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View Poll Results: carthaginians what to do with them
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peace and head for space
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1 |
6.25% |
defend until tanks ,howies and bombers
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1 |
6.25% |
send in diplo/spies take out walls and attack now
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4 |
25.00% |
just hit them now with what we have got
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8 |
50.00% |
another Idea from someone else (suggestions)
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0 |
0% |
I am a banana
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2 |
12.50% |
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June 24, 2002, 06:47
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#1
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Emperor
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Foreign Ministers report on the Carthaginians 1800 ad
Foreign ministers report on the Cartaginians 1800 ad
The Carthaginians are a despotism of 15 cities with Carthage the capital, they have 2006 gold in the treasury.
They are at war with us but have no contact with other civs.
They have buggerall techs and are researching literacy.
The best defensive unit is the Phlanx and best attack is the elephant or legion.
Cartenna: size 5 Coastal city built on plains, no walls yet
Carthage: size 5 capital city , coastal city built on grassland, has city walls
Panormus:size 4 coastal city built on grassland with city walls.
Rusicade: size 3 coastal city built on plains , no city walls
Utica: size 7 coastal city built on grassland with city walls.
Leptis Magna: size 3 coastal city built on plains, no city walls
Rusucurru: Size 3 coastal city built on plains , no city walls
Oea: size 2 coastal city built on plains, no city walls. (we already have units in attack possition)
Tingis: size 2 coastal city built on plains, no city walls, no units in city.
Carthago Nova: size 3 coastal city built on grassland , no city walls
Gades,Rusaddit,Alalia,Leptis Parva & Caralis have not been sited yet.
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June 24, 2002, 06:52
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#2
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How dumb they are
this shows how little techs they have ans if we don't allow them to contact the others they will not get any from them.
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June 24, 2002, 06:53
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#3
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Western half of carts map
Split the carts map in two so it could be read by the masses. this is the western half.
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The difference between genius and stupidity is that genius has its limits
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June 24, 2002, 06:55
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#4
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eastern half of carts map
here is the eastern half
note Oea under attack by our brave forces and Tingis with no flag flying.
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The difference between genius and stupidity is that genius has its limits
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June 24, 2002, 06:59
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#5
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My recomendations
i think we should just hit them as soon as we are ready, our ironclads are unstoppable by there units so we cane empty there cities of units very quickly. its just a matter of getting land units up there to take the empty cities.
__________________
The difference between genius and stupidity is that genius has its limits
Hydey the no-limits man. :(
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June 24, 2002, 07:36
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#6
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Deity
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The only thing to worry about here at the moment is whether we go all out with our 'Clads and keep emptying their cities, or whether we wait until land forces are available.
Personally, I believe all out attacks and eliminating every unit of theirs we can see is a great option - it will keep them busy rebuilding defenders instead of advancing themselves.
Minister of WAR, not peace.
MrWIA.
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June 24, 2002, 07:38
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#7
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1 rifleman will be able to defend any city we take, and if we keep killing defenders some of those cities size 3 will soon disappear.
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The difference between genius and stupidity is that genius has its limits
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June 24, 2002, 08:41
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#8
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Deity
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This lame civ is ripe for bribery. And with their level of defense, our brave and righteous Cavalry will be sufficient to take out most defenders.
The only question is how long it will take us to get some troops there.
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June 24, 2002, 08:45
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#9
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yes they have many small cities which should come at the right price .
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The difference between genius and stupidity is that genius has its limits
Hydey the no-limits man. :(
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June 24, 2002, 12:49
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#10
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King
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Why are carthaginian settlers allowed to run around?  KILL THEM!  With visible holes in our blockade, one could escape and delay their inevitable destruction!
Teach them the tech of subjugation!
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intelligence to few.
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June 24, 2002, 13:37
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#11
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I had in mind that Watership Downs would be a deathtrap for Carth units to come and detroy themselves against. It ought to draw their attention while we are busy with the Babs and Indians. But we can also make it a base for aggressive action (in which case, we should not bother to build the City Walls).
Oea surprised me. I expected that, with a Warrior in the Fortress, they wouldn't have a better unit nearby. You would think that the Legion would have been in the Fortress! Oh well. But we should still be able to take the city. It will make a good place to build near-to-battle Cavalry.
Leptis Magna might also be a good city to take. We'll have launch points against the Carth home island from 3 directions that way.
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June 24, 2002, 13:41
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#12
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Deity
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__________________
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RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms
"The Borg are gay." -Drake Tungsten
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June 24, 2002, 15:45
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#13
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Prince
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Don't delay our attack against carthas, because they have many cities and a lot of units. Even ancient units take time to be exterminated !
First : let's empty all their costal cities.
Second : Take Carthage first, with ironclads and ground units.
Third, after transporting many units, conquer them from our costal cities, by cavalry and/or spies !
If they have not been the last civ, this campaign would be a good training for our army !
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June 24, 2002, 16:19
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#14
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If we decide to take Carthage, I suggest we have at least 4 Riflemen planted there at once, and City Walls rushed. It will be attacked from 4 sides, and even Legions will kill defenders eventually. The Carths evidently have a *lot* of units.
I'm not against the idea, but it would have to be set up carefully and done suddenly. We just don't have units anywhere near there. The previous polls said we should leave the Carths alone until the Indians were done with, so we are not set up for an assault on the Carth civ. Outposts, yes, assault, not yet.
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June 24, 2002, 18:34
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#15
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2 vet rifflemen behind city walls will defend against there whole army .
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June 24, 2002, 18:45
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#16
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June 25, 2002, 05:00
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#17
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Excuse me Cavebear, only finbar is allowed to correct my spelling and grammer.
opps forgot to wink
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The difference between genius and stupidity is that genius has its limits
Hydey the no-limits man. :(
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June 25, 2002, 15:05
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#18
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Prince
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Quote:
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Originally posted by cavebear
I'm not against the idea, but it would have to be set up carefully and done suddenly. We just don't have units anywhere near there.
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Yes, we must act by stages.
For the next turn, only stage one of my post may be acted : to empty costal cities by ironclads.
The others will folow when we may transfer units from indian or bab fronts.
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