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View Poll Results: To build or not to build?
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Ironworks
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4 |
6.35% |
Factory
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2 |
3.17% |
Both
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53 |
84.13% |
Banana
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4 |
6.35% |
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July 12, 2002, 08:32
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#31
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King
Local Time: 23:58
Local Date: October 31, 2010
Join Date: Dec 2001
Location: U.S.A.
Posts: 1,194
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Quote:
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Originally posted by Marquis de Sodaq
I'll try to post a screenshot once I get the coal plant built. Or should I wait for a hydro plant, instead? Electronics will be discovered within 10 turns or so.
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Definitely get the Hoover Dam. With your production, it should be easy to complete. Someone else has Hoover Dam? Then still wait for Hydro (assuming you have a river, of course).
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July 12, 2002, 22:40
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#32
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King
Local Time: 21:58
Local Date: October 31, 2010
Join Date: Jul 2000
Location: ... no, a Marquis.
Posts: 2,179
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There is a river, but I built Hoover Dam in another city. Paris, (completely railroaded, size 15 and growing) is now up to 172 shields per turn. Manufacturing plant is still a ways off, tho. O well, nothing costs more than 90 shields anyway (it isn't a coastal city) right now. Too bad, one turn ships would be quite a rush.
I need to build a few settlers in a neighboring city to free up the tiles for Parisian workers. They are grassland, but might bump production up a bit more...
__________________
The first President of the first Apolyton Democracy Game (CivII, that is)
The gift of speech is given to many,
intelligence to few.
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July 12, 2002, 23:21
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#33
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King
Local Time: 20:58
Local Date: October 31, 2010
Join Date: May 2002
Location: California - SF Bay Area
Posts: 2,120
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Forget building settlers - change the other city's laborers to specialists. If you're already at 172 shields, a nuclear plant and a manufacturing plant will push it up over 225 -- you might have a city that produces a stealth bomber (240 shields) in 1 turn -- truly a behemouth of a production center.
(Of course, don't risk your game for a great production center -- but if the game is in hand, I'd love to see a monster city -- I think 've had a 200+ shield city 3 or 4 times, but not much more.)
Catt
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July 12, 2002, 23:54
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#34
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King
Local Time: 21:58
Local Date: October 31, 2010
Join Date: Jul 2000
Location: ... no, a Marquis.
Posts: 2,179
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Quote:
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Originally posted by Catt
(Of course, don't risk your game for a great production center -- but if the game is in hand, I'd love to see a monster city -- I think 've had a 200+ shield city 3 or 4 times, but not much more.)
Catt
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I'll probably focus it on maxing shields, as the game is mine to lose. It's 1000ad, I lead in score by something like 900 points; I have a 1-4 tech lead over all AIs; I'm bleeding the 2nd, 3rd, and 4th place civs for about 400g/turn, and control vast resources. I still have much conquering to do, but am only taking on one or two weenie civs at a time. This will probably be my last game on regent.
I have had the habit of playing until around this point in tech, then restarting. Recently a friend challenged me to actually finish a game, and this one is the result. I'll post a screenshot of the city eventually, considering I've devoted a thread to it.
__________________
The first President of the first Apolyton Democracy Game (CivII, that is)
The gift of speech is given to many,
intelligence to few.
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July 13, 2002, 01:45
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#35
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Emperor
Local Time: 23:58
Local Date: October 31, 2010
Join Date: Apr 2002
Location: The warmonger formerly known as rpodos. Gathering Storm!
Posts: 8,907
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I must not have been paying attention...
You got this IW mofo going at 1000AD??!!
Hmmrrpphh... coughs... monarch... coughs again.
[Darth Vader voice]
The iron is strong with this one.
[/end Darth Vader voice]
(credits to Arrian for that one)
__________________
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
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July 13, 2002, 23:24
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#36
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King
Local Time: 21:58
Local Date: October 31, 2010
Join Date: Jul 2000
Location: ... no, a Marquis.
Posts: 2,179
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Quote:
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Originally posted by Theseus
You got this IW mofo going at 1000AD??!!
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Ironworks completed in 740ad
The caveat is: The game is on regent, huge map, 16 civs, standard tech values
Here's a screenshot of 1010ad
__________________
The first President of the first Apolyton Democracy Game (CivII, that is)
The gift of speech is given to many,
intelligence to few.
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July 14, 2002, 13:33
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#37
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Emperor
Local Time: 23:58
Local Date: October 31, 2010
Join Date: Apr 2002
Location: The warmonger formerly known as rpodos. Gathering Storm!
Posts: 8,907
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That's awesome.
What are you doing with so much gold?
__________________
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
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July 14, 2002, 18:19
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#38
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Warlord
Local Time: 22:58
Local Date: October 31, 2010
Join Date: Jun 2002
Location: NC
Posts: 129
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Not worthy. nope. nadda bit. No worthiness here
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July 14, 2002, 21:23
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#39
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Chieftain
Local Time: 03:58
Local Date: November 1, 2010
Join Date: May 2002
Location: Washington
Posts: 82
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This is from a game I finished today. Its late modern age so not as impresive as Marquis de Sodaq because I have every improvement to help production. But still is the best I've ever had.
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July 14, 2002, 21:33
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#40
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King
Local Time: 21:58
Local Date: October 31, 2010
Join Date: Jul 2000
Location: ... no, a Marquis.
Posts: 2,179
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Quote:
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Originally posted by Theseus
That's awesome.
What are you doing with so much gold?
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Thanks!
 The gold is for my colonies. I have about 20 cities in the 95% corruption zone. I've been sailing about, and plopping down settlers whenever I find a valuable resource or luxury. Instead of waiting 60 turns for something to get completed, every 5 turns or so I rushbuy everything being built there. It knocks the coffers down by several thousands each time. Spy activity can cost a bit, too, so I save up for that.
delsolsi, I hope to achieve that level of production as soon as the manufacturing plant is available... It's too cool to pump that many shields each turn.
__________________
The first President of the first Apolyton Democracy Game (CivII, that is)
The gift of speech is given to many,
intelligence to few.
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July 15, 2002, 09:14
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#41
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Prince
Local Time: 13:58
Local Date: November 1, 2010
Join Date: Mar 2001
Location: Sydney, Australia
Posts: 441
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OMG!! 200+ shields! this is madness.
I've never ever gotten the right conditions to build iron works....I really want to now!! Hopefully in my next game, fingers crossed!
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July 15, 2002, 11:38
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#42
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King
Local Time: 21:58
Local Date: October 31, 2010
Join Date: Jul 2000
Location: ... no, a Marquis.
Posts: 2,179
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Quote:
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Originally posted by Zanzin
OMG!! 200+ shields! this is madness.
I've never ever gotten the right conditions to build iron works....I really want to now!! Hopefully in my next game, fingers crossed!
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This is my first IW. I will undoubtedly build it every time I get the chance now!
__________________
The first President of the first Apolyton Democracy Game (CivII, that is)
The gift of speech is given to many,
intelligence to few.
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July 19, 2002, 18:49
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#43
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King
Local Time: 20:58
Local Date: October 31, 2010
Join Date: May 2002
Location: California - SF Bay Area
Posts: 2,120
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Quote:
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Originally posted by Sir Ralph
Yes. I checked it in a game with a crappy one-shield-island-city. It could build the IW. Of course, I did not even try it. Soon after, the coal depleted. The right to build the IW remained. Apparently, the IW capability is a fixed flag in the data structure of the city.
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Playing my first game of v1.29f, and I had iron deplete from an IW-potential city - I lost the ability to build the IW! Don't know if it is the fact that the iron depleted, a change to v1.29f or something else weird.
BTW - in the same game I also had an amazing RNG string - significantly rarer (unless I did the math wrong) than the Tank-Busting Spearman! Check out the Minitourney III spoliers thread.
Catt
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July 20, 2002, 04:32
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#44
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Chieftain
Local Time: 03:58
Local Date: November 1, 2010
Join Date: May 2002
Location: Washington
Posts: 82
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Quote:
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Originally posted by Catt
BTW - in the same game I also had an amazing RNG string - significantly rarer (unless I did the math wrong) than the Tank-Busting Spearman! Check out the Minitourney III spoliers thread.
Catt
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Whats an RNG string?
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July 20, 2002, 08:43
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#45
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King
Local Time: 23:58
Local Date: October 31, 2010
Join Date: Dec 2001
Location: U.S.A.
Posts: 1,194
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Quote:
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Originally posted by delsolsi
Whats an RNG string?
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List of results from a Random Number Generator. More properly a pseudo-random number generator, as modern deterministic computers algorithms are incapable of producing truly random numbers. However, a decent computer-RNG is virtually indistinguishable from truly random numbers. In the future, your computer may be equipped with a quantum-RNG to produce truly random numbers for encryption.
Last edited by Zachriel; July 20, 2002 at 08:49.
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July 21, 2002, 17:39
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#46
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Warlord
Local Time: 05:58
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Heidelberg, Germany
Posts: 114
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wh00t, how many resources do you have in that "%/&§ city radius?! i'd like to have that, too 
i can't brag with my production because i've never built a Mfg so far
i always finish the game by launching my space ship before bulding them
__________________
"Cogito Ergo Sum" - Rene Descartes, French Mathematician
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