November 21, 2000, 14:15
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#1
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Guest
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Starting Techs...
so, the closer you are the more techs you will get
that should be clear
now, is it true that you also get more techs when you are lower on the list of civs? and that you get worse land then. and that civs that are higher on the list get better land but less start techs?
just read that in the Strategy forum, now I'd liketo get that confirmed
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November 21, 2000, 21:28
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#2
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Guest
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I don't thing so, but not sure
closeness to enemy civs, but also whether you start on a small island. start a few games with archipello (no friggin' clue how to spell that!), and you'll see.
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November 21, 2000, 22:31
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#3
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Emperor
Local Time: 17:47
Local Date: October 30, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
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Dis - "Archipelago"
Andz83 - I think the formula for starting techs is even more obtuse than the Powergraph chart. It *does* seem that the first few civs taken get the better terrain (perhaps because the software treats each civ individually, rather than counting them all first), and it *does* seem that the software tries to balance things afterwards by awarding techs. But there are so many possible variables that I really don't think it is possible for anyone to derive the method by play-testing.
I think the best you can do is use a general assumption that the start position and techs are roughly balanced as well as the software can arrange it.
Still, I have been host, chosen Romans, gotten a great starting position, *and* had extra techs. I think there is a built-in bias toward the host.
It makes it very hard to deliberately create fair maps...
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November 22, 2000, 16:15
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#4
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Emperor
Local Time: 19:47
Local Date: October 30, 2010
Join Date: Jan 2000
Location: ( o Y o )
Posts: 5,048
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i don't know on MP, but on SP it's about like this:
Each tribe gets placed in order on a good spot. (usually the late civs, esp. the greys, get worse starting locations, but it is not sure, and it IS also random, so it might be the other way round.
Then, depending on proximity to other civ/s, terrain and island size, you are granted more or less knowledges and/or another settler.
Try plotting some glacier on a small island and you'll see...
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November 24, 2000, 09:21
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#5
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Guest
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the greys? are you talking about the purple?
ah, they were grey in the orig. game Civilization
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November 24, 2000, 20:58
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#6
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King
Local Time: 22:47
Local Date: October 30, 2010
Join Date: Jun 2000
Location: Melbourne, Australia
Posts: 1,597
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It's worthwhile looking at the very thorough investigation by the SGs in the Civ2-Strategy thread:
http://apolyton.net/forums/Forum3/HTML/001522.html?14
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