A VERY important thing to notice:
1.29f uses a kind of checksum to check if civ3mod.bic has been modified. Modified files do behave different, for example the Tutorial cannot be played anymore. The BIC-checksum is stored in civ3id.mb, "mb" probably stands for Mike Breitkreutz/FIRAXIS, as he is the master mind behind the BIC-files.
I asked Mike about it, he told me that Firaxis and Infogrames can generate a valid civ3id.mb file out of a specific civ3mod.bic file to carry the "default rules flag". This way the game engine later can check in multiplayer, if the default rules have been modified or not.
Here the essentials of Mike's statements:
Quote:
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Originally mailed by Mike Breitkreutz/FIRAXIS
Yes the new version of Civ3 compares the actual BIC data to determine if it has changed. It does not just check to make sure the file name is "civ3mod.bic." As such, if you rename something, you have, in effect, modified the default rules.
The default rules flag must be kept out of the user's hands for multiplayer. It's very important that the game knows if the rules have been modified in any way.
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