July 30, 2002, 14:00
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#1
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King
Local Time: 07:12
Local Date: November 1, 2010
Join Date: Dec 1999
Location: Rovaniemi, Lappland
Posts: 1,551
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"Name Landmark" Feature
is there a "Name Landmark" Feature, similar to SMAC one, in Civ3?
if there is, where can I find it?
if there isn't, wouldn't it be cool to have one?
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July 30, 2002, 14:31
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#2
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Emperor
Local Time: 22:12
Local Date: October 31, 2010
Join Date: Dec 2001
Location: Canada
Posts: 5,755
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Sorry, that's not been included. Personally I could care less.
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July 30, 2002, 16:06
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#3
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King
Local Time: 05:12
Local Date: November 1, 2010
Join Date: Jan 2002
Location: of Scotland
Posts: 1,383
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I'd love to see it
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July 30, 2002, 17:29
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#4
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Prince
Local Time: 05:12
Local Date: November 1, 2010
Join Date: Jan 2001
Location: Auckland, New Zealand.
Posts: 689
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A name land feature would be nice for two reasons; 1) It adds atmoshere and a sense of history to one's game, 2) It is plain practicle on very large maps, to help you find your way around.
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July 30, 2002, 18:32
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#5
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Emperor
Local Time: 22:12
Local Date: October 31, 2010
Join Date: Jul 2002
Location: Reno, Nevada
Posts: 3,554
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I entirely agree that a Landmark Naming feature would [have been / be] a good addition to have in the game, like the aforementioned SMAC. Someone should tell Firaxis 'bout this one for their up-and-coming PTW expansion... ;-)
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July 30, 2002, 19:13
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#6
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Prince
Local Time: 01:12
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Evil and I'm also a Capitalist
Posts: 964
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Best I can remember, I rarely used it with SMAC, but it would be a nice touch to have them, especially on fictional scenarios.
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July 30, 2002, 20:18
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#7
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Deity
Local Time: 23:12
Local Date: October 31, 2010
Join Date: May 2002
Posts: 11,289
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I agree it'd be nice to name battlefields.
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July 31, 2002, 01:52
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#8
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Emperor
Local Time: 00:12
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Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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it'd help in the civ3 demogame
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July 31, 2002, 01:58
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#9
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Emperor
Local Time: 23:12
Local Date: October 31, 2010
Join Date: Dec 1998
Posts: 3,215
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I too, would like to see this in PTW.
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July 31, 2002, 03:28
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#10
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Prince
Local Time: 00:12
Local Date: November 1, 2010
Join Date: Apr 2002
Location: Oklahoma, USA
Posts: 557
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It was kinda fun, but not an essential thing. Was nice to name the shallow ocean that once was the Morganite territory the "New Spartan Sea" though, heh. I also liked assigning names to various landmasses I controlled.
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July 31, 2002, 07:25
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#11
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Deity
Local Time: 23:12
Local Date: October 31, 2010
Join Date: May 2002
Posts: 11,289
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I think it would allow for more in-depth scenarios.
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July 31, 2002, 08:56
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#12
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Prince
Local Time: 05:12
Local Date: November 1, 2010
Join Date: Mar 2000
Location: Great Britain
Posts: 671
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I dont thik it matters. I never used in SMAC. There are more important things to put in PTW
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July 31, 2002, 09:03
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#13
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Chieftain
Local Time: 23:12
Local Date: October 31, 2010
Join Date: Jun 2002
Posts: 75
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Never used it in SMAC.
More substance for future expansions, less fluff.
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July 31, 2002, 09:13
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#14
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Warlord
Local Time: 05:12
Local Date: November 1, 2010
Join Date: Jul 2002
Posts: 219
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Useful if it was in combination with a quick location jump function, i.e. similiar to 'c' atm but more like a RTS game in that you would specify CTRL-1 to point to a certain point on the map, CTRL-2 to another, etc...
Would make airlifts from continent to continent a heck of a lot easier if you could quick-jump rather than scrolling or using the mini-map.
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July 31, 2002, 10:13
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#15
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Prince
Local Time: 06:12
Local Date: November 1, 2010
Join Date: May 2001
Location: KULTUR-TERROR
Posts: 958
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this i want to see!
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July 31, 2002, 10:23
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#16
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Deity
Local Time: 23:12
Local Date: October 31, 2010
Join Date: May 2002
Posts: 11,289
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Quote:
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Originally posted by Deathwalker
I dont thik it matters. I never used in SMAC. There are more important things to put in PTW
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I agree, but I'd still like to see it!
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August 3, 2002, 17:54
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#17
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King
Local Time: 07:12
Local Date: November 1, 2010
Join Date: Dec 1999
Location: Rovaniemi, Lappland
Posts: 1,551
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Bump! hopefully someone at Firaxis sees this.
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My Words Are Backed With Bad Attitude And VETERAN KNIGHTS!
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August 4, 2002, 01:50
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#18
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King
Local Time: 05:12
Local Date: November 1, 2010
Join Date: May 2000
Location: Hidden within an infantile Ikea fortress
Posts: 1,054
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I really don't see how this feature is relevant to anything...
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August 4, 2002, 05:51
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#19
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Deity
Local Time: 23:12
Local Date: October 31, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
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Quote:
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Originally posted by Zylka
I really don't see how this feature is relevant to anything...
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Quite a reach in the quest for 500.
Couldn't you have rewarded us with something more interesting to look at?
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August 4, 2002, 09:31
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#20
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Emperor
Local Time: 01:12
Local Date: November 1, 2010
Join Date: Oct 2000
Location: Potomac Falls, Virginia
Posts: 6,258
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Count me in. I would love to see this feature.
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Haven't been here for ages....
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August 4, 2002, 13:54
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#21
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Firaxis Games Programmer/Designer
Local Time: 01:12
Local Date: November 1, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
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Jeff said that most of PtW is done now, and only imperative things would be included from this point on (the last turnchat). I'd love to see it, but don't hold your breath...
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August 4, 2002, 14:00
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#22
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Warlord
Local Time: 05:12
Local Date: November 1, 2010
Join Date: Jul 2000
Location: Rio de Janeiro,Brazil
Posts: 100
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I think "name landmarks" should be included. I am sure this is quite easy to add to the game.
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August 4, 2002, 15:52
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#23
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King
Local Time: 07:12
Local Date: November 1, 2010
Join Date: Dec 1999
Location: Rovaniemi, Lappland
Posts: 1,551
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__________________
My Words Are Backed With Bad Attitude And VETERAN KNIGHTS!
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August 4, 2002, 16:11
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#24
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Prince
Local Time: 06:12
Local Date: November 1, 2010
Join Date: Feb 2002
Location: Copenhagen, Denmark
Posts: 835
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It would be cool to name landmarks in multiplayer... like where you won a battle or conquered some land or so
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August 4, 2002, 20:01
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#25
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Emperor
Local Time: 02:12
Local Date: November 1, 2010
Join Date: Mar 1999
Location: Brasil
Posts: 3,958
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Is it important? Not really. Would it be cool? Oh, yeah...
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'Yep, I've been drinking again.'
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August 5, 2002, 05:36
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#26
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Warlord
Local Time: 07:12
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Helsinki, Finland
Posts: 245
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I definitely support the "Landmark feature" idea.
Even thoguh it might not seem as an essential part of the gameplay, Civ is about making our own alternative histroy and what is a history book without names?
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August 5, 2002, 07:19
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#27
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Emperor
Local Time: 06:12
Local Date: November 1, 2010
Join Date: Mar 2000
Location: London, UK
Posts: 3,732
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It would be useful for historical scenarios and I was an ardent champion of unique terrain tiles as well as names for Civ 3. One of the nicest things about exploring the map in Conquest of the New World was the discovery of nameable items, be it the tallest mountain, longest river or the like. Just a feelgood frill and utterly unimportant to those who are focussing purely on optimal expansion of course
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August 5, 2002, 13:04
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#28
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Deity
Local Time: 23:12
Local Date: October 31, 2010
Join Date: May 2002
Posts: 11,289
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Quote:
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Originally posted by Hagbart
It would be cool to name landmarks in multiplayer... like where you won a battle or conquered some land or so
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It would be REAL nice in multiplayer, especially if the victor gets to name it and you taunt the other players!
"Mountains whereupon I spanked Lord Auger right mightily"
"The Tomb of Ming"
"Rusted Valley of Panzers"
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August 5, 2002, 18:15
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#29
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Settler
Local Time: 00:12
Local Date: November 1, 2010
Join Date: Apr 2002
Location: of the Frozen Wastes
Posts: 13
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Completely agree.
Of course it isn't necessary or revelant, it is a fluff feature. Not saying that is bad, that's just what it is. I for one would like it, as I was one to use it a lot in SMAC. It adds color and personality to the game, and that is something you can't ever have too much of.
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August 5, 2002, 19:46
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#30
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Deity
Local Time: 01:12
Local Date: November 1, 2010
Join Date: Feb 2001
Posts: 21,822
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This wouldn't be particularly hard to add, would it? It wouldn't take much time at all.
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