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View Poll Results: How mush support shall be required for Mobilization to start?
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50%
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17 |
30.91% |
2/3 (67% Approx.)
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35 |
63.64% |
Other Option (Specify)
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3 |
5.45% |
Don't care.
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0 |
0% |
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June 12, 2002, 18:32
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#1
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Technical Director
Local Time: 04:26
Local Date: November 1, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Mobilization Majority
We need to decide wheter 50% or 2/3 needs to vote for Mobilization for it to start.
Timeout: 5 days (yes, it might be a little long, but we won't be able to Mobilize before later anyways)
The rules are simple, the one with most votes winns. There will be one other option, and one don't care option.
__________________
ACS - Technical Director
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June 12, 2002, 18:35
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#2
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Firaxis Games Programmer/Designer
Local Time: 22:26
Local Date: October 31, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
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50% baby. 67% is too much of a pain.
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June 12, 2002, 18:43
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#3
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Technical Director
Local Time: 04:26
Local Date: November 1, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Quote:
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Originally posted by Trip
50% baby. 67% is too much of a pain.
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I'll wait with my vote until I here some more arguments. As I said what I wrote in that document were just suggestions, and some things I don't stand for myself.
__________________
ACS - Technical Director
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June 12, 2002, 18:43
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#4
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Deity
Local Time: 22:26
Local Date: October 31, 2010
Join Date: Feb 2001
Posts: 21,822
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It wouldn't really make sense to have limits. If the majority wants it, do it!
__________________
[Obama] is either a troll or has no ****ing clue how government works - GePap
Later amendments to the Constitution don't supersede earlier amendments - GePap
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June 12, 2002, 18:52
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#5
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Technical Director
Local Time: 04:26
Local Date: November 1, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Quote:
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Originally posted by skywalker
It wouldn't really make sense to have limits. If the majority wants it, do it!
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Well, the fact is that it's harder to leave then it is to enter. And if it is as close as the Random race a poll in leaving it could give the opposite results.
__________________
ACS - Technical Director
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June 12, 2002, 19:05
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#6
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King
Local Time: 22:26
Local Date: October 31, 2010
Join Date: Jul 1999
Location: of jack
Posts: 1,502
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I voted yes. I have faith in the citizenry, were all civ players and we realize the consequences of entering mobilization. Therefore 50% should be fine.
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Accidently left my signature in this post.
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June 12, 2002, 19:15
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#7
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Warlord
Local Time: 03:26
Local Date: November 1, 2010
Join Date: Jun 2002
Location: Paris
Posts: 136
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Mobilization have several consequences on economy - science (can't turn it off until peace)
it should be used only in emergency cases : unexpected invasion from a powerful civ - only in the case the nation is in a danger of destruction
that's why i think a 66% of votes is more wise.
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Member of the P4 party in the SMAC democracy game
Running for foreign affairs
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June 12, 2002, 19:17
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#8
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King
Local Time: 22:26
Local Date: October 31, 2010
Join Date: Feb 2002
Location: Waterloo, ON, Canada
Posts: 1,500
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Quote:
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Originally posted by skywalker
It wouldn't really make sense to have limits. If the majority wants it, do it!
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I whole-heartedly agree with this sentiment.
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"I used to be a Scotialist, and spent a brief period as a Royalist, but now I'm PC"
-me, discussing my banking history.
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June 12, 2002, 19:20
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#9
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King
Local Time: 22:26
Local Date: October 31, 2010
Join Date: Jul 1999
Location: of jack
Posts: 1,502
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Is this a democracy or a republic? I say it's a democracy, thats right tyrrany of majority.
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Accidently left my signature in this post.
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June 12, 2002, 19:35
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#10
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Local Time: 04:26
Local Date: November 1, 2010
Join Date: Nov 2001
Location: jihadding against Danish Feta
Posts: 6,182
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When hard decisions have to be met, and when they'll affect all of our citizens, e need the maximum amount of reasonable agreement. 2/3 is the only ay not to abuse.
Don't forget that it's not easy to come beck from wartime mobilization, and the game won't let us do so, even if 100% of the people agree.
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"I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
"I never had the need to have a boner." -- Dissident
"I have never cut off my penis when I was upset over a girl." -- Dis
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June 12, 2002, 21:57
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#11
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Emperor
Local Time: 21:26
Local Date: October 31, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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i said 50%. because i know i'd try to abuse it
it'd be great if the "city planner" could only build military units / buildings
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"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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June 12, 2002, 21:59
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#12
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King
Local Time: 22:26
Local Date: October 31, 2010
Join Date: Feb 2002
Location: Waterloo, ON, Canada
Posts: 1,500
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Quote:
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Originally posted by UberKruX
it'd be great if the "city planner" could only build military units / buildings
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Son of a...
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"I used to be a Scotialist, and spent a brief period as a Royalist, but now I'm PC"
-me, discussing my banking history.
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June 12, 2002, 21:59
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#13
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Emperor
Local Time: 21:26
Local Date: October 31, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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Quote:
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Originally posted by punkbass2000
Son of a...
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__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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June 12, 2002, 22:33
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#14
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King
Local Time: 21:26
Local Date: October 31, 2010
Join Date: May 2001
Location: by Divine Right
Posts: 1,014
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Like Spiffor said, it's tougher to leave than enter - we should be cautious about it. Important decisions, like impeachment, are based on 2/3. If we need 2/3 to get rid of ministers, we should have 2/3 for something as important as mobilization.
Remember, a hasty mobilization against a large foe could leave us in mobilization for months - we may switch ministers several times between but if they're hamstrung by mobilization then there's no point in having such ministers.
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June 12, 2002, 23:35
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#15
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King
Local Time: 21:26
Local Date: October 31, 2010
Join Date: May 2002
Posts: 1,088
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I agree with Captain and Spiffor mobilization should require 2/3. It will be interesting to see if all the presidents decide to go for the same victory type. If one president has worked hard for a cultural victory we really need to consider the consequences before mobilizing.
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June 12, 2002, 23:37
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#16
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Firaxis Games Programmer/Designer
Local Time: 22:26
Local Date: October 31, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
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Kind of like when a democrat comes in after a republican, or vice-versa? I think things will shape up nicely as far as those things go... realistic even, (You scratch my back this election, I'll scratch your next time...)
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June 13, 2002, 00:39
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#17
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Emperor
Local Time: 21:26
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Centre Bell
Posts: 4,632
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i voted other. I think maybe some of these decisions should be kept to smaller groups, like just commanders, governorns, ministers, and the president.. not the entire body of our nation.
however, that would only be if we are already in a war.. outside of a war, sure.. full consensus of 67% or more.
but i gotta ask, must every decision need a full vote of everyone joined, for a decision to be made?
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June 13, 2002, 00:42
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#18
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Firaxis Games Programmer/Designer
Local Time: 22:26
Local Date: October 31, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
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*Makes sure no one's looking, and scratches his ear, but is stunned when the Civ 3 Demo Game Patrol Force bursts in, and drags me to jail for not asking first*
There certainly won't be any "Implied Powers" or "Necassary and Proper Clause" in the Constitution we'll be drafting.
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June 13, 2002, 01:48
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#19
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King
Local Time: 22:26
Local Date: October 31, 2010
Join Date: Jul 1999
Location: of jack
Posts: 1,502
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Damn straight trip I'm starting to regret that I voted for the bannana
Of course some decisions will be taken soley by the ministers, but large important ones will not.
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Accidently left my signature in this post.
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June 13, 2002, 03:37
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#20
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Deity
Local Time: 20:26
Local Date: October 31, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
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Simple. Mobilise. Declare war on gumby power, adding them to our enemies. Some time after 10 turns later make peace with Gumby and turn off Mobilisation, after we have built enough Cavalry or Tanks to swamp the world.
Bwahahahahaha.
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(='.'=)
(")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.
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June 13, 2002, 04:42
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#21
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Civ4: Colonization Content Editor
Local Time: 03:26
Local Date: November 1, 2010
Join Date: Dec 2001
Posts: 11,117
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Quote:
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Originally posted by UberKruX
it'd be great if the "city planner" could only build military units / buildings
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The charm of mobilization is not in this, because you can't force the city planner to change existing projects. The charm is in the fact, that you can produce military units / buildings with an increased amount of shields, similar to a GA. Mobilization is a very powerful tool, if the Empire is in need. My vote is: 50% is enough.
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June 13, 2002, 04:44
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#22
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Prince
Local Time: 04:26
Local Date: November 1, 2010
Join Date: Jun 2002
Location: Sweden
Posts: 635
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I voted for 2/3 because that is the option that represents REAL democracy best... What? many will say... but it´s a fact that most of all real nation MUST have a definite majority too make such important decisions as declaring war on other nations...
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June 13, 2002, 04:50
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#23
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King
Local Time: 22:26
Local Date: October 31, 2010
Join Date: Jul 1999
Location: of jack
Posts: 1,502
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The US doesn't need a definite majority to declare war (OK OK attack another country) we just need the president to think it's a good idea.
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Accidently left my signature in this post.
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June 13, 2002, 09:21
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#24
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Local Time: 04:26
Local Date: November 1, 2010
Join Date: Nov 2001
Location: jihadding against Danish Feta
Posts: 6,182
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Luckily, the Apolyton Democracy is not the US. I think our model of Democracy should be ancient Athens or modern day Switzerland. Any other country is just too despotic to my taste.
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"I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
"I never had the need to have a boner." -- Dissident
"I have never cut off my penis when I was upset over a girl." -- Dis
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June 13, 2002, 09:46
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#25
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Prince
Local Time: 21:26
Local Date: October 31, 2010
Join Date: May 2002
Location: of España
Posts: 811
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In line with the Opposition Party's platform of opposing things in the majority, 2/3's is best.
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"Next time I say something like 'lets go to Bolivia', lets go to Bolivia"
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June 13, 2002, 10:53
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#26
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Firaxis Games Programmer/Designer
Local Time: 22:26
Local Date: October 31, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
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But... the majority is 2/3.
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June 13, 2002, 12:25
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#27
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King
Local Time: 21:26
Local Date: October 31, 2010
Join Date: May 2001
Location: by Divine Right
Posts: 1,014
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Quote:
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Originally posted by Sir Ralph
The charm of mobilization is not in this, because you can't force the city planner to change existing projects. The charm is in the fact, that you can produce military units / buildings with an increased amount of shields, similar to a GA. Mobilization is a very powerful tool, if the Empire is in need. My vote is: 50% is enough.
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Sir Ralph, the difficulty comes because when the current city project is completed, the city planner cannot construct anything except for military units and military buildings when in mobilization. That means, no new temples, cathedrals, marketplaces, courthouses, etc... which can really help with happiness if war weariness kicks in. Short wars where ww is not a factor, will likely only exist if we are already dominant (thus, not needing mobilization). But a long war where we mobilize may hamstring us as we fall behind in infrastructure. Mobilizing means we can't build certain wonders either and over a long period that could negate having a tech lead as well.
Deciding whether the empire is truly in need of mobilizing is something we would have to consider very carefully before doing as it is very difficult to get out of.
It may have charm, but it is tool that can hurt us as much as it helps.
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June 13, 2002, 18:39
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#28
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Warlord
Local Time: 18:26
Local Date: October 31, 2010
Join Date: Mar 2002
Location: California
Posts: 194
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Quote:
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Originally posted by Moral Hazard
The US doesn't need a definite majority to declare war (OK OK attack another country) we just need the president to think it's a good idea.
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And a majority vote in congress
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If you don't feel the slightist bit joyful seeing the Iraqis dancing in the street, then you are lost to the radical left. If you don't feel the slightest bit bad that we had to use force to do this, then you are lost to the radical right.
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June 13, 2002, 21:35
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#29
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King
Local Time: 20:26
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Toasty!
Posts: 2,230
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Other-- 60%.
Trevman-- Yes, we need a majority in Congress to formally declare war. On the other hand, since warmaking powers were given to the executive branch in the Constitution, the President can have the military inavde some country or other and call it something else-- "police action," for example-- and avoid a Congressional vote.
The last time America formally declared war on any nation, IIRC, was December 11, 1941 (on Germany). Since then, we've had several wars-- Korea, Vietnam, Persian Gulf, etc.-- and no declarations of war.
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June 13, 2002, 21:37
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#30
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King
Local Time: 22:26
Local Date: October 31, 2010
Join Date: Jul 1999
Location: of jack
Posts: 1,502
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OT: Vlad if I recall correctly Desert Storm was an official war. But thanks for clarifying what I meant.
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