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Old July 31, 2002, 15:04   #31
Kloreep
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It would take quite a while to build a barracks and harbor though, since we're not militaristic.

Also, I have doubts about using a settler like that so early in the game. It can be useful later on when pop points aren't so valuable, but we are currently still in the REX phase of the game - at least, the AI is, so it would be a good idea to do what REXing we can ourselves between producing units for war.
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Old August 10, 2002, 22:27   #32
red alert13
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Quote:
Originally posted by UberKruX
grrr... i forgot you can't add attachments to "expansion room" posts without attaching a placeholder image, so I'll continue here.

Major Objectives
  • The Capture of Orleans
  • The Capture of Paris
  • The Aquisition of Rheims
  • The Aquisition of Chartres
  • Unimpeeded Access to Abananaba Minor (the sub-continent)

MinorObjectives
  • A Swarm of Elite Units
  • A Great Leader (Forbidden Palace)
  • The Aquisition of Marsellies
  • Any Gold, Maps, or other Cities we Can Get.

General Strategy Overview
  • We must take Paris ans Orleasn VERY quickly
  • 2 Stacks is a must for this assault

Specific Strategies
Paris
  • Paris is tucked behind several "satelite" cities.
  • There is no way to simply walk troops next to it by conventional means.
  • I propose a fleet of galleys be used to drop in the Stack that is going to attack Paris (see attachment)
  • After landing behind Orleans' borders, it will take 2 moves to set up for the assault (approach borders or Paris) and another 2 to approach the city itself
  • The entire journey will be on mountains, giving our spearmen a 100% defense bonus. Any French unit attacking us would be fighting a 4 defense.
  • The approach from the southern mountain chains also bypasses any river near france.

Orleans
  • Orleans can be approached by traditional means
  • We can use the jungle as cover until we are directly next to the city.
  • This will not differ too mcuh from what we did with America

The entire assault should take place on the same turn, as each border places us 2 squares from the city itself.

After that we would wait it out and sue for peace, demanding Rheims, Chartres, and perhaps Marsellies. And of course any cash / techs we can get.

Attachment Ledgend
Red is the path of the Galley Fleet (the landing zone is 3 or 4 turns from Termina, depending on if we want to violate French borders for a turn)
Blue is the path of the Paris Stack
Green is the path of the Orleans Stack

Sounds good but can I give advice[see my next post].

Last edited by red alert13; August 10, 2002 at 22:35.
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Old August 10, 2002, 22:34   #33
red alert13
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Here's my 2 cents worth:
Why not position our forces outside their boarder, declare war, then rush them in. They could just be tourists hanging outside their boarder until we have all the forces we want nearby. Then declare war, rush in and take the cities we want in one turn. Germany's blitzreig against poland at the start of WWII was very effective. We should use suprise to our advantage.
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