August 21, 2002, 12:43
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#1
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King
Local Time: 06:41
Local Date: November 1, 2010
Join Date: Jul 2002
Location: of Xanadu, Scottish Section of the Apolyton Must Crush Capitalism Party
Posts: 1,529
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Probe Teams and SP
How can a probe buy a city with three SP inside when it oviously dont have the money to buy them ?
1. The AI cheats
2. Its a bug
3. SP doesnt count for probe costs
If anyone has a formula, plz post it
__________________
"Just because you're paranoid doesnt mean there's not someone following me..."
"I shall return and I shall be billions"
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August 21, 2002, 19:30
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#2
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King
Local Time: 06:41
Local Date: November 1, 2010
Join Date: May 1999
Location: of Candle'Bre
Posts: 1,804
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If you chose answer 1, you're probably right.
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August 22, 2002, 05:18
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#3
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King
Local Time: 08:41
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Tyskland
Posts: 1,952
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Its quite obvous esp. if oyu have infliltrated them (Yang ALWAYS runs negative Income Yet he doesnt loose buildings due to that as far as I can see
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Stopped waiting for Duke Nukem
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August 22, 2002, 06:08
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#4
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Deity
Local Time: 14:41
Local Date: November 1, 2010
Join Date: May 1999
Location: The City State of Noosphere, CPA special envoy
Posts: 14,606
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Damn it, when will people learn to stuff probe teams in their cities as defences against enemy probe teams?
__________________
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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August 23, 2002, 02:57
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#5
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King
Local Time: 06:41
Local Date: November 1, 2010
Join Date: Jun 2000
Location: Melbourne, Australia
Posts: 1,597
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On the issue of AI cheats, it's annoying that the AI faction can station its probe teams in your territory ("We have no military units in your territory") when yours get sent back to your capital the next turn
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August 23, 2002, 10:02
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#6
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Emperor
Local Time: 03:41
Local Date: November 1, 2010
Join Date: Feb 2001
Posts: 4,783
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if you attack them, you get a message come up
-leave them alone
-interrogate them and send them away (or something)
-attack them
choosing interrogate will send them back to their territory (unless you have a pact in which case you'll occupy the same tile )
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August 23, 2002, 10:35
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#7
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Emperor
Local Time: 01:41
Local Date: November 1, 2010
Join Date: Oct 2000
Location: San Antonio TX USA
Posts: 3,815
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Yup all you have to do is threaten them with a pair of cuticle scissors and force them out. But that does not work if you are pacted.
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Gaius Mucius Scaevola Sinistra
Japher: "crap, did I just post in this thread?"
"Bloody hell, Lefty.....number one in my list of persons I have no intention of annoying, ever." Bugs ****ing Bunny
From a 6th grader who readily adpated to internet culture: "Pay attention now, because your opinions suck"
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August 25, 2002, 13:42
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#8
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Deity
Local Time: 14:41
Local Date: November 1, 2010
Join Date: May 1999
Location: The City State of Noosphere, CPA special envoy
Posts: 14,606
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Like what you can do to diplomats in Civ.
__________________
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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August 26, 2002, 05:36
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#9
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Warlord
Local Time: 06:41
Local Date: November 1, 2010
Join Date: Nov 2000
Location: of the Anti-Alien Forces of the Cult of Planet
Posts: 263
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For my knowledge, the AI cheats extremly in the costs of probe actions in relation to the costs the human player would have to pay for the same action.
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August 26, 2002, 08:23
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#10
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Beyond the Sword AI Programmer
Local Time: 19:41
Local Date: November 1, 2010
Join Date: Oct 2000
Location: I am a Buddhist
Posts: 5,680
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Yeah the AI cheats massively when it comes to mind control... moral of the story, bring along your own probes.
To deal with a pact mates probe team you can attack it with a probe of your own - this works really well for probes with fusion or better reactors, because the AI only builds fission probes.
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