View Poll Results: how many free settlers?
0 settlers 6 9.38%
1 settler 28 43.75%
2 settlers 21 32.81%
3 settlers 3 4.69%
4 settlers 0 0%
5 settlers 0 0%
6 settlers 2 3.13%
more than 6 settlers 1 1.56%
A settler?Can you eat that? 2 3.13%
i dont care 1 1.56%
Voters: 64. You may not vote on this poll

 
 
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Old June 22, 2002, 00:50   #1
philippe666
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How many free settlers in a game?
how many settlers you had maximum in a single game?
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Old June 22, 2002, 07:46   #2
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IMHO a free settler is the best thing you can get out of a goody hut. I rarely get one, and never more than one per game.
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Old June 22, 2002, 08:00   #3
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Never more than one, too. And the games with a free settler were my most successfull ones.
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Old June 22, 2002, 16:53   #4
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I got three once. I think I was playing an expansionist civ, but it was so long ago, I don't remember which one. Since then I have tried all the expansionists again and again, but haven't had the same luck.
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Old June 22, 2002, 17:15   #5
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i got 2 IN A ROW playing as america, but none after that.
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Old June 22, 2002, 18:32   #6
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I got 2 in a row, playing as the Romans. I guess I was lucky. The first one I got was when I started the game, a goody hut was right next to were I started. So I had one heck of a head start. The other came a little later (about 12 turns I think).
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Old June 22, 2002, 19:06   #7
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One. But even that is pretty rare.
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Old June 22, 2002, 21:23   #8
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If you want to talk about rare, I got 7 (SEVEN!) workers in a row.
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Old June 22, 2002, 21:35   #9
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Ive gotten 2 several times, but i dont recall ever getting more then that. They are always a big help, especially early on in the game. Definately the best treats in the goody huts, alot better than those stupid deserted ones....

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Old June 23, 2002, 19:24   #10
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Quote:
Originally posted by Thrawn05
If you want to talk about rare, I got 7 (SEVEN!) workers in a row.
I assume you mean settlers, not workers.
And 7 of them in 1 game? Sorry, REALLY hard to believe...
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Old June 23, 2002, 21:19   #11
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I only get Techs. Very very rarely get a settler at all. Techs are great though as well.
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Old June 24, 2002, 08:53   #12
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usually none
sometimes one
occassionally two...and that's a ton
although tech is fun
and gold can be won
if I see a barb...I'll just run run run

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Old June 24, 2002, 09:02   #13
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I never got above 1
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Old June 24, 2002, 10:56   #14
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I got 2 once or twice, one a few times. Never more than two, usually none. One free settler early on can make all the difference.

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Old June 24, 2002, 14:07   #15
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I ran a few little tests once to see how often you can get a free settler. I kept reloading and walking my unit into the goody hut. I found that getting a settler seemed to be about a 1 in 10 chance. But I kept doing the experiment with the next hut. The chances of getting a second settler seem to go DRAMATICALLY down after you get a first one. And a 3rd one seemed almost impossible, but I eventually was able to get one. But there was no doubt that you were much more likely to get barbarians and less likely to get settlers after each succesive freebie. I didn't try this with an expansionist civ, just a regular one so results may vary for them.

As for Thrawn... give me a break you didn't get 7 settlers in one game.
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Old June 24, 2002, 15:02   #16
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One is sufficent, IMHO.
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Old June 24, 2002, 16:09   #17
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1, i think

i dont remember ever getting more than one
but just one brought me very far forward
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Old June 24, 2002, 16:59   #18
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Once I got one in my city radius, and was promptly killed by a barbarian in ANOTHER goody hut I popped with my settler.

note to self: dont pop huts with settlers/workers
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Old June 24, 2002, 18:01   #19
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I remember I got 2 in a couple of games pre-1.21f. I never got more than 1 with the newest patch, so I voted 1.
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Old June 24, 2002, 20:17   #20
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Quote:
Originally posted by PGM


I assume you mean settlers, not workers.
And 7 of them in 1 game? Sorry, REALLY hard to believe...

nope, I mean workers.
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Old June 24, 2002, 21:37   #21
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oh, you mean you captured seven workers, not getting them out of goody huts. At least I think this what you mean?
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Old June 24, 2002, 21:42   #22
Thrawn05
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Quote:
Originally posted by Kramerman
oh, you mean you captured seven workers, not getting them out of goody huts. At least I think this what you mean?

... goody huts.
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Old June 24, 2002, 21:54   #23
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What!?
I dont think I've ever gotten a worker out of a goody hut before. Is that a modification you made, or an early patch, or a glitch, or something? Doesn't really matter, but thats interesting

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Old June 24, 2002, 22:04   #24
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Quote:
Originally posted by Kramerman
What!?
I dont think I've ever gotten a worker out of a goody hut before. Is that a modification you made, or an early patch, or a glitch, or something? Doesn't really matter, but thats interesting

Kman
Well, it's only a slightly modded original. I only changed which units get lethal bombardment.

But that was only one time, most of the time I don't get any workers, if not 1. I'm not sure, but it was during the transition between 1.17f to 1.21f. However, I'm sure it was 1.21f.

I do want to sit down and edit my mod so that I can get armys and leaders from huts, like in the first version of 1.17f.
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Old June 25, 2002, 00:19   #25
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Just for the record, there has been some very detailed and controlled testing of what you can get out of Goody hut.

I have personally run about 8,000 iterations where units with 100 movement points are popping well over 50 goody huts in every turn.

Other people have performed similar tests and posted the results of Civfanatics.

Results vary depending on:[list=1][*]if the huts are popped before your first city is founded.[*]whether you are playing an expansionist civ or not.[*]the difficulty level you are playing on[*]the barbarian activity level.[/list=1]

None of these test results has ever produced a worker from a Goody Hut in well over a total of 20,000 goody huts being popped.

The probabilty of getting a settler seems to be somewhere down in the 5% to 10% range.

SO the formula for seeing what the chances of getting more than one settler in a row might be can be calculated from:

Probability = (Prob of Getting one Settler) raised to the power of (number of settlers in a row)

The probablity of getting a settler would be about 1 out of 20 chances

The probability of getting two settlers in a row would be (0.05 *0.05) = 0.0025 or about 1 in every 400 chances of where you pop two huts in a row.

The probability of getting 7 settlers or (7 somethings that might be workers) in a row would be (0.05)^7 = 0.000000000781250 (thats 781 with 9 zeros between it and the decimal place). This probability would be possible in about 1 out of 1,280,000,000 games of CIV3 that you might play. (or about a 1 in 1.3 billion chance of really happening if the game was not corrupted.)


The probability
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Old June 25, 2002, 01:32   #26
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Old June 25, 2002, 02:35   #27
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This was VERY interesting.i had maximum 3 settlers.
Of course i won that game.
En ik zie dat er hier veel Belgen zijn.joepie!
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Old June 25, 2002, 21:08   #28
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Quote:
Originally posted by cracker
None of these test results has ever produced a worker from Goody Hut in well over a total of 20,000 goody huts being popped.
I wished I kept the save file.
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Old June 26, 2002, 17:07   #29
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Thrawn. Dude. Goody huts never produce workers. What are you smokin' man?
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Old June 26, 2002, 17:24   #30
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i just got a settler in my game in 3900BC
if you get a settler that early you know you gonna win
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