August 21, 2002, 07:02
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#1
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Apolyton CS Co-Founder
Local Time: 08:40
Local Date: November 1, 2010
Join Date: Aug 1998
Location: Macedonia, Greece
Posts: 24,480
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Quick PM Reply Box / Download PM's
as you might have noticed, it's "new forum features" day
1) Quick PM Reply Box
Like the quick post reply box, you can reply to your pm's faster
2) Download PM's
Select one or more messages in one of your Private Messages folder and click on "Download". You will be prompted to save messages.txt on your hard drive (a Windows filename & folder selection dialogue will pop up).
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August 21, 2002, 07:14
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#2
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Emperor
Local Time: 08:40
Local Date: November 1, 2010
Join Date: Dec 2000
Posts: 5,045
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You seem to be on a roll today, Mark
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August 21, 2002, 07:27
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#3
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Prince
Local Time: 00:40
Local Date: November 1, 2010
Join Date: Aug 2002
Location: of the Decepticons
Posts: 456
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It seems Apolyton is getting better and better every day. It’s on his way from “more than good” to “perfection”.
__________________
Dance to Trance
Proud and official translator of Yaroslavs Civilization-Diplomacy utility.
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August 21, 2002, 07:47
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#4
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Emperor
Local Time: 09:40
Local Date: November 1, 2010
Join Date: Jul 2001
Location: Aperture Science Enrichment Center
Posts: 8,638
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New toys. Bugger, I'd suggest something if I'd just come up with a feature idea.
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Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!
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August 21, 2002, 08:04
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#5
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Deity
Local Time: 09:40
Local Date: November 1, 2010
Join Date: Sep 2000
Location: Latvia, Riga
Posts: 18,355
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Please increase the limit to 200 from 150 .
__________________
Solver, WePlayCiv Co-Administrator
Contact: solver-at-weplayciv-dot-com
I can kill you whenever I please... but not today. - The Cigarette Smoking Man
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August 21, 2002, 08:11
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#6
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Apolyton CS Co-Founder
Local Time: 08:40
Local Date: November 1, 2010
Join Date: Aug 1998
Location: Macedonia, Greece
Posts: 24,480
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well now you can download your old pm and save space without loosing anything
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August 21, 2002, 09:08
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#7
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King
Local Time: 01:40
Local Date: November 1, 2010
Join Date: Apr 2000
Location: Hope College
Posts: 2,232
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How about a save on computer and delete from Apolyton option?
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About 24,000 people die every day from hunger or hunger-related causes. With a simple click daily at the Hunger Site you can provide food for those who need it.
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August 21, 2002, 09:12
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#8
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Apolyton CS Co-Founder
Local Time: 08:40
Local Date: November 1, 2010
Join Date: Aug 1998
Location: Macedonia, Greece
Posts: 24,480
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i guess it could be done but the script will not be able to check if everything went ok with the download
if the download wasnt complete the messages would still be deleted
so better to leave it a two step process. which isnt every hard as after the download box is closed the messages you saved remain selected on the page, so you just have to click on the delete button...
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August 21, 2002, 09:21
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#9
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Deity
Local Time: 01:40
Local Date: November 1, 2010
Join Date: Feb 2002
Location: location, location
Posts: 13,220
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MarkG -- useful and user-friendly. Well done (again)
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Apolyton's Grim Reaper 2008
RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms
"The Borg are gay." -Drake Tungsten
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August 21, 2002, 09:38
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#10
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Emperor
Local Time: 01:40
Local Date: November 1, 2010
Join Date: Oct 2000
Location: San Antonio TX USA
Posts: 3,815
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Very good features. Unfortunately I am so obnoxious that no one PMs me anymore.
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Japher: "crap, did I just post in this thread?"
"Bloody hell, Lefty.....number one in my list of persons I have no intention of annoying, ever." Bugs ****ing Bunny
From a 6th grader who readily adpated to internet culture: "Pay attention now, because your opinions suck"
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August 21, 2002, 09:51
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#11
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Firaxis Games Programmer/Designer
Local Time: 02:40
Local Date: November 1, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
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August 21, 2002, 11:41
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#12
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Emperor
Local Time: 08:40
Local Date: November 1, 2010
Join Date: Nov 1999
Posts: 3,801
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@ Trip
Anyway, Markos...
Thanks! Danke! Tack! Kiitos! Tänan!
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"Kids, don't listen to uncle Solver unless you want your parents to spank you." - Solver
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August 21, 2002, 12:56
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#13
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Local Time: 01:40
Local Date: November 1, 2010
Join Date: Jul 2001
Posts: 6,135
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how about the who has me on ignore list feature? :groucho:
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August 21, 2002, 13:03
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#14
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Apolyton CS Co-Founder
Local Time: 08:40
Local Date: November 1, 2010
Join Date: Aug 1998
Location: Macedonia, Greece
Posts: 24,480
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i dont find it such a good idea...
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August 21, 2002, 13:20
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#15
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Emperor
Local Time: 01:40
Local Date: November 1, 2010
Join Date: Apr 1999
Location: The cities of Orly and Nowai
Posts: 4,228
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i dunno, i'm actually quite curious.
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B♭3
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August 21, 2002, 14:14
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#16
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Deity
Local Time: 09:40
Local Date: November 1, 2010
Join Date: Sep 2000
Location: Latvia, Riga
Posts: 18,355
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Why not, Markos? Don't want to scare Coracle away ? Nah, seriously, I'd like to know...
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Solver, WePlayCiv Co-Administrator
Contact: solver-at-weplayciv-dot-com
I can kill you whenever I please... but not today. - The Cigarette Smoking Man
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August 21, 2002, 14:25
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#17
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Apolyton CS Co-Founder
Local Time: 08:40
Local Date: November 1, 2010
Join Date: Aug 1998
Location: Macedonia, Greece
Posts: 24,480
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the ignore feature is there so that some people are not bothered by other people. revealing information on who's trying not to be in some contact with who goes against the basic idea of the feature.
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August 21, 2002, 17:12
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#18
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Prince
Local Time: 00:40
Local Date: November 1, 2010
Join Date: Aug 2002
Location: of the Decepticons
Posts: 456
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Am a right in assuming when A ignores B than there is no possibility for A to get in contact with B? Does this also mean B doesn't see the posts from A (will they be blanked out?).
So if this is the case than there is nothing wrong if A knows that B is ignoring him because he doesn’t have the possibility to talk to him and ask him why. He just knows it and that's it. Furthermore it might have a good effect on this person: if A learns that he is being ignored from the whole alphabet ( )than he might start thinking: why? I'm a just so a bad guy? And perhaps he will change his behaviour and we have one nice apolytoner more in our community. Oh wonderful.
(Ok I know my whole example sounds a little bit confusing with all the A's and B's I was confused myself but I'm curious to see what you're thinking of my psychological theory of improving the behaviour of baddies by showing them their ignore list).
__________________
Dance to Trance
Proud and official translator of Yaroslavs Civilization-Diplomacy utility.
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August 21, 2002, 17:29
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#19
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Deity
Local Time: 00:40
Local Date: November 1, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
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Or the baddies simply start spamming the threads that involve the people ignoring them.
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(\__/)
(='.'=)
(")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.
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August 21, 2002, 18:09
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#20
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Emperor
Local Time: 16:40
Local Date: November 1, 2010
Join Date: Mar 2000
Location: up shyte creek without a paddle
Posts: 6,250
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Didn't you get yours yet ?
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The difference between genius and stupidity is that genius has its limits
Hydey the no-limits man. :(
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August 21, 2002, 18:31
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#21
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Local Time: 06:40
Local Date: November 1, 2010
Join Date: Jul 2000
Location: Deity of Lists
Posts: 11,873
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Quick PM reply is good
I won't be using the Download, but I suppose it's okay
Since you hinted at new features for 22000 users, what about these ideas:
What about a "Quick Topic" button... Where we can "Quickly add topics to a forum section?" at the bottom of the Off-Topic, Apoly/Community, etc. Thread listings?
Or, perhaps a Topic Writer that we can click on the main fora page without entering say, Civ III-General or the OT?
Or upgrading the Unit Stats idea to my system
(You said you'd look at it )
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-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
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August 22, 2002, 14:14
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#22
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Technical Director
Local Time: 08:40
Local Date: November 1, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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I will love to quick reply.
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ACS - Technical Director
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