July 21, 2002, 06:22
|
#1
|
King
Local Time: 06:42
Local Date: November 1, 2010
Join Date: May 2002
Location: Sweden
Posts: 1,333
|
Can units in armies generate great leaders?
Can units in armies generate great leaders?
|
|
|
|
July 21, 2002, 06:28
|
#2
|
Civ4: Colonization Content Editor
Local Time: 05:42
Local Date: November 1, 2010
Join Date: Dec 2001
Posts: 11,117
|
yes
|
|
|
|
July 21, 2002, 06:33
|
#3
|
King
Local Time: 06:42
Local Date: November 1, 2010
Join Date: May 2002
Location: Sweden
Posts: 1,333
|
Thank you
|
|
|
|
July 21, 2002, 11:32
|
#4
|
Emperor
Local Time: 00:42
Local Date: November 1, 2010
Join Date: Apr 2002
Location: The warmonger formerly known as rpodos. Gathering Storm!
Posts: 8,907
|
Sorry guys, I don't think so.
__________________
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
|
|
|
|
July 21, 2002, 19:10
|
#5
|
Prince
Local Time: 23:42
Local Date: October 31, 2010
Join Date: Feb 2002
Posts: 915
|
Quote:
|
Originally posted by Theseus
Sorry guys, I don't think so.
|
After almost nine months nobody knows!
I consider Armies a waste, so don't ask me. Although on those occasions when I used to build them I never got a GL - another reason to avoid armies.
|
|
|
|
July 21, 2002, 19:39
|
#6
|
Emperor
Local Time: 00:42
Local Date: November 1, 2010
Join Date: Apr 2002
Location: The warmonger formerly known as rpodos. Gathering Storm!
Posts: 8,907
|
Actually, I know.... I just used a turn of phrase to be polite.
(hmmm, there's a concept in there somewhere)
__________________
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
|
|
|
|
July 21, 2002, 21:46
|
#7
|
Deity
Local Time: 06:42
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
|
indeed, it seems armies do NOT generate leaders!!!
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
|
|
|
|
July 21, 2002, 22:45
|
#8
|
Emperor
Local Time: 00:42
Local Date: November 1, 2010
Join Date: Apr 2002
Location: The warmonger formerly known as rpodos. Gathering Storm!
Posts: 8,907
|
Never, period.
The latest interesting Army tidbit comes from Aeson: evidently, Marine Armies cannot attack from ships. Which sucks.
__________________
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
|
|
|
|
July 22, 2002, 01:31
|
#9
|
Emperor
Local Time: 22:42
Local Date: October 31, 2010
Join Date: Nov 2001
Location: orangesoda
Posts: 8,643
|
Armies are awesome, but they can't generate Leaders. At least I've never seen them do so, and I use Armies an awful lot. Thousands of battles won with them.
Marine Armies should be able to make amphibious assaults (and Para armies paradrops)... but the only way to mod it so they could would make every type of army allowed to do so.
__________________
"tout comprendre, c'est tout pardonner"
|
|
|
|
July 22, 2002, 04:06
|
#10
|
Warlord
Local Time: 14:42
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Sydney, Australia
Posts: 126
|
I wish armies were changed so they became the "lowest common denominator" of the units used to create it. Currently it works like that for movements (eg. 2 cav and 1 tank army moves 2/turn), but if all units have blitz then the army should have blitz, if all units can amphibious assault thenarmy shouls be able to aswell.
A marine army could be very advantageous in my mind....
|
|
|
|
July 22, 2002, 05:43
|
#11
|
Civ4: Colonization Content Editor
Local Time: 05:42
Local Date: November 1, 2010
Join Date: Dec 2001
Posts: 11,117
|
I think I remember to have generated a leader with a unit in an army, but that's very long ago, IIRC still with 1.16f. Not entirely sure, though. Say, 90%.
|
|
|
|
July 22, 2002, 06:13
|
#12
|
King
Local Time: 06:42
Local Date: November 1, 2010
Join Date: May 2002
Location: Sweden
Posts: 1,333
|
Is thare any "official" info on this?
|
|
|
|
July 22, 2002, 06:19
|
#13
|
Civ4: Colonization Content Editor
Local Time: 05:42
Local Date: November 1, 2010
Join Date: Dec 2001
Posts: 11,117
|
Unfortunately, not. Soren, Mike, anyone?
|
|
|
|
July 22, 2002, 06:53
|
#14
|
Prince
Local Time: 05:42
Local Date: November 1, 2010
Join Date: May 2002
Location: Germany
Posts: 720
|
No official info AFAIK but there have been multiple discussions on this and it seems that nobody is sure that his seen it. I've never had one although I've used my share of armies.
__________________
Excellence can be attained if you Care more than other think is wise, Risk more than others think is safe, Dream more than others think is practical and Expect more than others think is possible.
Ask a Question and you're a fool for 3 minutes; don't ask a question and you're a fool for the rest of your life! Chinese Proverb
Someone is sitting in the shade today because someone planted a tree a long time ago. Warren Buffet
|
|
|
|
July 22, 2002, 07:08
|
#15
|
Emperor
Local Time: 22:42
Local Date: October 31, 2010
Join Date: Nov 2001
Location: orangesoda
Posts: 8,643
|
I'd have to say that even if it's not impossible, it's statistically close enough to be irrelevent. Just don't plan on ever getting a Leader from a unit in an Army.
__________________
"tout comprendre, c'est tout pardonner"
|
|
|
|
July 22, 2002, 08:17
|
#16
|
Emperor
Local Time: 00:42
Local Date: November 1, 2010
Join Date: Apr 2002
Location: The warmonger formerly known as rpodos. Gathering Storm!
Posts: 8,907
|
I am 99% sure Soren posted that Armies cannot create GLs.
__________________
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
|
|
|
|
July 22, 2002, 14:49
|
#17
|
King
Local Time: 21:42
Local Date: October 31, 2010
Join Date: May 2002
Location: California - SF Bay Area
Posts: 2,120
|
No Leaders From Armies
Mike B. (Firaxis) confirmed over at CFC that units in an army cannot generate leaders. Soren may also have said the same thing elsewhere.
[Units in armies can still be promoted to veteran or elite, though.]
Catt
|
|
|
|
July 22, 2002, 19:09
|
#18
|
Emperor
Local Time: 22:42
Local Date: October 31, 2010
Join Date: Nov 2001
Location: orangesoda
Posts: 8,643
|
Here is the link to Mike B's post, halfway down the page - was looking for a link here at Poly, but can't find one to any official Firaxis response on the subject.
__________________
"tout comprendre, c'est tout pardonner"
|
|
|
|
July 22, 2002, 19:57
|
#19
|
Warlord
Local Time: 04:42
Local Date: November 1, 2010
Join Date: Feb 2000
Location: Olympia
Posts: 229
|
Too bad we can't take units out of Armies, but that would make the game too easy. Just build a ton of Armies and keep the units updated, the AI would be toast.
One way to make it interesting would be to reduce a unit's level when it entered the Army. In other words, a veteran unit would become a regular unit. That would give some balance to the idea.
|
|
|
|
July 22, 2002, 23:50
|
#20
|
Warlord
Local Time: 20:42
Local Date: October 31, 2010
Join Date: Jul 2002
Location: Milwaukee, Wisconsin
Posts: 227
|
Quote:
|
Originally posted by Bambul
I wish armies were changed so they became the "lowest common denominator" of the units used to create it. Currently it works like that for movements (eg. 2 cav and 1 tank army moves 2/turn), but if all units have blitz then the army should have blitz, if all units can amphibious assault thenarmy shouls be able to aswell.
A marine army could be very advantageous in my mind....
|
I haven't actually played the game that much, so I haven't yet had the opportunity to put units with special abilities into armies. I naturally assumed that an army would inherit any ability common to its units; it sucks that it doesn't.
Incedentally, I assume that an army with 3 units would take up 4 "spaces" in a ship. I haven't tried transporting an army over water yet either, but I know that the army itself and the units it in are considered separate units for purposes of martial law, so the same principle should hold, or so it seems to me.
|
|
|
|
July 23, 2002, 00:31
|
#21
|
Emperor
Local Time: 21:42
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
|
John, you are correct regarding the army transport space.
__________________
JB
I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
|
|
|
|
July 23, 2002, 13:39
|
#22
|
Prince
Local Time: 22:42
Local Date: October 31, 2010
Join Date: Jan 2002
Location: reprocessing plutonium, Yongbyon, NK
Posts: 560
|
Marines are weak enough as it is. Marine armies would actually give you a shot at a succesful amphib assault. I think if Firaxis thinks about this they will change it.
|
|
|
|
July 24, 2002, 09:28
|
#23
|
Prince
Local Time: 12:42
Local Date: November 1, 2010
Join Date: Mar 2001
Location: Next to your Mama
Posts: 616
|
Quote:
|
Originally posted by Bambul
I wish armies were changed so they became the "lowest common denominator" of the units used to create it. Currently it works like that for movements (eg. 2 cav and 1 tank army moves 2/turn), but if all units have blitz then the army should have blitz, if all units can amphibious assault thenarmy shouls be able to aswell.
A marine army could be very advantageous in my mind....
|
wait, don't they already have blitz ability? It seems like as long as my cavalry army can move, they can still attack.
__________________
Don't drink and drive, smoke and fly.
Anti-bush and anti-Bush.
"Who's your Daddy? You know who your Daddy is, huh?? It's me! Yeah.. I'm your Daddy! Uh-huh! How come I'm your Daddy! 'Coz I did this to your Mama? Yeah, your Mama! Yeah this your Mama! Your Mama! You suck man, but your Mama's sweet! You suck, but your Mama, ohhh... Uh-huh, your Mama! Far out man, you do suck, but not as good as your Mama! So what's it gonna be? Spit or swallow, sissy boy?" - Superfly, joecartoon
|
|
|
|
July 24, 2002, 10:30
|
#24
|
Emperor
Local Time: 22:42
Local Date: October 31, 2010
Join Date: Nov 2001
Location: orangesoda
Posts: 8,643
|
Yes, armies can blitz. You can give them the amphibious assault function as well, but then all armies of any type would have that ability.
__________________
"tout comprendre, c'est tout pardonner"
|
|
|
|
July 24, 2002, 21:12
|
#25
|
Prince
Local Time: 12:42
Local Date: November 1, 2010
Join Date: Mar 2001
Location: Next to your Mama
Posts: 616
|
Quote:
|
Originally posted by Aeson
Yes, armies can blitz. You can give them the amphibious assault function as well, but then all armies of any type would have that ability.
|
By this do you mean the blitz flag is on by default, or do you have to mod it?
__________________
Don't drink and drive, smoke and fly.
Anti-bush and anti-Bush.
"Who's your Daddy? You know who your Daddy is, huh?? It's me! Yeah.. I'm your Daddy! Uh-huh! How come I'm your Daddy! 'Coz I did this to your Mama? Yeah, your Mama! Yeah this your Mama! Your Mama! You suck man, but your Mama's sweet! You suck, but your Mama, ohhh... Uh-huh, your Mama! Far out man, you do suck, but not as good as your Mama! So what's it gonna be? Spit or swallow, sissy boy?" - Superfly, joecartoon
|
|
|
|
July 25, 2002, 04:43
|
#26
|
Emperor
Local Time: 22:42
Local Date: October 31, 2010
Join Date: Nov 2001
Location: orangesoda
Posts: 8,643
|
The blitz flag is on by default. I think it was 1.21f where this change was made.
__________________
"tout comprendre, c'est tout pardonner"
|
|
|
|
July 25, 2002, 16:18
|
#27
|
King
Local Time: 05:42
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Vienna, Austria
Posts: 1,529
|
Quote:
|
Originally posted by Aeson
The blitz flag is on by default. I think it was 1.21f where this change was made.
|
Actually, it was 1.17f. I remember that korn469 called it 'a small victory of the blitz mod'.
__________________
"As far as general advice on mod-making: Go slow as far as adding new things to the game until you have the basic game all smoothed out ... Make sure the things you change are really imbalances and not just something that doesn't fit with your particular style of play." - WesW
|
|
|
|
July 26, 2002, 03:01
|
#28
|
Warlord
Local Time: 04:42
Local Date: November 1, 2010
Join Date: Nov 2001
Location: drifting across the sands of time....
Posts: 242
|
So:
If Armies can't generate GLs, and
Elites can only produce one GL, and
If the unit can no longer upgrade, then
Elites that have produced a GL are idea for Army duty.
Q.E.D.
Props to kring for the additional premise!
Last edited by Barchan; July 26, 2002 at 09:27.
|
|
|
|
July 26, 2002, 03:44
|
#29
|
King
Local Time: 22:42
Local Date: October 31, 2010
Join Date: Dec 2001
Location: Wichita,KS,USA
Posts: 1,044
|
True, if the unit can't upgrade. If it can upgrade, then it can once again create a leader, after the upgrade.
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
All times are GMT -4. The time now is 00:42.
|
|