|
View Poll Results: What do you think on the graphic file desision?
|
|
Dont Mind
|
|
7 |
36.84% |
Give me Gif, or bmp choices
|
|
7 |
36.84% |
Give me a Program/utillity that is *.bmp freindly to load onto Civ III
|
|
4 |
21.05% |
What's a Pcx?
|
|
1 |
5.26% |
|
June 15, 2002, 20:30
|
#1
|
Warlord
Local Time: 21:38
Local Date: October 31, 2010
Join Date: Dec 2001
Location: Republic of Coruscant
Posts: 216
|
Graphics file still *.PCX
I have decided to create a poll to see what the people's reaction on this decision.There is no cure for this *.pcx headach (For people who are not lucky enough to buy paint shop pro) if you dont beleve me check out this quote from Civfanatics.com
Quote:
|
The graphics file format in remains the same (PCX) in PTW. Adding new terrain (such as animations) beyond modifying whats there isn't going to be possible in PTW. -www.civfanatics.com
|
*Sigh* I was hopeing that they were going to use a different graphics file (Like they did for Fantastic World)
__________________
"All your base are belong to us" -Cats | "You don't leave an enemy at your back. Not if you like living." - Mara Jade | "You know the first rule in combat? ...shoot them before they shoot you." - Faye Valentine
|
|
|
|
June 16, 2002, 02:41
|
#2
|
PolyCast Thread Necromancer
Local Time: 02:38
Local Date: November 1, 2010
Join Date: Jul 2002
Location: We are all Asher now.
Posts: 1,437
|
Re: Graphics file still *.PCX
Quote:
|
Originally posted by Civfan01
I have decided to create a poll to see what the people's reaction on this decision.There is no cure for this *.pcx headach (For people who are not lucky enough to buy paint shop pro) if you dont beleve me check out this quote from Civfanatics.com
*Sigh* I was hopeing that they were going to use a different graphics file (Like they did for Fantastic World)
|
I would like someone to develop a utility, because it doesn't have to be Firaxis. Someone could probably do it, and it wouldn't distract Firaxis from implementing other things.
|
|
|
|
June 16, 2002, 05:05
|
#3
|
Warlord
Local Time: 06:38
Local Date: November 1, 2010
Join Date: Dec 2001
Location: Kazakhstan
Posts: 143
|
Will be good GIFs. Aparently with animations. Imagine Mountains with snowfall, jumping fihes, waves on water etc.
|
|
|
|
June 21, 2002, 03:04
|
#4
|
King
Local Time: 20:38
Local Date: October 31, 2010
Join Date: Dec 2001
Location: Wichita,KS,USA
Posts: 1,044
|
I don't plan on buying paint shop pro, even though I hear it is a good program, it is also expensive enough that I am not going to spend that kind of money when all I would use it for is Civ 3.
Hopefully, someone will come up with a good solution and post it for all.
|
|
|
|
June 21, 2002, 16:11
|
#5
|
Emperor
Local Time: 22:38
Local Date: October 31, 2010
Join Date: Feb 2002
Location: Detroit
Posts: 4,551
|
Does anybody know why theypicked .PCX in the first place? What kind of a benifit over the other formats does it give?
__________________
Try peace first. If that does not work, then killing them is often a good solution. :evil:
As long as I could figure a way to hump myself, I would be OK with that
--Con
|
|
|
|
June 23, 2002, 15:58
|
#6
|
Settler
Local Time: 19:38
Local Date: October 31, 2010
Join Date: Mar 2002
Posts: 29
|
Errr.... Photoshop also opens them fine, but then again it costs substantially more than PSP. On the Mac side, there's a legendary program called Graphic Convertor which can open nearly any graphic file you throw at it, including Civ3's PCXs and FLCs. Surely there must be an analog program for PC?
Ideally, I'd like to see a transition to LZW'd tiffs or gifs---easier for more people to open and about 1/3 lower file size than a PCX file. Of course there's always PNG, but people would probably balk just as much with PNGs as they do with PCX files.
|
|
|
|
June 23, 2002, 17:16
|
#7
|
Emperor
Local Time: 04:38
Local Date: November 1, 2010
Join Date: Mar 2000
Posts: 8,278
|
Quote:
|
Originally posted by GodKing
Does anybody know why theypicked .PCX in the first place? What kind of a benifit over the other formats does it give?
|
Good question.
But I´m more concerned about the anim format, nearly every professional gfx software can load&save PCX pics (I use PhotoPaint), but FLC anims are not so easy to handle. FLICster is good, but if we could simply use GIF anims (or another more common format) everything would a bit easier
__________________
Banana
|
|
|
|
June 23, 2002, 17:42
|
#8
|
King
Local Time: 21:38
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Charlottesville VA
Posts: 1,184
|
Quote:
|
Originally posted by GodKing
Does anybody know why theypicked .PCX in the first place? What kind of a benifit over the other formats does it give?
|
Every Firaxis game has stuck to PCX for some reason. I suppose they had a good reason early on. Maybe its a cheap format licensing wise.
__________________
"What can you say about a society that says that God is dead and Elvis is alive?" Irv Kupcinet
"It's easy to stop making mistakes. Just stop having ideas." Unknown
|
|
|
|
June 24, 2002, 07:19
|
#9
|
King
Local Time: 21:38
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
|
The most likely reason why they use the same file formats from game to game is simple economics. They already have tools and code libraries to deal with formats, why spend time and money to change that.
GIF, in particular, has a licensing term that go with it if you are using it in commercial software (.45% royalty, minimum $0.10). Sure, $0.22 per copy of Civ3 doesn't seem like a big price, but I'm sure Firaxis doesn't get anywhere near the $50 price tag either (Infogrames and the retailers get most of the price).
|
|
|
|
June 24, 2002, 11:27
|
#10
|
Emperor
Local Time: 04:38
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
|
Quote:
|
Originally posted by WarpStorm
The most likely reason why they use the same file formats from game to game is simple economics. They already have tools and code libraries to deal with formats, why spend time and money to change that.
GIF, in particular, has a licensing term that go with it if you are using it in commercial software (.45% royalty, minimum $0.10). Sure, $0.22 per copy of Civ3 doesn't seem like a big price, but I'm sure Firaxis doesn't get anywhere near the $50 price tag either (Infogrames and the retailers get most of the price).
|
hi ,
exactly , but they could start to use other formats , why , well , so far we have 1 000 000 times civ3 , maybe 10 000 000 in two years , that is a large sum , and they could start to use more "friendly" products , agreed , some products are expensive in the short run , but pay out in the long term , ....
of course we could always start to buy MAC's , for those who need to do some state of the art graphics , ....
have a nice day
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
All times are GMT -4. The time now is 22:38.
|
|