July 27, 2002, 22:07
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#31
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Emperor
Local Time: 00:37
Local Date: November 1, 2010
Join Date: Feb 2002
Location: Detroit
Posts: 4,551
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Thaks for all the research apoc. Excelent job.
__________________
Try peace first. If that does not work, then killing them is often a good solution. :evil:
As long as I could figure a way to hump myself, I would be OK with that
--Con
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July 27, 2002, 22:20
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#32
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Emperor
Local Time: 23:37
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Texas
Posts: 4,253
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You're welcome. I'm just doing what comes naturally to me. I might have a web site for this up soon.
__________________
"Yay Apoc!!!!!!!" - bipolarbear
"At least there were some thoughts went into Apocalypse." - Urban Ranger
"Apocalype was a great game." - DrSpike
"In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd
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July 28, 2002, 21:55
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#33
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Emperor
Local Time: 23:37
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Texas
Posts: 4,253
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No real news. I posted my findings on a couple newsgroups a few days ago. At first people just commented. Today someone posted an vague idea of how this game could work.
Quote:
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> Settlers was tedious and boring and 'cute' and full of bolloxy
> management crap. X-Com should not be any of those things.
Hi,
The whole idea of Settlers was exactly that, 2 to 4 groups competing for
resources in a small area. It often takes 30 minutes playing to secure your
borders and another 2 to 3 hours playing to gather the materials and raise
an army. The graphics look cute because they are so small. The "bolloxy
management crap" is the game i.e. can you do it better than the A.I. can ?
X-COM has it's main game play in tactical combat, between 2 groups. The
management of resources does not have a "graphical" element. The numbers of
things to be bought, sold, researched and built are handled numerically. So
maybe that is where they might add a few graphics of scientists and
engineers. That would not be so bad, would it ?
I would also like to see the transport ships that move people and supplies
on the geoscape. That would provide some new scenarios where you would need
to protect them from UFO attack. It would make a change for the aliens to be
attacking a crash site ?
I can't imagine that they would produce a "settlers" game with sci-fi style
graphics and call it X-COM, but you never know.
Cheers Doug.
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__________________
"Yay Apoc!!!!!!!" - bipolarbear
"At least there were some thoughts went into Apocalypse." - Urban Ranger
"Apocalype was a great game." - DrSpike
"In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd
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July 28, 2002, 22:51
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#34
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Deity
Local Time: 12:37
Local Date: November 1, 2010
Join Date: May 1999
Location: The City State of Noosphere, CPA special envoy
Posts: 14,606
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Quote:
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Originally posted by Apocalypse
Solver, you do seem to know more about what is going on than most. I am reading between the lines. Jeff didn't deny it but we already know that they went after the license. I know he can't say anything of substance because of an NDA.
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NDA on what? That Firaxis bought a license to the <em>XCOM</em> franchise?
__________________
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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July 28, 2002, 23:41
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#35
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Emperor
Local Time: 23:37
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Texas
Posts: 4,253
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Well they didn't buy the license. There was just talk about it. These people have to sign NDAs on projects anyway. BHG people couldn't say anything about RoN for quite a while.
__________________
"Yay Apoc!!!!!!!" - bipolarbear
"At least there were some thoughts went into Apocalypse." - Urban Ranger
"Apocalype was a great game." - DrSpike
"In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd
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July 29, 2002, 20:05
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#36
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Prince
Local Time: 14:37
Local Date: November 1, 2010
Join Date: May 2001
Location: Pekka Fan Club
Posts: 634
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NDA = non-disclosure agreement.
__________________
"I'm so happy I could go and drive a car crash!"
"What do you mean do I rape strippers too? Is that an insult?"
- Pekka
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July 29, 2002, 20:10
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#37
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Emperor
Local Time: 23:37
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Texas
Posts: 4,253
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I think he knows what an NDA. Apparently an NDA covers the NetImmerse engine too, since people refused to comment on it at all in the chat.
__________________
"Yay Apoc!!!!!!!" - bipolarbear
"At least there were some thoughts went into Apocalypse." - Urban Ranger
"Apocalype was a great game." - DrSpike
"In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd
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