August 26, 2002, 10:23
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#1
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Settler
Local Time: 01:55
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Toronto, Canada
Posts: 29
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Special WW2 AI
I've been working on a couple of scenarios for Civ2 and in the "special rules" section of the scenario parameters, there is an option called "Special WW2 Only AI" - I was wondering if anyone knows what the specific properties of this option were?
Thanks,
Michael
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August 26, 2002, 11:06
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#2
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Deity
Local Time: 02:55
Local Date: November 1, 2010
Join Date: Jun 1999
Location: Apolyton
Posts: 12,351
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It has something to do with the relations between flags and the vendettas IIRC. Not completely sure, I'm sure there are more people more konwledgable than I.
__________________
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August 26, 2002, 11:17
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#3
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Local Time: 02:55
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Join Date: Jul 2005
Location: In search of pants
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-it keeps the Axis and the Allies at war
-it gets the AI to send submarines Atlantic-wards
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August 26, 2002, 11:28
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#4
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Emperor
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Quote:
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Originally posted by St Leo
-it keeps the Axis and the Allies at war
-it gets the AI to send submarines Atlantic-wards
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So if you use it in any other scenario (than Microprose's own WW2 scen) it will either do nothing or crash.
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August 26, 2002, 14:58
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#5
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Prince
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__________________
"I didn't invent these rules, I'm just going to use them against you."
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August 26, 2002, 16:16
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#6
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Settler
Local Time: 01:55
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Toronto, Canada
Posts: 29
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Thanks Andrew, obviously my question is indeed a good one - one of Civ2's great mysteries!
I read through the thread you pointed to... indeed, my own experimentation accords with those posted - activating the patch does NOT necessarily crash the game, it doesn't seem to affect treaties & negotiations either, so the only suggestion left is the submarines theory or the extra usage of marines. Not sure what to make of all this except to ignore it.
Thanks for your help!
Michael
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