely only exist if we are already dominant (thus, not needing mobilization). But a long war where we mobilize may hamstring us as we fall behind in infrastructure. Mobilizing means we can't build certain wonders either and over a long period that could negate having a tech lead as well.

Deciding whether the empire is truly in need of mobilizing is something we would have to consider very carefully before doing as it is very difficult to get out of.

It may have charm, but it is tool that can hurt us as much as it helps.
__________________
Proud Citizen of the Civ 3 Demo Game
Retired Justice of the Court, Staff member of the War Academy, Staff member of the Machiavelli Institute
Join the Civ 3 Demo Game $Mini-Game! ~ Play the Civ 3 Demo Game $Mini-Game!
Voici mon secret. Il est très simple: on ne voit bien qu'avec le coeur. L'essentiel est invisible pour les yeux.
Captain is offline  
Old June 13, 2002, 18:39   #28
Trevman
Warlord
 
Trevman's Avatar
 
Local Time: 18:26
Local Date: October 31, 2010
Join Date: Mar 2002
Location: California
Posts: 194
Quote:
Originally posted by Moral Hazard
The US doesn't need a definite majority to declare war (OK OK attack another country) we just need the president to think it's a good idea.
And a majority vote in congress
__________________
Est-ce que tu as vu une baleine avec un queue taché?
If you don't feel the slightist bit joyful seeing the Iraqis dancing in the street, then you are lost to the radical left. If you don't feel the slightest bit bad that we had to use force to do this, then you are lost to the radical right.
Trevman is offline  
Old June 13, 2002, 21:35   #29
Vlad Antlerkov
Civilization III Democracy Game
King
 
Vlad Antlerkov's Avatar
 
Local Time: 20:26
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Toasty!
Posts: 2,230
Other-- 60%.

Trevman-- Yes, we need a majority in Congress to formally declare war. On the other hand, since warmaking powers were given to the executive branch in the Constitution, the President can have the military inavde some country or other and call it something else-- "police action," for example-- and avoid a Congressional vote.

The last time America formally declared war on any nation, IIRC, was December 11, 1941 (on Germany). Since then, we've had several wars-- Korea, Vietnam, Persian Gulf, etc.-- and no declarations of war.
Vlad Antlerkov is offline  
Old June 13, 2002, 21:37   #30
Moral Hazard
King
 
Moral Hazard's Avatar
 
Local Time: 22:26
Local Date: October 31, 2010
Join Date: Jul 1999
Location: of jack
Posts: 1,502
OT: Vlad if I recall correctly Desert Storm was an official war. But thanks for clarifying what I meant.
__________________
Accidently left my signature in this post.
Moral Hazard is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 22:26.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team