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Old July 18, 2002, 16:52   #61
Marquis de Sodaq
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Re: Re: Re: New from the Synod
Quote:
Originally posted by Scouse Gits
After the Rhodes incident I was sure you would change your user name to Marquis de Nasdaq
--------------------
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Or Marquis de Nafta...

Your puny island will be assimilated.
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Old July 18, 2002, 16:56   #62
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Quote:
Originally posted by Vlad Antlerkov
I'll be gone from 7/19-7/29, with no access to the internet or Civ II during that time.
10 days without Civ?!? Oh my, oh my...
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Old July 19, 2002, 03:32   #63
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Play order revised in view of latest information - Marquis YOU are now up ...

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Old July 19, 2002, 16:21   #64
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Re: New from the Synod
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Sounds good guys - Mike's is worth 3 gold/city in the long run - so churn out those cities - just a manageable quota - I don't want to have to micromanage 214 cities as some bright spark suggested above, but say a round 175 that feels a NICE number, with a base (tithe) economy of > 500g/turn we can start motoring.
Well some bright spark tries to read among the stars how much hours a turn of 500g will cost
As for the plan, I agree with you : trading is the key. You can put science to 10% and get 1 tech/a turn in fundy easily with some good freights delivery. That's what happened in the Mrs Mongol succession game during my last turn.
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Old July 19, 2002, 21:33   #65
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Quote:
Originally posted by Scouse Gits


I would expect a 19th Century landing if we all get our acts together. There are no guidelines except win by spaceship and the only change of government allowed is to Fundy. This can be soft Fundy via SoL or the real thing with Conscription and Monotheism. This choice is interesting, because I'm not sure which is best in these circumstances. The former gives us the advantage of early money with tithes - whilst the latter means our science rate can remain higher for longer. Could the 8 caravans used to build Lady Liberty be put to better use? Watch this space...
I'd vote for a delivering those caravans as a celebrating Monarchy. We can generate a lot more science as a celebrating Monarchy than Fundy, plus the delivery bonuses of the caravans. We'll be well on our way to the real thing.

Quote:
Originally posted by Six Thousand Year Old Man

So he may be AWOL, experiencing heathen delights somewhere
Not quite AWOL, just a little busy of late (also posted in the TOT thread). The heathen delights aren't until the August long weekend.
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Old July 20, 2002, 13:39   #66
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In 340ad, our holy Mother Jezebel makes an unusual choice for the new spiritual leader of the Zealots. From outside the caste of priests, she chooses the great shaman Sodaq, known for his mastery of things arcane. His first act as leader is to found Spirit Source west of the main island. The Shaman and wise men order a new Warrior Code. The great shaman declares that our zealous people deserve a heaven here on the ground. "As it is above, so shall it be below!" he declares. Wise men point out that we don't have a clue about how it is above. Sodaq immediately sets them to work to discover the secrets of astronomy. The foreign advisor reports that our petty boasts cause much laughter in the heathen courts.

Before long, the advanced tribe of Juju sees the light of our religion, and agrees to join our fold. The people, pleased with the leadership of the great shaman, hang a bear hide behind the throne of Mother Jezebel. She is impressed. In the ensuing years, the empire expands by leaps and bounds. Preacher Isle and Inquisitor Isle are settled. The wise tribe of Proselyte Point joins our expanding kingdom. Settlers found Voodoo and Vodka Im Port. Some new woodwork is added to the great mother's throne room. In order to keep the party going in the palace, the taxmen allow minimal luxuries to the public.

Tho most foreigners seem to loath us, we traded Babylonians for secret of University. Sodaq casts a spell on the Egyptians, who become mysteriously friendly to us. We exchange maps, revealing an unsinkable trireme sailing directly toward our home island... The same spell works on the Chinese. Their map reveals nothing of interest.

The brazen Vikings are punished for their insolence. Brave crusaders sack the Viking stinkhole of L'Udal. Heathen voices are forever quieted by our holy blades! Sodaq's clever ways extract the secret of Engineering from a local magistrate, who is then put out of his misery. Several turns later, we relieve the Vikings of Viborg, 3 settlers, 2 phalanx, and knowledge of Construction. A fair return for 500 gold. The city is renamed Cyborg. This may not be a safe place, our knowledge of the island is very old...

Near the end of Sodaq's rule, the wise men figure out the secret of Astronomy. The next research target will be left up to the shaman's successor.

The foreign minister reports that the Vikings have decided to rid the world of us. All seven cities on the home island are building caravans. We will have plenty to rush build a wonder and then some. With so many food caravans preparing for a wonder, trade has languished. On the bright side, we are now the most populous people on the planet! Sodaq doubled the number of cities to 18, and research has sped up by several turns per tech. May his successor bring us closer to the stars!

Sodaq retires to Spirit Source to teach young shaman and priests the secret trance and vision inducing powers of banana peels and camel dung.
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Old July 20, 2002, 14:09   #67
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A turn well played, Marquis. My favorite city in our magnificent queendom is now the exquisitely named Vodka Im Port. I trust our Sioux, er, Zealot vodka is superior to Polish and Russian vodka.
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Old July 20, 2002, 15:23   #68
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Sorry - DP

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Old July 20, 2002, 15:24   #69
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Great game, Marquis!

Anchorite Nick - time to come down from the mountain...

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Old July 21, 2002, 07:45   #70
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To the brethren:
I have tried everything I can think of to get the MGE patch to work but Civ continues to cause errors and shut down my games. Since the newly bugun Sticky Mouse game is in 2.42, and I've not had problems with that, I regret that I must leave the Zealots in favor of the Sticky Mouse Senate. With arms extended I offer this blessing

May your cities be fruitful, may your women be fertile and may your civilization be the seat of wisdom and power. May you also crack heads along the wway to satisfy your aggressive tendencies.
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Old July 21, 2002, 08:11   #71
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OK El Civ...see you in the Senate

MdS ... Good play by increasing the power base of The Holy Empire

Messer Niccolò...you are next

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Old July 21, 2002, 08:31   #72
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Quote:
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Messer Niccolò...you are next

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Another turn is coming around quickly
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Old July 21, 2002, 08:57   #73
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Sorry to lose you El Civ - but these things happen ...

See you in the Senate!

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Old July 21, 2002, 18:09   #74
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m..y... p...c... i...s... q...u...i...t...e.... s...l...o...w...
Once discovered the power of electricity Mr. Niccolò (the Heretic) turns on his powerful home pc.
Lights in the cave fade down and the blue light of the screen "enlighten" the ex-heretic.
But, what? Nope! It doesn't work... oh my!
Aaaargh, I forgot, this is a MGE holy succession game.
No problem, I'll only have to use my holy mo-dem, do a quick search in the Apolyton Consacred Archives and d/load the patch.
Unfortunately the internet connection appears to work at speed light... well candle-like-speed...
Brother, I have to give up, I tried 3 times to download the patch and the connection died in the middle...
It took about 3 minutes to d/load 79k, and I really hope that this message will reach you...

... inside the mountain, whipping my back with the modem cable...

Skip me again!
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Old July 21, 2002, 18:34   #75
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Burn Microsoft! Burn IBM! Burn Windows!
(Please keep civ2 away from the flames)
Poor Nick is about to destroy his life with a modem cable!
Don't do that , Nick! Relax! and look down at our beautifully growing civ from the top of your mountain...
Thoth next?
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Old July 22, 2002, 05:34   #76
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I've got the save, will play after I've finished wading through my turns in the TOT game.
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Old July 22, 2002, 19:00   #77
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Ah, another MGE succession. Blisssss...

The marginally skilled -Jrabbit reports hopefully (and I use that adverb correctly) for duty -- having not played Civ since June 30 . Here this week, gone the next, then finally grounded for awhile.

Thanks for the invite, SG[1, IIRC].
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Old July 22, 2002, 20:42   #78
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Welcome back Jr (hopefully the boss will say the same)
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Old July 23, 2002, 03:23   #79
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You are, of course, most welcome -JRabbit.

SG[1]



Current order
SG[1].
SG(2).
Hydey.
El Civ
STYOM.
La Fayette.
Vlad Antlerkov.
Marquis de Sodaq.
Messer Niccolò.
Thoth.
-Jrabbit.
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Old July 23, 2002, 04:31   #80
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Come on Thoth, hurry up
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Old July 23, 2002, 07:56   #81
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La Fayette -- My boss thinks I'm a Golden God.
SG[1] -- Thanks; can't wait. I'll warm up a bit by reviewing this thread -- and my ZIP procedures.
Hydey -- So eager, so impatient! Must be all that free time since the Demo Game ended...
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Old July 24, 2002, 05:54   #82
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Quote:
Originally posted by Hydey
Come on Thoth, hurry up
Funny I was just thinking the same...

------------------

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Old July 24, 2002, 18:23   #83
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Whats the time limit on this game?
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Old July 24, 2002, 18:28   #84
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Shorter than 'Hellenistic', I hope (since SG1 has been sitting on the save for more than 3 months now , hasn't he? )
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Old July 25, 2002, 00:28   #85
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If I can't complete by Saturday night I'll have to pass.

C'MON THOTH!!! :eager;
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Old July 25, 2002, 09:24   #86
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Just checking to see if Thoth had turned up or not
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Old July 25, 2002, 12:45   #87
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Quote:
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Shorter than 'Hellenistic', I hope (since SG1 has been sitting on the save for more than 3 months now , hasn't he? )
I forgot about that game! I remember we still need to punish Carthage.

SG[1],
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Old July 25, 2002, 15:47   #88
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I thought that it had been declared a win!!

* Cowers in corner at thought of assailing another monster! *

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Old July 25, 2002, 15:59   #89
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Quote:
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I thought that it had been declared a win!!

* Cowers in corner at thought of assailing another monster! *

SG[1]
I just checked: last posts on june 11th.
SG(2) was supposed to play SG(1)'s turn.
Perhaps we should ask SG(3).
... or just skip SG(1)'s turn if he gets bored.
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Old July 25, 2002, 18:25   #90
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Quote:
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I just checked: last posts on june 11th.
SG(2) was supposed to play SG(1)'s turn.
Perhaps we should ask SG(3).
... or just skip SG(1)'s turn if he gets bored.
I had a sick note for June 11

La Fayette ... please remember how to address the Gits:
SG[1]...SG(2)...SG{3} otherwise we get confused

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