July 3, 2002, 01:46
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#1
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Settler
Local Time: 03:39
Local Date: November 1, 2010
Join Date: Jul 2002
Posts: 5
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Question- United Nations
Need help with something pls...On the turn that I built the United Nations, I was given the option to vote for Secretery-General and said no. Now after a few turns and bribing a couple nations, I want to hold a vote. What do I do to activate that option again?
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July 3, 2002, 01:58
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#2
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Local Time: 05:39
Local Date: November 1, 2010
Join Date: Nov 2001
Location: jihadding against Danish Feta
Posts: 6,182
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You have to wait. Elections are hold every 20 turns, I believe.
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"I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
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"I have never cut off my penis when I was upset over a girl." -- Dis
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July 3, 2002, 02:37
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#3
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Deity
Local Time: 05:39
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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be carefull though, if the vote goes against you:
GAME OVER!!!
if your leading the pack, try to win in a differant way.
Only use the U.N. when desperate
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#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
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July 3, 2002, 17:27
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#4
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Settler
Local Time: 03:39
Local Date: November 1, 2010
Join Date: Jul 2002
Posts: 5
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Thanks. I just thought there would be a button like in Alpha Centauri where at least I could to attempt to hold an election. Plus before the patch, I remember a popup coming up every turn for this. I'll have to admit that was pretty annoying but it kinda sux that I now have to wait for the game to ask me again after 20 turns.
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July 3, 2002, 17:42
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#5
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Prince
Local Time: 03:39
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Birmingham
Posts: 521
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Think its every 10 turns... "think"...
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"Bite my shiny metal ass" - Bender B. Rodriguez
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July 3, 2002, 17:45
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#6
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Warlord
Local Time: 05:39
Local Date: November 1, 2010
Join Date: Jul 2002
Posts: 145
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just a point here : has anyone thought that Diplomatic victory as it is implemented in civ3 (i've never played civ2 or civ1) is way out of being realistic? Is today's Secretary General's country a leader in our world? Or even worse, do u realy think that UN has power over other kinds of coalitions like NATO or the G.8 ?
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July 3, 2002, 19:31
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#7
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Prince
Local Time: 21:39
Local Date: October 31, 2010
Join Date: Jan 2002
Location: reprocessing plutonium, Yongbyon, NK
Posts: 560
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Quote:
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Originally posted by sevencubed
IIs today's Secretary General's country a leader in our world?
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NO, but Ghana is a leader in the West African sub-region.
Quote:
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Or even worse, do u realy think that UN has power over other kinds of coalitions like NATO or the G.8 ?
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Its the UN that is controlled by the US and other NATO coutries so, no. The UN in Civ3 is rediculous. The UN should serve as a SMAC style planetary council. Maybe there should be another great wonder "Global Alliance" or something who's leader runs the world.
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July 4, 2002, 01:22
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#8
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Warlord
Local Time: 21:39
Local Date: October 31, 2010
Join Date: Jun 2002
Location: Bourbonnais, IL
Posts: 161
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It is 10 turns. On an off note, I've noticed that if the AI builds the UN, they never call elections. Is it just me?
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They don't call me Springfield Fats because I'm morbidly obese!
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July 4, 2002, 01:51
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#9
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Deity
Local Time: 05:39
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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there a few good threads on this board somewhere as how it could be improved.
you might have to go back abit though.
EDIT : added a word to make it at least remotely correct
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
Last edited by alva; July 4, 2002 at 12:59.
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July 4, 2002, 08:23
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#10
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Emperor
Local Time: 04:39
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Praha, Czech Republic
Posts: 5,581
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Quote:
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Originally posted by Palleon
It is 10 turns. On an off note, I've noticed that if the AI builds the UN, they never call elections. Is it just me?
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Just you...
Those bastards beat me once (I was playing Romans) when I already thought the game would be pretty easily won, as I was dominating the whole world. Ick... "The Persian city of Persepolis built the UN wonder", elections held. Xerxes receives majority of the votes. Game over. Man, I hate UN from that time on and I do everything I can to build it myself (usually just preventing the election from taking place)
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July 4, 2002, 09:02
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#11
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Emperor
Local Time: 20:39
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
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Election option interval:
In my last game (1.17, Macintosh), I recorded the years of the election option. Strangely enough, it was ELEVEN years!
__________________
JB
I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
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July 4, 2002, 09:47
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#12
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Prince
Local Time: 04:39
Local Date: November 1, 2010
Join Date: Mar 2002
Location: France
Posts: 545
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Quote:
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Originally posted by Jaybe
Election option interval:
In my last game (1.17, Macintosh), I recorded the years of the election option. Strangely enough, it was ELEVEN years!
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There is no precise frequency. In one of my Regent games (a long time ago  ) I built UN and refused to call for a vote. During more than 20 turns after, nothing new. Then, I got a new proposal every turn.
I think it is more related to the civs. Except the civ that builds the UN, a civ must reach certains criteria to be candidate.
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Nym
"Der Krieg ist die bloße Fortsetzung der Politik mit anderen Mitteln." (Carl von Clausewitz, Vom Kriege)
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