July 6, 2002, 05:19
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#31
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Local Time: 04:49
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Location: jihadding against Danish Feta
Posts: 6,182
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If the tech whoring plan is accepted, would you start the turnchat 20 minutes sooner, only to take care of this before the actual turnchat starts ?
Haggling prices takes time, and I don't want to make people wait 20 minutes so that we spare 30 gold or so.
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July 6, 2002, 09:48
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#32
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Firaxis Games Programmer/Designer
Local Time: 22:49
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Location: Maryland
Posts: 9,567
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If it jeopardizes the whole plan, then I think we can wait a bit. However, if it's just a few gold, then it's the job of people to determine these things beforehand, and we shouldn't have to wait for them.
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July 6, 2002, 10:21
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#33
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Emperor
Local Time: 04:49
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
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Quote:
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Originally posted by Trip
If it jeopardizes the whole plan, then I think we can wait a bit. However, if it's just a few gold, then it's the job of people to determine these things beforehand, and we shouldn't have to wait for them.
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hi ,
we should do some calculations , .....
have a nice day
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July 6, 2002, 11:51
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#34
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Firaxis Games Programmer/Designer
Local Time: 22:49
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Location: Maryland
Posts: 9,567
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Quote:
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Originally posted by panag
we should do some calculations , .....:confused
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I think there are, but, things always go awry for one reason or another it seems. Besides, that's not my department.
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July 6, 2002, 12:06
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#35
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Emperor
Local Time: 04:49
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Quote:
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Originally posted by Trip
I think there are, but, things always go awry for one reason or another it seems. Besides, that's not my department.
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hi ,
the calculations should be done on a tabsheet or so , so that we all can compare , and posted with poll's , ...
this way we get a fast overview of what all the options are , ....
its more clear , and faster then a thousand words .
have a nice day
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July 6, 2002, 16:24
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#36
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Emperor
Local Time: 21:49
Local Date: October 31, 2010
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Location: The DoD
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It would be nice if we could do the calculations beforehand, but since we'll be trading away techs we won't possess until all this tech whoring starts, how can we predict what, say, Mysticism would be worth for the Iroquis, since we can't propose that trade before we in turn buy it from the Greeks? (Who, IIRC, will be given Iron Working - another tech whose value to the Greeks in particular we don't know.
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July 6, 2002, 16:35
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#37
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Emperor
Local Time: 04:49
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Quote:
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Originally posted by Kloreep
It would be nice if we could do the calculations beforehand, but since we'll be trading away techs we won't possess until all this tech whoring starts, how can we predict what, say, Mysticism would be worth for the Iroquis, since we can't propose that trade before we in turn buy it from the Greeks? (Who, IIRC, will be given Iron Working - another tech whose value to the Greeks in particular we don't know.
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hi ,
, we could give it a shot , ....
, actually what is needed is an office that keeps it self working on information , they could do this , amongs many other things .
, that office could also keep a chat log , and give it out to people who can use it , ...
have a nice day
edit ; included last line
Last edited by Panag; July 6, 2002 at 16:49.
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July 6, 2002, 16:37
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#38
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Local Time: 04:49
Local Date: November 1, 2010
Join Date: Nov 2001
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Posts: 6,182
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I can't do calcualtions beforehand, because I have no idea of the exact tech devaluation formula.
When I say "let's start this chat 20 minutes sooner", here's how I'd see it :
"Spiffor enters the room
Spiffor> Hi Trip
Trip> Hi Spiffey
Spiffor> Buy Iron working from the French for 3 gpt and 58 gold
Trip> Done
Spiffor> Ok, I've done it too. Now, let me check how much the Greeks will give for Iron Working
(2 minutes pass)
Spiffor> sell the Greeks Iron working for Mysticism and 15 gold.
Trip> Done
Spiffor> Done in my game too. Give me some time to negociate with the Iroquois now."
etc, etc.
This is pretty boring, and I don't want to waste citizens' time with this bore. That's why I suggested we started 20 minutes sooner. We can also do this through the forum, if Trip wants.
I can't do this alone, because I need the Prez or VP to follow my orders before I actually do them within my game. For example, if I trade Iron Working at home, I'll immediately know beforehand where Iron is located. That would be plaing ahead.
(No, I did not play ahead, I was just negociating trades to know what would be the minimal price we had to pay. Once I found this, I did not accept the deal.
__________________
"I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
"I never had the need to have a boner." -- Dissident
"I have never cut off my penis when I was upset over a girl." -- Dis
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July 6, 2002, 17:59
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#39
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Firaxis Games Programmer/Designer
Local Time: 22:49
Local Date: October 31, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
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Trade deals, adjustments of city production, moving sliders, etc. can be done outside the turnchat just as well as they can be done within one. That kind of thing is fine with me.
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July 6, 2002, 18:14
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#40
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King
Local Time: 21:49
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I think anything you do in the game at home by yourself is ok as long as:
You don't end a turn
You don't trade maps
You don't resign
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July 6, 2002, 18:19
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#41
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Emperor
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Quote:
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Originally posted by Trip
Trade deals, adjustments of city production, moving sliders, etc. can be done outside the turnchat just as well as they can be done within one. That kind of thing is fine with me.
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hi ,
, maybe things should be cleared by means of a law , ....
Timeline has a good post on , with some work on it , and then the next step > amendment > constitution .
have a nice day and night
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July 6, 2002, 19:07
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#42
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Deity
Local Time: 20:49
Local Date: October 31, 2010
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Location: of naught
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Spiffor,
I think it is OK in this case to go ahead and do the trades at home before the next chat. Then tell Trip the sequence and specifics. He will then do them, and they will be done.
Of course, if you want the participation of another person, you could always grab Trip, head into the Poly chat room and do it together right now.
This all assumes that you have decided that this is what you want to do. Your idea certainly seems to have the support of most people.
Oh wait... isn't Ninot a part of this? Grab him too.
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July 6, 2002, 19:10
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#43
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Deity
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Oops. Make that Ninot and Tass.
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July 7, 2002, 20:29
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#44
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Deity
Local Time: 20:49
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Are you guys going to get this done before Monday EST?
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July 7, 2002, 20:50
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#45
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Firaxis Games Programmer/Designer
Local Time: 22:49
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It doesn't look likely. I'll try to get something together tomorrow during/after the turnchat regarding this plan.
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July 7, 2002, 20:57
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#46
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King
Local Time: 21:49
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Posts: 2,824
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Did anyone consider using AIM, ICQ, MSN or Yahoo messenger for this?
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July 8, 2002, 00:29
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#47
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Local Time: 04:49
Local Date: November 1, 2010
Join Date: Nov 2001
Location: jihadding against Danish Feta
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Due to RL, I could be late for the next turnchat, so I did calcualtions now :
- buy Iron Working from the French for 3 gpt and 58 gold
- sell Iron Working to the Greeks for Mysticism and 17 gold
- With the Iroquois, you can buy : the Wheel for Mysticism and 12 gold
the Wheel + 12 gold for Iron working
the wheel + alphabet + 11 gold for Iron Working + mysticism
- you can buy Alphabet from the English for Mysticism + 10 gold
All in all, the plan will cost 3 gpt and 39 gold if we sell Iron Working to the Iroqs, or it will cost 3 gpt and 63 gold if we sell mysticism.
I don't know if we should whore IW or not, as I can't predict the AI behaviour on this.
__________________
"I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
"I never had the need to have a boner." -- Dissident
"I have never cut off my penis when I was upset over a girl." -- Dis
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July 8, 2002, 01:25
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#48
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Deity
Local Time: 20:49
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Well. The first 2 steps are locked in, right? Since you need to do those to see the possibilities for the next 2. Right?
Make the best you can of it Trip, and others who will be there tomorrow.
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July 14, 2002, 16:21
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#49
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King
Local Time: 18:49
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Posts: 1,240
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ARrrgjt I cant get DALnet to work
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