November 27, 2000, 19:50
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#1
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Chieftain
Local Time: 17:47
Local Date: October 30, 2010
Join Date: Oct 2000
Location: Indiana, USA
Posts: 32
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Helicopter Help
Okay, I'm a beginner player, well I'd more say a newbie. I play on Warlord, I used to have MPG but now I'm back to 2.44 or whatever it is. The thing is I was playing a world game. I was America as usual, and I had the French, Spanish, Celts, and Sioux. I don't remember encountering the Sioux at the start, but toward the middle I had N America, Europe, Africa and the Middle East under my control. I began to move into Asia exploring with my Stealth bombers. Then, what do I see? There is the Sioux?!? They have about 10 cities with rail connections and average size of 10. I began to send in a large helicopter fleet to take them out, as there were no roads to there and I wanted to hurry up and get to building a spaceship. As I was sending them over the Pacific and East Asia I noticed that the strength of each helicopter was decreasing each turn. What causes this and how do I stop it? Also, is it true that you can move infantry with helicopters? I haven't figured out how, and neither has our small group of Civ II players around here. Thanks for any help you can give me.
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November 27, 2000, 20:24
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#2
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Guest
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The Helicopter unit loses a small amount of its hit points each time it doesn't end its turn in a friendly city or airbase. The only way to counter this built-in disadvantage of the unit is to always move it between cities or airbases instead of letting it end its turn in the field. The unit repairs itself gradually when stationed in a city (it repairs in one turn if that city has an Airport).
You can't move other units by the use of Helicopters. Land units can be transported by Triremes, Galleons, Caravels, Frigates and Transports - or they can be transfered between cities with Airports. In addition, Nuclear and Cruise Missiles can be transported by Submarines, but that's it I'm afraid.
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November 27, 2000, 20:40
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#3
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Queen
Local Time: 23:47
Local Date: October 30, 2010
Join Date: Aug 2000
Location: The Netherlands, Embassy of the Iroquois Confederacy
Posts: 1,578
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You can also put Helicopters on a Carrier to prevent the loss of hit points.
- Rib -
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If you have no feet, don't walk on fire
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November 27, 2000, 20:54
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#4
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Guest
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You're probably right Ribannah. Never built a Carrier in four years of civin' so I have no basis for saying you're wrong.
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November 27, 2000, 20:59
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#5
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Warlord
Local Time: 16:47
Local Date: October 30, 2010
Join Date: Aug 2000
Location: St. Louis
Posts: 272
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I would use transports and howies.
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What if the Hokey-Pokey is really what its all about?
Save the whales, collect the whole set!!
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November 28, 2000, 10:09
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#6
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Emperor
Local Time: 19:47
Local Date: October 30, 2010
Join Date: Jan 2000
Location: ( o Y o )
Posts: 5,048
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IIRC, you can send them all the way and then station them on a small island to sleep 4 a while...
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November 28, 2000, 14:22
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#7
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Settler
Local Time: 00:47
Local Date: October 31, 2010
Join Date: Oct 2000
Posts: 65,535
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Can a helicopter conquer a defenceless city?
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November 28, 2000, 18:42
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#9
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Warlord
Local Time: 16:47
Local Date: October 30, 2010
Join Date: Aug 2000
Location: St. Louis
Posts: 272
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I use helicopters as sentries. Station 4 in a city and then send em out three squares in one direction and then send them back their last three moves. They have 2x sight. Another way to use them is to use them like that except you use them on carriers send them ahead five have the carrier move ahead and catch up to them. Best for sub spotting.
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What if the Hokey-Pokey is really what its all about?
Save the whales, collect the whole set!!
If Al Gore invented the Internet, then I invented the spell check- Dan Quayle
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November 29, 2000, 19:42
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#10
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Chieftain
Local Time: 17:47
Local Date: October 30, 2010
Join Date: Oct 2000
Location: Indiana, USA
Posts: 32
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okay, thanks for the help, this place could move me to King before long.
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November 29, 2000, 20:12
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#11
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Guest
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Let's hope so. Good luck, and let us know how it works out!
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November 29, 2000, 21:32
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#12
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King
Local Time: 16:47
Local Date: October 30, 2010
Join Date: Dec 1999
Location: Kansas City, MO USA
Posts: 1,460
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quote:

Originally posted by jcarkey on 11-28-2000 05:42 PM
Save the whales, collect the whole set.
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ROTFLMAO!!
I just noticed your signature. Outstanding humor!!!
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Frodo lives!
[This message has been edited by kcbob (edited November 29, 2000).]
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November 30, 2000, 18:58
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#13
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Warlord
Local Time: 16:47
Local Date: October 30, 2010
Join Date: Aug 2000
Location: St. Louis
Posts: 272
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kcbob- Well I can't say that I made up all of my material. I think it's just being a Missourian
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What if the Hokey-Pokey is really what its all about?
Save the whales, collect the whole set!!
If Al Gore invented the Internet, then I invented the spell check- Dan Quayle
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