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Old August 4, 2002, 23:20   #1
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General Suggestions
I don't have any yet, but this is concerning the 6-8-2.. or is that 8-6-2 turn chat.

I wanted to put this up now because I'm pissed off at the existence of a few threads at the moment I'll reply after examining the save later. Everyone else with suggestions, place'm!

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As I said, I'll check it out later. :zzz
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Old August 5, 2002, 02:10   #2
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Re: General Suggestions
Quote:
Originally posted by Epistax
I don't have any yet, but this is concerning the 6-8-2.. or is that 8-6-2 turn chat.

I wanted to put this up now because I'm pissed off at the existence of a few threads at the moment I'll reply after examining the save later. Everyone else with suggestions, place'm!

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As I said, I'll check it out later. :zzz
Thanks for the save......but why couldn't you have just waited until you had suggestions?
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Old August 5, 2002, 08:52   #3
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Re: Re: General Suggestions
Quote:
Originally posted by Tassadar5000


Thanks for the save......but why couldn't you have just waited until you had suggestions?
hi ,

maybe he wants us to give them or so , ....

have a nice day
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Old August 5, 2002, 09:25   #4
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He's been creating a thread for suggestions every chat. He just made it for the PUBLIC to submit suggestions even though he doesn't have any yet.
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Old August 5, 2002, 10:01   #5
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Um, uh, well... I suggest we give away free banana pies at every turnchat! That would surely increase the attendance rate.
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Old August 5, 2002, 11:58   #6
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I wont create a new thread every few days just to post my ideas. The idea is for others. It is intended for all the little things that are easily missed.

Seeberg completes a temple in 23 turns. If it grows before then, unhappiness will be producted. If we wait 3 turns (so 20 left in production), we can switch the mountain square to the forest square (NW of Seeberg). It will then build a temple and expand in 20 turns.
This city desperately needs a worker :P

Termina stands to lose 3 production because it takes two more to finish the galley, and they produce five a turn. If anyone sees anything inventive to do coastal tiles, or other citizen jobs, lets hear it.

Good city spot N N N NE of Termina? Situated like Timeline, it would require much worker effort, however as I've stated jungle makes grassland. This would also fill a hole too large in our civ.

NW of gaia a square is irrigated. If it is mined instead, it will produce 2/2/2. Irrigated it produces 2/1/2.


Ack looks like my method for finding things that can be fixed up doesn't work best in our current position. Anyway, these are my suggestions. What else ya got?
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Old August 5, 2002, 12:46   #7
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Quote:
Originally posted by Epistax
Seeberg completes a temple in 23 turns. If it grows before then, unhappiness will be producted. If we wait 3 turns (so 20 left in production), we can switch the mountain square to the forest square (NW of Seeberg). It will then build a temple and expand in 20 turns.
That's a very good point you have there! The minister in charge might have already thought of this though but we should raise it anyway just in case he hasn't.

Quote:
Originally posted by Epistax
This city desperately needs a worker :P
It sure does, but it's risky moving workers too close to the border.

Quote:
Originally posted by Epistax
Termina stands to lose 3 production because it takes two more to finish the galley, and they produce five a turn. If anyone sees anything inventive to do coastal tiles, or other citizen jobs, lets hear it.
That is unfortunate. We can move one of the workers to the coastal tiles. Then we'll produce 3 shields next turn and only lose one, but we'll also produce one less food. We'll make one more commerce though, but that's not really worth it.

Quote:
Originally posted by Epistax
Good city spot N N N NE of Termina? Situated like Timeline, it would require much worker effort, however as I've stated jungle makes grassland. This would also fill a hole too large in our civ.
It's two tiles away from the French city of Chartes. We'll have to raze Chartes to allow this settlement room for growth, but that won't be very productive I suppose.

Quote:
Originally posted by Epistax
NW of gaia a square is irrigated. If it is mined instead, it will produce 2/2/2. Irrigated it produces 2/1/2.
That's too bad we didn't think of it before we irrigated that square. I believe we'll get 3 food from that square when we switch out of despotism.

Good points overall. Food for thought.
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Old August 5, 2002, 12:59   #8
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Very general suggestion: follow Plan Gold
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Old August 5, 2002, 21:46   #9
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Here's a suggestion:
Banana HQ and Tassagrad are currently building spearmen. Why? Change them to warriors.

Also, why don't we build settlers in Termina and Apolyton first to take city sites before other civs do?
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Old August 6, 2002, 09:59   #10
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Quote:
Originally posted by skywalker
Very general suggestion: follow Plan Gold
hi ,

its good , but it needs some refining on some details , ....

have a nice day
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Old August 6, 2002, 12:04   #11
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Quote:
Originally posted by panag
its good , but it needs some refining on some details , ....
Such as?
Which details seem cloudy to you? Maybe we could answer your questions regarding the plan.
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Old August 6, 2002, 13:41   #12
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Quote:
Originally posted by Shiber


Such as?
Which details seem cloudy to you? Maybe we could answer your questions regarding the plan.
hi ,

just little small things , ...

maybe we ought to go over it again , just in case , to make sure

as for the Q's , there are always Q's , the only thing is , are we ready for it , can it be done they way its writen down , ......

the "what if's" , .....

have a nice day
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Old August 6, 2002, 14:06   #13
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It's simple. Build ten warriors. Connect Iron. Upgrade Warriors to Swordsmen.
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Old August 6, 2002, 14:37   #14
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Quote:
Originally posted by skywalker
It's simple. Build ten warriors. Connect Iron. Upgrade Warriors to Swordsmen.
hi ,

would it not be better to build ten swordsmen , and let the warriors fight aswell , ....

have a nice day
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Old August 6, 2002, 14:51   #15
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Another suggestion:
Establish embassy in Paris, only costs 37b.
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Old August 6, 2002, 15:29   #16
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I think it would be best to establish the embassy just before we declare war. That way our intelligence information on Paris will be as up-to-date as possible.
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Old August 6, 2002, 16:45   #17
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Panag - We don't have time to build 10 swordsmen. This is fastest and easiest.
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Old August 8, 2002, 08:51   #18
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Quote:
Originally posted by skywalker
Panag - We don't have time to build 10 swordsmen. This is fastest and easiest.
hi ,

if we cant build ten , then we should try to build all we can , and /or even delay a couple turns , ....

have a nice day
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