August 19, 2002, 18:46
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#1
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King
Local Time: 08:35
Local Date: November 1, 2010
Join Date: Dec 1999
Location: Rovaniemi, Lappland
Posts: 1,551
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Terrain Types
does anybody know, are we going to get new terrain types, such as swamp and glacier, with PTW?
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August 19, 2002, 18:57
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#2
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King
Local Time: 08:35
Local Date: November 1, 2010
Join Date: May 2002
Location: Sweden
Posts: 1,333
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don't think so. maybe we'll be able to make new types with that new great editor they are talking so much about?
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August 19, 2002, 21:41
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#3
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Prince
Local Time: 01:35
Local Date: November 1, 2010
Join Date: Feb 2002
Posts: 915
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One type we always needed was DIFFERENT TYPES OF HILLS.
Right now if you built an exact map of the world, the hills in the middle of the Sahara Desert would be green and food producing!!
We need DESERT HILLS, JUNGLE HILLS, GRASSLAND HILLS. Tundra Hills, too, for Arctic situations.
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August 19, 2002, 22:09
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#4
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King
Local Time: 01:35
Local Date: November 1, 2010
Join Date: Sep 1999
Posts: 1,657
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Hey Zouave, I agree. That would look odd. Good point.
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August 20, 2002, 13:54
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#5
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Prince
Local Time: 08:35
Local Date: November 1, 2010
Join Date: Jul 2002
Location: somewhere deep in the forgotten woods of germany
Posts: 312
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Quote:
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Originally posted by Coracle
Right now if you built an exact map of the world, the hills in the middle of the Sahara Desert would be green and food producing!!
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Hmhm... you could use mountains to "simulate" those hills, so they look at least brown...
Or... maybe these hills contain some sort of fertile land... or catch clouds to rain... no, not logical in the middle of a dessert...
So... different types of hills really are necessary or this will be the end of human civilization!
Can we get back to some more important issues now?
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August 20, 2002, 13:58
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#6
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Prince
Local Time: 07:35
Local Date: November 1, 2010
Join Date: Nov 2001
Location: THE Prince
Posts: 359
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Quote:
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Originally posted by Caliban
Can we get back to some more important issues now?
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Yes, like the evils of the US culture.
But seriously, I thought I remember hearing that it will be easier to add terrain types in the editor with the upcoming additions. I honestly don't recall where, but I would not be surprised if that, at least, was included.
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August 20, 2002, 13:58
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#7
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King
Local Time: 06:35
Local Date: November 1, 2010
Join Date: Jan 2002
Location: of Scotland
Posts: 1,383
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Quote:
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Originally posted by Coracle
One type we always needed was DIFFERENT TYPES OF HILLS.
Right now if you built an exact map of the world, the hills in the middle of the Sahara Desert would be green and food producing!!
We need DESERT HILLS, JUNGLE HILLS, GRASSLAND HILLS. Tundra Hills, too, for Arctic situations.
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someone actually made some new desert terrain files with desert hills (dunes). They'll count as desert terrain, not hill terraon, buy you'll get the look.
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August 20, 2002, 14:41
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#8
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King
Local Time: 01:35
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
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Have done some graphics mods, new hills would be doable. As far as a new terrain type, that would be hard and most likely won't happen. Why? There are two main types of terrain graphics, what I call floaters and base tiles.
Hills, mountains, forests, rivers, etc. are "floaters" because they are drawn above the base tiles. It would be relatively easy to add these to the engine (notice I didn't say easy, just relatively easy).
The base tiles graphics files don't have the actually tiles in them. They have the transitions between tile types in them. A single graphics file has 81 transitions between (no more than) 3 different terrain types. This would be much harder to implement because just adding one more terrain type, for example Swamps, would mean adding files and graphics for the transitions between swamps-coast-grassland, swamp-plain-grassland, swamp-plain-coast, etc. This is a lot of work. I don't see it happening, but I could be wrong.
BTW, there are currently some illegal combos. Due to the file structure, you can't put a tundra tile directly next to a plain or a desert.
PTW will make it easier to put a terrain mod (like snOOPy's) into a scenario. I hope they put snOOPy's latest on the disk.
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August 20, 2002, 15:45
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#9
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Prince
Local Time: 07:35
Local Date: November 1, 2010
Join Date: Feb 2002
Location: Copenhagen, Denmark
Posts: 835
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There will be a hole new terrain set available in PTW. Even 2 I think. One being a European set and the other a 'winter' set.
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August 20, 2002, 20:39
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#10
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King
Local Time: 01:35
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
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..and a "watercolor" set...and with any luck that new one by snOOPy...
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August 20, 2002, 21:03
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#11
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Warlord
Local Time: 22:35
Local Date: October 31, 2010
Join Date: Aug 2002
Location: Cali
Posts: 187
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let's just hope if they add new terrain it doesn't go the way of Civ2's Test of Time, which had new terrain but IMO (and many many others' opinions) had the worst looking terrain seen in any civ game
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August 21, 2002, 08:53
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#12
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Warlord
Local Time: 08:35
Local Date: November 1, 2010
Join Date: Jun 2002
Posts: 186
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There should not only be more types of terrein there should also be the option of terraforming !
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