June 19, 2002, 13:58
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#1
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Emperor
Local Time: 21:53
Local Date: October 31, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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War Chariot Problem / Idea
in the civ3 democracy game, we've run into a problem. we're egypt, and we're surrounded by jungle.
our wheeled units will suck major here.
there should be an option, a one shot deal, that pops up when you get horseback riding, whenre you can choose which unit you want.
as of right now, all horse-powered units are useless.
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- Ender, from Ender's Game by Orson Scott Card
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June 19, 2002, 14:10
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#2
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Settler
Local Time: 02:53
Local Date: November 1, 2010
Join Date: May 2002
Posts: 27
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That could be a definite problem, but let me tell you it seems to me that even middle ages those war chariots drive me nuts. I cannot believe how many times I lose a musketman defending a city to a war chariot. It truely boggles my mind and is the reason for my seething hatred of Egypt. But I do see your point, that will definitely hamper your early attack, and the way the computer expands your pre-war territory.
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June 19, 2002, 14:20
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#3
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Emperor
Local Time: 04:53
Local Date: November 1, 2010
Join Date: Jan 2002
Location: supporting Candle'Bre
Posts: 8,773
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Re: War Chariot Problem / Idea
Quote:
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Originally posted by UberKruX
there should be an option, a one shot deal, that pops up when you get horseback riding, whenre you can choose which unit you want.
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Why? IIRC you can both build the war chariots and horsemen. Of course, there is a difference in price, but at least you can build them.
I can imagine you want to upgrade your chariots, which is not possible until you get knights, but other then that, what is the problem?
DeepO
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June 19, 2002, 14:24
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#4
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Chieftain
Local Time: 02:53
Local Date: November 1, 2010
Join Date: Mar 2001
Posts: 81
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A sollution would be to build road thru the jungle, obviously a hassle but how many jungle squares are there?
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June 19, 2002, 16:13
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#5
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Chieftain
Local Time: 21:53
Local Date: October 31, 2010
Join Date: Jun 2002
Location: Somewhere, Someplace
Posts: 62
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Adapt. build the roads, and later, clear the jungle. Egypt is industrial, so it goes twice as fast. and also, move out of that jungle as soon as possible.
__________________
"Imagination is the only weapon in the war against reality" Jules de Gaultier, French writer
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June 19, 2002, 19:14
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#6
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Settler
Local Time: 21:53
Local Date: October 31, 2010
Join Date: Jan 2002
Location: Bytown
Posts: 14
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A fun mod that makes War Chariots much more interesting: I changed them to have a carrying capacity of 1 (foot units only), and a higher build cost. Chariots were then units worth building clear up to the start of the middle ages. For balance (and reality), you could also reduce the HP by 1 (i.e. elite War Chariots would have 4 HP, not 5).
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