December 12, 2002, 07:20
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#271
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Emperor
Local Time: 06:34
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
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Re: No Civ 3 install detected
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Originally posted by srohlf
I just installed the 1.29F patch to CivIII and now I get an error stating "No Civ 3 Install detected." It worked fine prior to the patch. Any suggestions?
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hi ,
uninstall , delete true manual search all files with names like civ , civilization , infogrames , etc , ...... reboot , install and get patch , make sure that your firewalls are turned of when you do so , .....
have a nice game
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December 12, 2002, 12:22
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#272
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Settler
Local Time: 04:34
Local Date: November 1, 2010
Join Date: Dec 2002
Posts: 2
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Unknown bug - loading saved game
Not sure what the bug is, but ive played the several games now with the new patch, and have had problems with loading saved games, once a certain point is reached. The error reported is something to the effect of a memory error "The specified memory address could not be read"
This bug does not seem to be avoidable, I can go back several turns and try to avoid it, but it still happens.
I regressed to version 1.21F and the bug does not appear. Attached is a zipped save game.
Just end the turn, and right after the screen says (We are now in a new age) it will crash.
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December 13, 2002, 02:32
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#273
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Emperor
Local Time: 06:34
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
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Re: Unknown bug - loading saved game
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Originally posted by SteelChicken
Not sure what the bug is, but ive played the several games now with the new patch, and have had problems with loading saved games, once a certain point is reached. The error reported is something to the effect of a memory error "The specified memory address could not be read"
This bug does not seem to be avoidable, I can go back several turns and try to avoid it, but it still happens.
I regressed to version 1.21F and the bug does not appear. Attached is a zipped save game.
Just end the turn, and right after the screen says (We are now in a new age) it will crash.
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hi ,
just in case , e-mail it to firaxis as well
have you tried to do a "re-install" , ......
have a nice day
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December 13, 2002, 12:40
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#274
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Settler
Local Time: 04:34
Local Date: November 1, 2010
Join Date: Dec 2002
Posts: 2
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Re: Re: Unknown bug - loading saved game
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Originally posted by panag
hi ,
just in case , e-mail it to firaxis as well
have you tried to do a "re-install" , ......
have a nice day
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I will thanks. Yeah this was a fresh install, with the new patch.
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December 14, 2002, 15:05
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#275
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Emperor
Local Time: 06:34
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
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Re: Re: Re: Unknown bug - loading saved game
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Originally posted by SteelChicken
I will thanks. Yeah this was a fresh install, with the new patch.
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hi ,
, okay try this ;
uninstall the game and patch , search for all posible key-words like ; infogrames , civ , civilization , firaxis , etc , ...... delete them , reboot and re-install , that should do it
have a nice day
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December 19, 2002, 13:28
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#276
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Settler
Local Time: 20:34
Local Date: October 31, 2010
Join Date: Dec 2001
Posts: 12
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Crash When Taking A City
Howdy ... anyone get a crash ( 1.29patch) in a game but only when you take a certain city in a certain turn? I use some units mods so I checked the obvious things like making sure art/units hasn' deleted any folders or anything ... I got C3MT and checked the save file, looking in each city to see if they were somehow building something that didn't exist ... the only thing that worked was not attacking the city that turn.
I simply surrounded it, waited until the next turn, and captured it then with no problems. Any ideas how to avoid this or is it just a goofy hiccup?
Hank
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December 19, 2002, 17:23
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#277
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Emperor
Local Time: 06:34
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
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Re: Crash When Taking A City
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Originally posted by Hanksname
Howdy ... anyone get a crash ( 1.29patch) in a game but only when you take a certain city in a certain turn? I use some units mods so I checked the obvious things like making sure art/units hasn' deleted any folders or anything ... I got C3MT and checked the save file, looking in each city to see if they were somehow building something that didn't exist ... the only thing that worked was not attacking the city that turn.
I simply surrounded it, waited until the next turn, and captured it then with no problems. Any ideas how to avoid this or is it just a goofy hiccup?
Hank
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hi ,
can you post a SAV(e) , ......
it would also be nice if you would send an email to firaxis
have a nice day
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January 18, 2003, 11:08
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#278
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Settler
Local Time: 05:34
Local Date: November 1, 2010
Join Date: Jun 2002
Location: Catalonia
Posts: 2
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Thanks Astrologix! Now it works!
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