August 12, 2002, 03:28
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#61
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Warlord
Local Time: 05:25
Local Date: November 1, 2010
Join Date: Nov 2001
Location: drifting across the sands of time....
Posts: 242
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Quote:
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Originally posted by Ethelred
That would look better anyway but I think the idea was to use one of the earliest massive rifle armed units. Of course Sid being into the Civil War could have a bit to do with it as well.
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That might also explain his fascination with Ironclads.
Granted, they were a great idea that revolutionized naval warfare and rang the death knell for the age of wood and sail, but they were obsolete almost as soon as they were built. The Monitor and Merrimack slugged it out in 1862. Only ten years later the French were building the first iron and steel battleships, and in 1876 the British were building all-steel battleships.
Plus, the movement rate for Ironclads in the game is a bit off. Six knots was about the best an Ironclad could do, and that was in calm waters. Frigates could travel at least that fast, but could do up to 10 with good wind. Frankly, it wasn’t very difficult for sailing ships to avoid Ironclads if they wanted to. Also, Ironclads had serious troubles in rough waters; the Monitor sank due to high seas, not enemy action. Personally, in CivIII I think Ironclads should be restricted to costal waters only.
*notices entire post is off-topic*
I think you're right, though, about the riflemen. They wanted to capture the period between the age of musket and the era of machine-gun warfare. I think the current unit does that pretty well, although setting aside game balance, I can't see why muskets and cavalry require saltpeter while riflemen don't. Still gotta have gunpowder to make the bullets go real fast, folks; they just don't hurt that much when you throw 'em by hand....
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August 12, 2002, 03:53
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#62
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King
Local Time: 21:25
Local Date: October 31, 2010
Join Date: Mar 2002
Location: Anaheim, California
Posts: 1,083
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Quote:
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Six knots was about the best an Ironclad could do, and that was in calm waters. Frigates could travel at least that fast, but could do up to 10 with good wind. Frankly, it wasn’t very difficult for sailing ships to avoid Ironclads if they wanted to.
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The Monitor and the Virginia were the first US ironclads and the Monitor was really an iron ship not merely a cladded wooden ship. However the Brits and French were allready experimenting with iron cladding and were turning wooden ships into iron clads at that point. Many of the early ironclads WERE sailing ships because of this, with auxilary steam for when the wind was uncooperative. The added weight did slow them down but they were usually actually seaworth. The Virginia and the Monitor were intended for inland water and sheltered coastal water. The Monitor in particular was mainly for attacking shore batteries along rivers and for fighting the Virginia.
As soon as explosive shot was perfected all those early iron clads became hopelessly outmoded so their era was indeed quite short.
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August 12, 2002, 11:56
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#63
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Emperor
Local Time: 00:25
Local Date: November 1, 2010
Join Date: Feb 2002
Location: Back in BAMA full time.
Posts: 4,502
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I'm not sure I understand the interest in another "modern" (1970->today) inf unit. Whats the point? The real difference between such a unit and a WWII or WWI unit i.e. anti-tank capabilities and different tactics cant be included because we cant define unit weaknesses wrt other types of units.
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August 14, 2002, 05:57
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#64
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Emperor
Local Time: 07:25
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
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Quote:
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Originally posted by Ethelred
The Monitor and the Virginia were the first US ironclads and the Monitor was really an iron ship not merely a cladded wooden ship. However the Brits and French were allready experimenting with iron cladding and were turning wooden ships into iron clads at that point. Many of the early ironclads WERE sailing ships because of this, with auxilary steam for when the wind was uncooperative. The added weight did slow them down but they were usually actually seaworth. The Virginia and the Monitor were intended for inland water and sheltered coastal water. The Monitor in particular was mainly for attacking shore batteries along rivers and for fighting the Virginia.
As soon as explosive shot was perfected all those early iron clads became hopelessly outmoded so their era was indeed quite short.
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hi ,
we should have the option that such ships sink , whatever the tech that we have in lets say sea , ....
most of the early ships where lost because of some problems on water , ...ones they where a bit far out , blub - blub , ....
then came the more modern ones , and they are nowhere to be found in the game , agreed they can only add so-many units , ....but , .....
we should also see more infantry units that have specific abilities , like AT infantry , they should get a bonus when they go after a tank , ...
stuff like that would be welcome
have a nice day
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August 24, 2002, 05:11
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#65
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Prince
Local Time: 06:25
Local Date: November 1, 2010
Join Date: Feb 2001
Location: Stockholm
Posts: 698
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Yes, the Sea trade/Ocean trade flags shouldn't allow all ships to cross sea/ocean safely, but that's another story.
__________________
The difference between industrial society and information society:
In an industrial society you take a shower when you have come home from work.
In an information society you take a shower before leaving for work.
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August 24, 2002, 11:41
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#66
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Warlord
Local Time: 21:25
Local Date: October 31, 2010
Join Date: Jul 2002
Location: Terminal Island
Posts: 181
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I think it is a little silly to go from an ironclad to a very modern looking destroyer. Perhaps there should be something representing approx. WWI navies; something along the lines of a dreadnought. Link it with industrialization.
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August 24, 2002, 15:33
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#67
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Prince
Local Time: 06:25
Local Date: November 1, 2010
Join Date: Feb 2001
Location: Stockholm
Posts: 698
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I thought of adding a Torpedo Boat, and postponing the Destroyer to Radio.
Hmm... maybe we should talk about Ironclads in another thread. This is for the so-called Infantry unit. In Empire Earth (where there are lots of infantry units) the WWI infantryman is called "Doughboy" (referring to the American soldiers). Could be a good name, but it is a little America-centered.
By the way, Wormwood, have you tasted wormwood liquor?
__________________
The difference between industrial society and information society:
In an industrial society you take a shower when you have come home from work.
In an information society you take a shower before leaving for work.
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August 24, 2002, 15:39
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#68
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Warlord
Local Time: 21:25
Local Date: October 31, 2010
Join Date: Jul 2002
Location: Terminal Island
Posts: 181
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Quote:
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Originally posted by Optimizer
I thought of adding a Torpedo Boat, and postponing the Destroyer to Radio.
Hmm... maybe we should talk about Ironclads in another thread. This is for the so-called Infantry unit. In Empire Earth (where there are lots of infantry units) the WWI infantryman is called "Doughboy" (referring to the American soldiers). Could be a good name, but it is a little America-centered.
By the way, Wormwood, have you tasted wormwood liquor?
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Definetely, feel free to start a new thread.
No, I never have tasted that! I imagine it would it to be kind of bitter. What's it taste like and is it difficult to find. (Could I go to a real liquor store and find it?)
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August 24, 2002, 19:07
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#69
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Settler
Local Time: 21:25
Local Date: October 31, 2010
Join Date: Mar 2002
Location: San Jose, CA
Posts: 17
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Quote:
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Originally posted by Wormwood
I think it is a little silly to go from an ironclad to a very modern looking destroyer. Perhaps there should be something representing approx. WWI navies; something along the lines of a dreadnought. Link it with industrialization.
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It was suggested in another thread that Iron Clads are, ability wise, much more suggestive of dreadnought era craft.
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