Thread Tools
Old July 23, 2002, 10:15   #1
Sabre2th
King
 
Sabre2th's Avatar
 
Local Time: 00:50
Local Date: November 1, 2010
Join Date: Nov 2000
Posts: 1,691
Mods
I've been playing an uneditted game for way too long now and I recently decided that I was getting tired of the same old thing. What would everyone recommend in the way of mods around here? (there are just too many for me to search through myself)
Sabre2th is offline  
Old July 23, 2002, 10:17   #2
zulu9812
King
 
zulu9812's Avatar
 
Local Time: 04:50
Local Date: November 1, 2010
Join Date: Jan 2002
Location: of Scotland
Posts: 1,383
Have a go at changing the rules yourself.
__________________
Up the Irons!
Rogue CivIII FAQ!
Odysseus and the March of Time
I think holding hands can be more erotic than 'slamming it in the ass' - Pekka, thinking that he's messed up
zulu9812 is offline  
Old July 23, 2002, 10:31   #3
korn469
Emperor
 
korn469's Avatar
 
Local Time: 23:50
Local Date: October 31, 2010
Join Date: Apr 1999
Location: In the army
Posts: 3,375
i'm getting the blitz mod started again and i'm always looking for feedback, basically i am trying to keep it true to civ3 while improving on the strategy, especially on the military side, so try it out and tell me what you think, you can find it here

http://apolyton.net/forums/showthrea...threadid=56673
korn469 is offline  
Old July 23, 2002, 11:27   #4
Jaybe
Mac
Emperor
 
Jaybe's Avatar
 
Local Time: 21:50
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
Check this out. 1-page MS Word document describing the changes I do.

Here are notes regarding my rationale for the various changes:
The Optimal # of Cities were originally for version 1.17; I have left them in.
Attack Bonus Against Barbarians I am adamant about -- you MUST do this!!
I reduced AI to AI trade because of the tech whoring I had read about in 1.21.
Fighter units have their defense upgraded so they can be used as interceptor bait -- hasn't panned out yet.

I got too frustrated not being able to use a single destroyer to sink a caravel with frigate escort, so I gave all modern naval units blitz capability. This also grants them multiple bombardments.

New for 1.29, to give colonies some action in the game, cities and forest planting, and commerce from roads are prohibited in Tundra (you can still build roads).
Attached Files:
File Type: doc jb's civ3 rule changes.doc (62.5 KB, 3 views)
Jaybe is offline  
Old July 23, 2002, 11:37   #5
alva
Civilization III PBEMPtWDG2 Cake or Death?PtWDG Gathering StormInterSite Democracy Game: Apolyton TeamC3C IDG: Apolyton TeamC4DG Gathering Storm
Deity
 
alva's Avatar
 
Local Time: 06:50
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
Hi Korn, long time no see
btw: What dou you think about 1.29 editor?
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
alva is offline  
Old July 23, 2002, 13:42   #6
Sabre2th
King
 
Sabre2th's Avatar
 
Local Time: 00:50
Local Date: November 1, 2010
Join Date: Nov 2000
Posts: 1,691
Quote:
Originally posted by zulu9812
Have a go at changing the rules yourself.
I have...I'm looking to see what other people have done and also to change some of the graphics. I know people have played with the game quite a bit, but I'm too busy to really follow what's been done.
Sabre2th is offline  
Old July 23, 2002, 13:48   #7
Sabre2th
King
 
Sabre2th's Avatar
 
Local Time: 00:50
Local Date: November 1, 2010
Join Date: Nov 2000
Posts: 1,691
Nice lookin mod korn, just reading it on the forum. It seems to fix a lot of things I would normally complain about I'll try it out later if I can find some time. Yours too, Jaybe, if I feel like cracking open the editor again
Sabre2th is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 00:50.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team