August 15, 2002, 10:12
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#1
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Emperor
Local Time: 08:08
Local Date: November 1, 2010
Join Date: Mar 2000
Posts: 8,278
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Please Firaxis, could we have several types of leaders in PTW?
Sorry, if this has posted before - but would it be possible to include different types of leaders? At least as editor options?
For example, we could have special "cultural leaders" (great artists as names) who can cause (perhaps only once - to make sure they aren´t too strong) "city flipping" of an enemy city.
Or "research leaders" (great scientists) who can rush the research of a new tech instead of a wonder.
I can imagine also other options, like "economy leaders", who boost your income for a certain time, or "security leaders", who reduce corruption significantly in a city far away from your palace/forbidden palace.
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Banana
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August 15, 2002, 11:22
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#2
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Deity
Local Time: 08:08
Local Date: November 1, 2010
Join Date: Jun 2001
Posts: 11,112
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I do like the idea of other kinds of leaders, but I think the culture leader might be a bit too strong...Maybe if we make the culture leader, be able to give a bonus of culture points in a city (and some surroundding cities...this includedes (if possible) enemy cities...enemy cities gets your culture, thereby make the city have some culture, when you take over the city...)
Just a thought...
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August 15, 2002, 11:33
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#3
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Settler
Local Time: 06:08
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Unless you figure out a new way for leaders to arrive, this feature would only make warmongering more effective (in fact, probably the only viable strategy).
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August 15, 2002, 12:05
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#4
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King
Local Time: 00:08
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Join Date: Dec 2001
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Posts: 1,044
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They could be acquired in a number of non military ways: tech research; a city reaching a certain cultural point level; a city reaching a certain science or gold level.
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August 15, 2002, 12:28
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#5
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Firaxis Games Programmer/Designer
Local Time: 02:08
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Join Date: Apr 2002
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Posts: 9,567
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Firaxis has already finished PtW, and no word on this, so I don't think we'll be seeing this.
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August 15, 2002, 13:48
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#6
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Prince
Local Time: 08:08
Local Date: November 1, 2010
Join Date: Jul 2002
Location: somewhere deep in the forgotten woods of germany
Posts: 312
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Nevertheless these are brilliant ideas!
Maybe we'll see them in some future addon. I would buy it...
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August 15, 2002, 15:44
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#7
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Prince
Local Time: 00:08
Local Date: November 1, 2010
Join Date: Jan 2002
Location: reprocessing plutonium, Yongbyon, NK
Posts: 560
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The best thing would to be able to get leaders through means other than combat. Maybe the first civ to 50,000 culture points gets a leader, the first civ to circumnavigate the globe gets a GL, the first civ to build an airplane gets a leader... something like that.
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August 15, 2002, 18:53
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#8
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King
Local Time: 08:08
Local Date: November 1, 2010
Join Date: May 2002
Location: Sweden
Posts: 1,333
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Carver> BRILLIANT IDEAS!!!
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August 15, 2002, 20:06
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#9
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Prince
Local Time: 01:08
Local Date: November 1, 2010
Join Date: Feb 2002
Posts: 915
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I have been asked for many months for MILITARY LEADERS who can add a combat bonus to units in the stack it is on.
The weird, ironic thing now is you can get a Great LEader only in COMBAT - but they are best used to build CULTURAL Wonders; armies are not very effective.
Napoleon would have been both a cultural and military leader.
Bismarck. ideally would have been a political leader.
Yes, different types of leaders - AND DIFFERENT WAYS TO CREATE THEM - is very much needed.
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August 15, 2002, 20:08
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#10
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Prince
Local Time: 01:08
Local Date: November 1, 2010
Join Date: Feb 2002
Posts: 915
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Quote:
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Originally posted by Trip
Firaxis has already finished PtW, and no word on this, so I don't think we'll be seeing this.
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Hey. Firaxis. Go back to designing, take your time this time, and just get it right. Give us what we want.
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August 15, 2002, 20:28
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#11
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King
Local Time: 08:08
Local Date: November 1, 2010
Join Date: Dec 1999
Location: Rovaniemi, Lappland
Posts: 1,551
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several leader types is a good(if not awesome) idea
and yeah, Firaxis, listen what Coracle says.
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My Words Are Backed With Bad Attitude And VETERAN KNIGHTS!
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August 15, 2002, 21:04
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#12
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Firaxis Games Programmer/Designer
Local Time: 02:08
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Quote:
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Originally posted by Coracle
Hey. Firaxis. Go back to designing, take your time this time, and just get it right. Give us what we want.
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I concur. I wish they would spend more time and refine it more. I'd wait until December. Or February. Or longer if it's worth it. I can live without MP and the Ottomans for a while longer.
Seriously, all I think will be in PtW is the new civs, MP, new terrain sets, a couple more hotkeys (auto-bombard) and the custom graphics/scenarios/mods/etc. that we can download here ourselves. After the 1.29f editor, I've learned not to expect much from Firaxis with new updates as far as real gameplay changes.
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August 16, 2002, 05:13
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#13
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King
Local Time: 08:08
Local Date: November 1, 2010
Join Date: May 2002
Location: Sweden
Posts: 1,333
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Trip> Myself i can't wait for PTW. Original Civ 3 has started to bore me. It feels flawed. The same damn micromanagement/interface flaws and bugs. Over and over again. I put Civ 3 in it's box and wont touch it until PTW is out.
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August 16, 2002, 12:58
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#14
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Firaxis Games Programmer/Designer
Local Time: 02:08
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Join Date: Apr 2002
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There's really not all that much they're changing in PtW. Consider it a patch with a few new terrain sets.
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August 17, 2002, 20:22
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#15
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King
Local Time: 08:08
Local Date: November 1, 2010
Join Date: May 2002
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Posts: 1,333
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I think you're wrong.. a lot of polishing will be done in PTW... and to me playing an unpolished game is like listening to a crappy demo tape och eating a pizza without oregano...
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August 17, 2002, 20:50
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#16
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Firaxis Games Programmer/Designer
Local Time: 02:08
Local Date: November 1, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
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I've seen each patch and all the differences. I know how long they've been working.
I think the editor will be nearly exactly the same, and we'll only get what I stated previously.
If I'm wrong, I'll be overjoyed, but I don't plan on it.
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August 18, 2002, 05:55
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#17
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King
Local Time: 08:08
Local Date: November 1, 2010
Join Date: May 2002
Location: Sweden
Posts: 1,333
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I plan on it
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August 18, 2002, 06:55
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#18
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King
Local Time: 08:08
Local Date: November 1, 2010
Join Date: May 2002
Location: Sweden
Posts: 1,333
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Quote:
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Since most programming teams are perpetually behind in game development, it was surprising (and somewhat refreshing) to hear Morris talk about how far ahead of schedule the Play The World team is. They're taking the extra time not only to create an extra level of polish to the game...
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 PTW will kick ass!!!
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August 18, 2002, 09:50
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#19
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Warlord
Local Time: 08:08
Local Date: November 1, 2010
Join Date: Jun 2002
Posts: 186
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intresting , they should also think about different leaders for each civ , example ; France > Napoleon and Joanne .
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