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Old August 7, 2002, 08:26   #1
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I going now
and I go as far as popping the hut or the warrior is build, which ever come 1st, and if I do get a archer, I'll stop, and tell you and the minsers.
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Old August 7, 2002, 08:33   #2
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I didn't get a archer, but I got a horsemen, which we know, gose 2 turns. So, we can use that for exepolrtaion (I'm not good at spelling.)
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Old August 7, 2002, 08:33   #3
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Should I keep going?
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Old August 7, 2002, 09:34   #4
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With a 2x movement unit, we can do some major exploring. A 2x also means it makes more sense to explore east (plains and grass) rather than west (mountians, which is what I voted).

Now we can keep the 1st warrior either at Melfort, or use him to provide protection to our 2nd settler and defend the city when it's built.

123john, I suggest waiting to get some direction from others before you continue.
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Old August 7, 2002, 13:33   #5
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I say our horses go east.
Our settlers will go north to look for a good spot for them to live.
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Old August 8, 2002, 17:58   #6
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GO JOHN GO!!!!!!!!!!!

I haven't been following the treads b/c i didn't know when things were going to pick up. I was wanting to know, Mr. President wheather we are to the north or south of the map, I see tundra and think given position that we must be N so I suggest a SW exploration path to begin with.

EDIT, meaant SE exploration path
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Old August 8, 2002, 18:02   #7
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Actually, we're near the south pole.
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Old August 8, 2002, 18:49   #8
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Quote:
Originally posted by ixnay37
Actually, we're near the south pole.
Then head North my friends , head North
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Old August 9, 2002, 05:59   #9
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North sounds and looks good.
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Old August 9, 2002, 13:22   #10
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A horse is a good exploration unit at the beginning ! go east (or north) and avoid mountains and hills !
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Old August 9, 2002, 15:26   #11
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Well given my not-so honed sense of direction I prob should keep quiet But i vote north east exploration as our most lucrative couse of action
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Old August 10, 2002, 14:34   #12
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I also say north.
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Old August 10, 2002, 20:38   #13
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Direction doesn't matter. Move the horse so that it gets the full 2 moves each time. It's the amount of territory you uncover, not the direction that matters.
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Old August 12, 2002, 04:15   #14
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Well is something happening ?
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Old August 12, 2002, 13:06   #15
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Old August 13, 2002, 04:29   #16
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123john - when do you plan to finish a set of turns an dsend us the game?
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Old August 13, 2002, 08:18   #17
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Where is our Prez ?
Is he lost, abandoned on the edge of an holiday road ?
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Old August 13, 2002, 08:26   #18
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alright, I just going to go to 2000BC(or 3000BC)
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Old August 13, 2002, 20:14   #19
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um, dude...how about stopping when a decision needs to be made, rather than setting a date?
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Old August 14, 2002, 02:45   #20
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I don't think we can allow the president to just play as long as he wants without consulting the people.
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Old August 14, 2002, 03:11   #21
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agreed
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Old August 14, 2002, 05:15   #22
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In that case, the President may play by exploring by horseman in choiced direction (along plain or grassland), researchiong by the path to monarchy and buiding warrior then settler then even temple ... up to meeting another civ or ground boudaries or new hut, ie an event meaning stopping to consult people about the way to procede !
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Old August 14, 2002, 08:33   #23
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I hope you all realise this is a little too late... we have got to 1700 BC already.
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Old August 14, 2002, 15:27   #24
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what about next round? the term for the president and cabinet is only half over!
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