July 24, 2002, 18:12
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#1
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Chieftain
Local Time: 04:55
Local Date: November 1, 2010
Join Date: Jun 2002
Location: Oklahoma
Posts: 47
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What am I doing wrong ?
I've played very regularly since Civ3 was released (there was a 6 week break when I was into Diablo2, but thats a different story), and I've NEVER had more than 3 Great leaders in one game (and this lucky occurence happened in one single game).
I've almost never had more than one. I've chosen Militant societies, been at war for nearly the entire game, made absolute certain that I built Sun Tzu's Art of War (its easier to get elite units when they start out as veteran) ... and virtually no GLs. WTF ?
Is there any other way I can increase the number of GLs I get ?
__________________
Thank god, there are no KENDER in Civ3.
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July 24, 2002, 18:18
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#2
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Emperor
Local Time: 04:55
Local Date: November 1, 2010
Join Date: Jun 2002
Location: Mu Mu Land
Posts: 6,570
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With your first hero build an army so you can get the Heroic Epic, that increases your chance of advancement and GLs.
Also, attack towns with your elite units. Try and make sure your elite unit will win. Attacking a town gives greater odds of generating a GL then does defnding a town or fighting Barbs.
Oh yeah, some guys train their troops up to elite by hanging out around barb huts.
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July 24, 2002, 18:18
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#3
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Prince
Local Time: 23:55
Local Date: October 31, 2010
Join Date: Jun 2000
Location: Massachusetts
Posts: 771
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When you get one, build the Heroic Epic. If you just want armies, build the mil academy.
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"I agree with everything i've heard you recently say-I hereby applaud Christantine The Great's rapid succession of good calls."-isaac brock
"This has to be one of the most impressive accomplishments in the history of Apolyton, well done Chris"-monkspider (Refering to my Megamix summary)
"You are redoing history by replaying the civs that made history."-Me
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July 24, 2002, 19:04
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#4
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Warlord
Local Time: 23:55
Local Date: October 31, 2010
Join Date: Jul 2002
Posts: 139
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Re: What am I doing wrong ?
Quote:
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Originally posted by KenderBane
I've NEVER had more than 3 Great leaders in one game
[...]
Is there any other way I can increase the number of GLs I get ?
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Hopefully you're aware that any one elite unit can only generate one GL in its entire lifetime (unless you upgrade it at which point it may gen another GL). So if you have one expeditionary force of a few favorite elite units out there trying to gen GL's you may be spinning your wheels. Once a unit has gen'd a GL you can attack until you're blue in the face and you still won't get another with that unit (again, this is reset if you upgrade the unit).
Prior to the 1.29 patch you had to somehow keep track of which units had gen'd GL's. It was a pain because they all looked alike. 1.29 puts an asterisk next to units which have created a GL (and newly GL gen'ing units get to have a special name), so it's now a trivial task to keep track of who's gen'd & who's there to give you another GL.
This thread has some related info:
http://apolyton.net/forums/showthrea...threadid=54630
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July 24, 2002, 19:06
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#5
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Emperor
Local Time: 23:55
Local Date: October 31, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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i'm playing a game as Aztecs (militaristic civ), and i had the heroic epic, ad i just got 4 great leaders in ONE TURN. when i got one i'd build an army with it, so i got multiples on the same turn.
awesome
i had a few stacks of elite armors
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"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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July 24, 2002, 23:01
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#6
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Prince
Local Time: 12:55
Local Date: November 1, 2010
Join Date: Mar 2001
Location: Next to your Mama
Posts: 616
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So it is possible to have more than one leader in a game at any one time? That's never happened to me though, even though I've been in a perpetual war since the beginning of time.
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July 24, 2002, 23:12
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#7
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Emperor
Local Time: 21:55
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
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Quote:
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Originally posted by Iskandar Reza
So it is possible to have more than one leader in a game at any one time? That's never happened to me though, even though I've been in a perpetual war since the beginning of time.
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No, it is not possible to have more than one leader in a game at any one time. Firaxians have spoken.
Uber was saying that he would get a leader, then immediately use it to form an army. THEN he made more attacks, got another leader, etc.
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July 24, 2002, 23:58
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#8
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Emperor
Local Time: 00:55
Local Date: November 1, 2010
Join Date: Apr 2002
Location: The warmonger formerly known as rpodos. Gathering Storm!
Posts: 8,907
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I experimented last night.
Early on, having just reserached Horseback Riding, I sent 1 Spearman and 4 Horesemen into a neutral territory where I was at war with 2 AI civs.
Parked the whole stack on a mountain... the vets fairly quickly got upgraded to elite, and healed, protected, on the mountain.
If an Ai civ built a city nearby, well....
Although it feels like 1.29 has decreased GL generation, this strat worked.
My advice, Kender: If you want GLs, play to get them.
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The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
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July 25, 2002, 00:08
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#9
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Emperor
Local Time: 23:55
Local Date: October 31, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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getting GLs were supposed to be a boon, almost a suprise.
but it's to easy to calculate the battles so you generate a ton.
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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July 25, 2002, 01:05
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#10
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King
Local Time: 22:55
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Keeper of the Can-O'Whoopass
Posts: 1,104
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Japher is right on the money, if you plan to be at war, plan early, build the Heroic Epic. It'll help you alot down the road. My last game, I was getting GL's every turn. I'd guess I had maybe 20 in that game (most late, when I don't need them...).
Venger
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July 25, 2002, 02:02
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#11
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Prince
Local Time: 23:55
Local Date: October 31, 2010
Join Date: Apr 2002
Location: Oklahoma, USA
Posts: 557
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Hey KenderBane, didn't realize their was any other Oklahomans on Apolyton. Figured I was the only one around, heh. Anyway, with militant civs waging lots of wars early on should get you some GLs, also you might want to wear units down with your regulars/veterans first, then let your elites finished off weakened units, so you can increase the chance of getting a GL from it. Anyway, all the advice i've got, never really went after getting GLs.
Oh, and everyone loves Kenders, you know.
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"Every good communist should know political power grows out of the barrel of a gun." - Mao tse-Tung
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July 25, 2002, 02:28
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#12
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Prince
Local Time: 05:55
Local Date: November 1, 2010
Join Date: May 2002
Location: Germany
Posts: 720
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Although I do believe you UberKruX and I agree with the strategy of Theseus, I have to say that I have never really had more than say 6-7 GL in an entire game and I am playing the Chinese which is a militaristic civ  . It once drove me crazy because I build the Heroic Epic and I kept attacking with my Elite Units but to no avail  Oh, well I am not all that fond of armies although a GL is great for building GW.
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July 25, 2002, 02:37
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#13
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Warlord
Local Time: 21:55
Local Date: October 31, 2010
Join Date: Jul 2002
Location: USA
Posts: 249
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My current Persian game is at 400BC, and I have already generated 2 GLs without ever building the Heroic Epic.
In my other Japanese game, I fought forever and have yet to see the first GL.
I never got any GLs for the Romans despite fighting countless battles with them.
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July 25, 2002, 09:30
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#14
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Prince
Local Time: 00:55
Local Date: November 1, 2010
Join Date: Mar 2002
Location: Philadelphia, PA
Posts: 978
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Quote:
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Originally posted by Japher
Also, attack towns with your elite units. Try and make sure your elite unit will win. Attacking a town gives greater odds of generating a GL then does defnding a town or fighting Barbs.
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No leaders come from barbarian battles. You units will promote themselves, but an elite unit defeating a barbarian will never produce a leader.
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July 25, 2002, 12:13
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#15
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Emperor
Local Time: 04:55
Local Date: November 1, 2010
Join Date: Jun 2002
Location: Mu Mu Land
Posts: 6,570
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I got 4 GL's before I built the Heoric Epic, and before year 0. It is now 14something and I have gotten at least 7 more, since I always use them to build wonders (apart from the first one), and never build wonders without them. I have all but 4 wonders, and will probably not get J.S. Bach since everyone is building it and there aren't any civs close enough to attack.
I always play for great leaders, and I have been known to sacrifice units that have generated them so that I won't get confused if they have made one or not (I don't have the new patch installed). Yet, I am always aware of where my elite units are, and try to have them win the battles. I will cuss when I take a town with a regular and have an elite waiting.
I think it is important to try and make the leaders and take an active approach to advancing units individually, build the structures that help advance (barracks, Art of War, Heroic Epic), and then always try to win a fight with your most advanced unit. I want to reiterate that you have a better chance of producing a GL if you are the aggressor and if you are attacking a town.
That's all... GL production discussions are fun
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July 25, 2002, 14:21
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#16
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King
Local Time: 21:55
Local Date: October 31, 2010
Join Date: May 2002
Location: California - SF Bay Area
Posts: 2,120
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Quote:
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Originally posted by Japher
I want to reiterate that you have a better chance of producing a GL if you are the aggressor and if you are attacking a town.
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It's true that you chances for leader generation are doubled on offense compared to defense. But I haven't seen anything to indicate that attacking a town is more likely to create a leader than attacking a unit in the open.
Is your statement based on your own game observations or something "semi official" (i.e., a Firaxian post, and extensive testing program, etc.) that I've missed?
Catt
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July 25, 2002, 16:51
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#17
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Emperor
Local Time: 04:55
Local Date: November 1, 2010
Join Date: Jun 2002
Location: Mu Mu Land
Posts: 6,570
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Quote:
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haven't seen anything to indicate that attacking a town is more likely to create a leader than attacking a unit in the open.
Is your statement based on your own game observations or something "semi official" (i.e., a Firaxian post, and extensive testing program, etc.) that I've missed?
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On observation only, and from other readings have found that this is not true. Yet, it sure seems like it. Maybe because they ussually keep a lot of guys in towns, and I can get a few good attacks in one round in, instead of trying to hunt down guys on the roads.
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July 25, 2002, 17:13
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#18
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Chieftain
Local Time: 04:55
Local Date: November 1, 2010
Join Date: Jun 2002
Location: Oklahoma
Posts: 47
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Hey KenderBane, didn't realize their was any other Oklahomans on Apolyton. Figured I was the only one around, heh. Anyway, with militant civs waging lots of wars early on should get you some GLs, also you might want to wear units down with your regulars/veterans first, then let your elites finished off weakened units, so you can increase the chance of getting a GL from it. Anyway, all the advice i've got, never really went after getting GLs.
ChaotikVisions ... I'm not FROM Oklahoma ... just stationed here at Ft Sill (yes, that makes me active duty military).
__________________
Thank god, there are no KENDER in Civ3.
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July 25, 2002, 17:20
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#19
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Prince
Local Time: 23:55
Local Date: October 31, 2010
Join Date: Apr 2002
Location: Oklahoma, USA
Posts: 557
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Ah, so not really an Oklahoman then. Well, Oklahoma isn't too bad of a place to be, compared to some places at least.
__________________
"Every good communist should know political power grows out of the barrel of a gun." - Mao tse-Tung
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July 25, 2002, 20:13
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#20
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Deity
Local Time: 06:55
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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Quote:
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Originally posted by Theseus
I experimented last night.
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 don't tell us please
(couldn't resist, sorry  )
Quote:
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posted by theseus
Although it feels like 1.29 has decreased GL generation, this strat worked.
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I've noticed this too, but do we have something official on that??
btw; that would be a good thing, I think GL's shouldn't appear every game ( my previous game gave 10 or 11 and I only played until late industrial)
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