View Poll Results: What is your favourite Social Enginnering ?
Frontier State 1 0.69%
Police State 8 5.56%
Democratic State 25 17.36%
Fundamentalist state 2 1.39%
Simple Economy 1 0.69%
Free Market Economy 15 10.42%
Planned Economy 9 6.25%
Green Economy 12 8.33%
Value : Knowledge 26 18.06%
Value : Power 3 2.08%
Value : Wealth 7 4.86%
Value : None 1 0.69%
Future : Oecudemic 14 9.72%
Future : Cybernetic 16 11.11%
Future : Mind Control 2 1.39%
Future : none 2 1.39%
Multiple Choice Poll. Voters: 144. You may not vote on this poll

 
 
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Old July 17, 2002, 07:00   #31
Nubclear
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Quote:
Originally posted by Pandemoniak
Why do you all need to have a Free Market Economy when u can have a good democracy/planned economy / knowledge/and build tons of Supply Crawlers and raise more money ???

Uh, why ?
Because then still free market gives more money But it makes deidre mad....
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Old July 17, 2002, 07:10   #32
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Quote:
Originally posted by TKG

Democracy/planned is good off the start for the +4 growth and +1 industry, and pop boom with creches, but i'll usually switch to market around environmental economics to get the tech lead and all the energy
I do the opposite. I run FM and Wealth early to get the very high energy output from my base square, then I head for Demo / Planned / Wealth for a pop boom and use specialists to make the low efficiency a negligible hit. One I have my specialists in place I can run pretty much an SE I want.
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Old July 17, 2002, 08:03   #33
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Democratic, Free Market, Wealth, Eudaimonic.

I don't use this much, but I like it most.
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Old July 17, 2002, 11:30   #34
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Quote:
Originally posted by waab


No problem BUT wAAb not waBB...
sorry 'bout that. i noticed it too, while re-reading my post. its fixed now, but unfortunately, the damage has been done
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Old July 17, 2002, 12:19   #35
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Demo/Green/Knowledge/Cybernetic.
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Old July 17, 2002, 12:52   #36
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in SMAC: Police State/Green/Knowledge/None or Eudaimonia
(I usually play Spartans. ok, as true Spartan I should choose Frontier as political, but.....)



IRL: Fundamentalism/Green/Knowledge/Eudaimonia

isn't Eudaimonia a Greek word, so look to Greek dictonaries (or ask Greek Apolytoners) for spelling.
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Old July 17, 2002, 17:24   #37
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Quote:
Originally posted by Andemagne
in SMAC: Police State/Green/Knowledge/None or Eudaimonia
(I usually play Spartans. ok, as true Spartan I should choose Frontier as political, but.....)



IRL: Fundamentalism/Green/Knowledge/Eudaimonia

isn't Eudaimonia a Greek word, so look to Greek dictonaries (or ask Greek Apolytoners) for spelling.
Oh god, your a funamentlist IRL (In Real Life)?! We would not get along.....But at least you strive for knowledge, protect planets environment, and strive to achieve total happiness.....
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Old July 18, 2002, 01:54   #38
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BTW... has anyone ever played a smac-game WITHOUT CHANGING THE SOCIAL CHOISES (all of them in their basic modes)? I think this would increase the difficulty of game... or whaddayadink?
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Old July 18, 2002, 02:16   #39
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/me raises his hand.

It was easy actually, I was playing a diplomatic challenge, the AI remained friendly and I won the supreme leader vote.
In this case it was made easier by not using SE.
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Old July 18, 2002, 06:28   #40
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Police State/Planned/Power/Thought Control

Teach those drones who the master is!!!!
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Old July 18, 2002, 06:46   #41
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Democracy/Planned/Knowledge/Eudaimonia

Free all the Drones !! Join Bosco Domai !!
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Old July 18, 2002, 07:07   #42
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Quote:
Originally posted by Pandemoniak
Democracy/Planned/Knowledge/Eudaimonia

Free all the Drones !! Join Bosco Domai !!
I don't know whether to hang my head in shame or cheer you on.

I'm siding with the first option.
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Old July 18, 2002, 08:16   #43
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have to agree with frankychan since im a hive fanatic aswell. downside is against the comp gameplay is usually b4 i make a decision on the final 2 so they vary depending on if i want cash or tech.

police state/planned rules for hive: +2support, +2police, +4growth, +2industry, -2 economy
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Old July 18, 2002, 15:37   #44
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Quote:
Originally posted by Lazerus

police state/planned rules for hive: +2support, +2police, +4growth, +2industry, -2 economy
Sorry but that is only +3 and....

LONG LIVE THE FREE DRONES
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Old July 18, 2002, 22:01   #45
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Police State / Planned / Wealth for me, by which time I've usually won or lost the game.

True, the inefficiency is quite damaging but not as the faction I usually play
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Old July 19, 2002, 09:07   #46
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My favourite social engineering choices depend on the faction I'm using...

Gaians: Police State, Planned, Knowledge, Cybernetic

Hive: Police State, Planned, Power, Eudaimonia

University: Democratic, Planned, Knowledge, Cybernetic

Morganites: Fundamentalist, Free Market, Knowledge, Cybernetic

Spartans (favourite faction): Democratic, Planned, Power, Eudaimonia

Believers: Fundamentalist, Free Market (with Punishment spheres), Power, Thought Control

Peacekeepers: Democratic, Green, Power, Cybernetic
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Old July 19, 2002, 09:45   #47
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Interesting combo for the peacekeepers. I'll have to try that one out. Never thought to run 'em under power.

Dave
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Old July 19, 2002, 16:45   #48
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Play Morgans with Fundamentalism !
- i guess he prays the Credit God -

Play Gaians with Police State - just imagine the citizen who puts its litter out of the bin and get its nerve cut, lol...
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Old July 19, 2002, 18:14   #49
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Quote:
Originally posted by DetroitDave
Interesting combo for the peacekeepers. I'll have to try that one out. Never thought to run 'em under power.
I figured that under Power, the Support penalty of Democratic could be neutralized. Later on, when you need a large military, an above negative support rating is important.

Quote:
Originally posted by Pandemoniak
Play Morgans with Fundamentalism !
- i guess he prays the Credit God -
Religion does hold huge sway over most of the people of the world. I wouldn't find it a surprise if Morgan sold out on it since he seems to have the intent of selling everything out.

But I pick that choice as Morgan so that it is easier to probe the enemy. Rather than conquering bases with troops that will generate drones with the -5 police of Free Market, I can simply subvert them with Mind Control. Having Free Market with Morgan means that he will easily be able to pay for it.

Quote:
Play Gaians with Police State - just imagine the citizen who puts its litter out of the bin and get its nerve cut, lol...


The reason I pick Police State as the Gaians is because later on, the -1 Police really does tend to bite. Also, there has to be some way of supporting those hordes of demon boil mind worms that the Gaians are best at using, since conventional troops with won't be fighting too well with the -1 Morale penalty.
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Old July 20, 2002, 06:40   #50
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My choices usually go to Demo/Knowledge/Green/Eudaimonia. Yes, yes, i'm a treehugging idealist, so sue me already I can never be bothered with Free Market, the ecodamage and lack of police is a massive PIA, and I never seem to need the money anyway. Efficiency plugs the gap, if not as effectively at least a lot more cleanly.
Knowledge can be a bit of a pain, though, at least until one builds the HSA. Once I actually got beaten to it (wow! The AI actually learnt not to sell vital technology to me! I'm impressed!) and was forced to switch off Knowledge before I got probed into oblivion.

Eudy is a great idea, and I love the quote for it:
The happy life is thought to be one of excellence; now
an excellent life requires exertion, and does not consist
in amusement. If Eudaimonia, or happiness, is activity in
accordance with excellence, it is reasonable that it should be in accordance with the highest excellence; and this will be that of the best thing in us.


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Old July 20, 2002, 10:08   #51
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one novice's .02...
Quote:
The reason I pick Police State as the Gaians is because later on, the -1 Police really does tend to bite. Also, there has to be some way of supporting those hordes of demon boil mind worms that the Gaians are best at using, since conventional troops with won't be fighting too well with the -1 Morale penalty
As the Gaians are my favorite, I havent seen a problem with this. I go for the straight explore path and pick up those wonders along the way which boost alien life cycle (Xeno and pholus). Throw in base improvements, and you can still spit out demon boils no prob. The support is an obstacle, but building all forests, Im generating a fair enough amount of minerals to support 4 or 5 native life per base-not too bad.

Even with a 10% psych allocation, I've noticed the police rating is a non factor, especially with tree farms in place and later hybrids.

I've been trying to wean myself off of the Gaians. I'm playing my current game as Yang, and it seems almost too easy, at least in SP. The ability to generate hordes of Missile infantry is almost too much But still fun just the same.

Dave
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Old July 20, 2002, 15:44   #52
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For SMAC: Peacekeepers with Democracy, Planned, Knowledge, Greek word for happiness. [sorry forgot spelling] Well I can't remeber the EXACT stats however I do remember that I had no minusesses.

IRL: Democracy, Planned, Knowledge, and Greek word again.

I keep the people happy with the greek thing and Democracy and get to do what I want with the money and brain power
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Old July 20, 2002, 16:05   #53
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Quote:
Originally posted by The Bloody Baro
Peacekeepers with Democracy, Planned, Knowledge, Greek word for happiness. Well I can't remeber the EXACT stats however I do remember that I had no minusesses.

I keep the people happy with the greek thing and Democracy and get to do what I want with the money and brain power
you would have had -2 morale -2 probe and -2 support. all of which can be countered by SPs though (cyborg factory, Hunter seeker, and living refinery)

the greek thing (eudaimonia) and democracy only INDIRECTLY make people happy by increasing your energy output, and even then you have to crank up the psych. that isn't a bad combo though. +6 growth, +2 econ, +2 research +3 industry; not bad!

Last edited by Method; July 20, 2002 at 17:45.
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Old July 20, 2002, 17:06   #54
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Quote:
I keep the people happy with the greek thing and Democracy and get to do what I want with the money and brain power
Planned Economy isnt the best way to make money... I thought it was rather Growth/Industrious...
Anyway, your settings are my favourite settings too. Just apply them to Free Drones and you'll se what rocks !
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Old July 20, 2002, 17:47   #55
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the money is coming from eudaimonia. +2 economy means +1 energy/square. that turns out to be a lot!
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Old July 21, 2002, 05:43   #56
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And so you make the money AND make people happy with the same thing. Eudaimonia is just great.

+2 Efficiency, + 2 Planet, +2 Research, -3 Police
Efficiency make less waste, and allows you to have more bases, which is more important.

+2 Economy, + 2 Industry, +2 Growth, -2 Moral
Eco gives you more credits for science, Industries gives u more Supply Crawler/Orbital Energy for more energy for science, growth gives you more population for more energy, but excessive growth can be negative though. With a 70Lab/20Tax/10Psy you do good investments with your credits

I think +2Research/+2Efficiency is not as good for science as the +2Economy/+2Efficiency/+2 Growth, and the -3 Police is far more annoying than the -2 moral and the risk of excessive growth...

I think Eudaimonia is better than Cybernetic, even for research. It depends of ur energy allocation, but Cybernetic worth Eudaimonia only with the Cyborgs

(but I think there's a SP or a tech that suppress the negative effects on Cybernetic, am I wrong ?)
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Old July 21, 2002, 06:03   #57
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IMHO there is no such thing as excessive growth, only people who don't know how to handle specialists
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Old July 21, 2002, 06:17   #58
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When u have Democracy, Planned, Eudaimonia : +6 Growth, meaning +1 population in each base as long as you got the nutriments to feed them. And this new citizen is a drone. When you cant handle all these new drones, that is what I call excessive growth.

You can, indeed use specialist to handle them. But if you have to check your specialists for each of your 60+ bases at every turn to anticipate the drones, I find that kinda odd...
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Old July 21, 2002, 09:04   #59
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Well I'm the peacekeepers so any advantages I get stick. Plus the ineffeciency is easily countered with my social engineering. If you guys look closely at my stats and my faction [peacekeepers] represent the way I like to play the best. A balanced game that doesn't execl at anything but doesn't have any weaknesses to exploit. Plus in the game I'm playing I've got like 4 monoliths so I pay No attention to morale. Also if Free Drones are a faction for the expansion well I don't have the expansion. So does anyone know where I could get it?
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Old July 21, 2002, 10:11   #60
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Demo - FM - Wealth or Knowledge depending on game situiation - no fixed allegiance for future setting.
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