June 27, 2002, 09:11
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#1
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Chieftain
Local Time: 22:19
Local Date: October 31, 2010
Join Date: Apr 2002
Location: Ithaca, NY
Posts: 84
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Roads don't work
Has anybody else encoutered this, the roads for the first half of the game don't always work. I can't find any pattern to it either. Is this supposed to happen?
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June 27, 2002, 09:20
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#2
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King
Local Time: 04:19
Local Date: November 1, 2010
Join Date: Jun 2000
Location: London, UK
Posts: 1,267
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Maybe because your units are in fact crossing a river because you don't have bridge building yet?
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June 27, 2002, 09:49
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#3
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Prince
Local Time: 04:19
Local Date: November 1, 2010
Join Date: May 2002
Location: Germany
Posts: 720
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..and I thought it was a bug ... goes a long way to show that it's not always one!!!
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June 27, 2002, 10:43
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#4
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Warlord
Local Time: 03:19
Local Date: November 1, 2010
Join Date: Jun 2002
Location: Iceland
Posts: 158
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Hhehehehe....... quick to point the finger eh mr. Pioneer. By the way did´nt they remove Bridge building and have Engineering work as bridge building instead. Or am I totally confused.
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June 27, 2002, 11:11
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#5
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Emperor
Local Time: 04:19
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Praha, Czech Republic
Posts: 5,581
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Yes, it is Engineering that allows you to cross rivers with no movement penalty. The reason for not being to find any pattern is probably that unless you know a river uses up the unit's current movement point (but does not necessarily stop it), you may wonder why these horsemen here can use the road, while the spearmen following them can't... It is because horsemen encounter the river, cross it using up their first movement point and then continue along the road using their second movement point. When a unit of yours stops unexpectedly, look for a river! It will be there...
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June 27, 2002, 12:09
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#6
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Emperor
Local Time: 20:19
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
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... unless you crossed a border into someone's land that you have no Right of Passage Agreement with (or an enemy's).
__________________
JB
I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
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June 27, 2002, 15:47
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#7
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Emperor
Local Time: 04:19
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Praha, Czech Republic
Posts: 5,581
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Jaybe, thanks for clarification, I have completely forgotten to mention this. Yes, crossing the border to somewhere you have no RoP with works much like crossing a river (even after the discovery of Engineering).
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June 27, 2002, 23:40
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#8
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Warlord
Local Time: 13:19
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Melbourne, Australia
Posts: 178
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I have never payed attention to that before. Never picked up on it actually. I'll have to see this for myself.
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June 28, 2002, 13:08
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#9
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Warlord
Local Time: 22:19
Local Date: October 31, 2010
Join Date: May 2001
Posts: 106
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i guess this represents going through customs...
in my opinion, crossing the border out of china or russia should take 2-3 turns...
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June 28, 2002, 13:30
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#10
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Princess
Local Time: 04:19
Local Date: November 1, 2010
Join Date: Apr 2002
Location: Edinburgh, Scotland
Posts: 541
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Quote:
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Originally posted by Andreiguy
i guess this represents going through customs...
in my opinion, crossing the border out of china or russia should take 2-3 turns...
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Well, it's more to do with the fact that movement is generally restricted in foreign territory (if you don't have RoP), not that you are crossing a border as such.
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June 28, 2002, 23:28
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#11
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Chieftain
Local Time: 22:19
Local Date: October 31, 2010
Join Date: Apr 2002
Location: Ithaca, NY
Posts: 84
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Thanks for the help.
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