August 26, 2002, 16:21
|
#1
|
Emperor
Local Time: 08:56
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Belgrade, Serbia
Posts: 3,218
|
AVault PtW screenshot reveals: Beserkers are Marine-type unit
Just look the pic:
|
|
|
|
August 26, 2002, 16:45
|
#2
|
Prince
Local Time: 07:56
Local Date: November 1, 2010
Join Date: Nov 2001
Location: THE Prince
Posts: 359
|
Looks like what many have thought it would be. Now is the question, does it replace the Swordsman or Medieval Infantry?
|
|
|
|
August 26, 2002, 19:21
|
#3
|
Emperor
Local Time: 01:56
Local Date: November 1, 2010
Join Date: Mar 2002
Location: listening too long to one song
Posts: 7,395
|
Quote:
|
Originally posted by N. Machiavelli
Looks like what many have thought it would be. Now is the question, does it replace the Swordsman or Medieval Infantry?
|
That's pretty cool, though I'm not sure I would ever use the marine ability.
As pure speculation, I would doubt that it would replace swordsmen, as it would probably (at least in my games) be a while until you could get galleys to use the marine ability.
|
|
|
|
August 27, 2002, 12:36
|
#4
|
Prince
Local Time: 07:56
Local Date: November 1, 2010
Join Date: May 2001
Location: KULTUR-TERROR
Posts: 958
|
on the other hand, the fact that the russians still have spearmen, could indicate that it replaces the swordsman . or maybe just the russkies are underdeveloped as usual...
__________________
CSPA
|
|
|
|
August 27, 2002, 12:51
|
#5
|
Prince
Local Time: 07:56
Local Date: November 1, 2010
Join Date: Nov 2001
Location: THE Prince
Posts: 359
|
It's also possible that the Russians either dont have Iron or simply have not yet upgraded that spearman. On the other hand, it's likely that the Viking Civ is in the middle ages as well and has access to Feudalism or Chivalry, or whatever tech is required for Medieval Infantry. Unfortunatly, it's all speculation until Firaxis tells us more. But my guess is that it replaces the Med. Infantry.
|
|
|
|
August 27, 2002, 13:46
|
#6
|
Prince
Local Time: 08:56
Local Date: November 1, 2010
Join Date: Jul 2002
Location: somewhere deep in the forgotten woods of germany
Posts: 312
|
Quote:
|
Originally posted by N. Machiavelli
But my guess is that it replaces the Med. Infantry.
|
Maybe the only reason for including medieval infantry is that Firaxis now has a new unit that can be replaced by a UU. Two UUs replacing swordsmen (roman, persian) should be enough.
|
|
|
|
August 27, 2002, 17:01
|
#7
|
Emperor
Local Time: 08:56
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
|
hi ,
ninja
have a nice day
|
|
|
|
August 27, 2002, 17:02
|
#8
|
Emperor
Local Time: 08:56
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
|
hi ,
this is the other screenshot
have a nice day
|
|
|
|
August 27, 2002, 17:03
|
#9
|
Emperor
Local Time: 08:56
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
|
Re: AVault PtW screenshot reveals: Beserkers are Marine-type unit
Quote:
|
Originally posted by player1
Just look the pic:
|
hi ,
note that the ship is elite , ...
have a nice day
|
|
|
|
August 27, 2002, 17:11
|
#10
|
Emperor
Local Time: 08:56
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Belgrade, Serbia
Posts: 3,218
|
Maybe it's an Arabian Assassin?
|
|
|
|
August 27, 2002, 17:36
|
#11
|
Prince
Local Time: 07:56
Local Date: November 1, 2010
Join Date: Nov 2001
Location: THE Prince
Posts: 359
|
Quote:
|
Originally posted by Caliban
Maybe the only reason for including medieval infantry is that Firaxis now has a new unit that can be replaced by a UU. Two UUs replacing swordsmen (roman, persian) should be enough.
|
True enough, but don't we already have 3 replacing he Knight as is (Japan, China, India)?
|
|
|
|
August 27, 2002, 17:54
|
#12
|
Emperor
Local Time: 08:56
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
|
Quote:
|
Originally posted by Caliban
Maybe the only reason for including medieval infantry is that Firaxis now has a new unit that can be replaced by a UU. Two UUs replacing swordsmen (roman, persian) should be enough.
|
hi ,
rome has the legion , why should they change it , ...
have a nice day
|
|
|
|
August 27, 2002, 23:27
|
#13
|
Prince
Local Time: 00:56
Local Date: November 1, 2010
Join Date: Jan 2002
Location: reprocessing plutonium, Yongbyon, NK
Posts: 560
|
Dudes, this is awesome. The Vikings may now become the most powerful/valueable civ. The ability to launch amphibious assaults that early in the game ...with fewer defenders in cities, with no railroads ...that's huge.
|
|
|
|
August 29, 2002, 03:08
|
#14
|
Warlord
Local Time: 07:56
Local Date: November 1, 2010
Join Date: May 2002
Posts: 158
|
What I don't like so much is that the Vikings will be Militaristic and Expansionistic.
|
|
|
|
August 29, 2002, 03:41
|
#15
|
Warlord
Local Time: 07:56
Local Date: November 1, 2010
Join Date: May 2002
Posts: 158
|
I think I'll just go make them Commercial and probably keep the expansionist-trait.
|
|
|
|
August 29, 2002, 04:21
|
#16
|
Emperor
Local Time: 08:56
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Belgrade, Serbia
Posts: 3,218
|
Quote:
|
Originally posted by Firebird
What I don't like so much is that the Vikings will be Militaristic and Expansionistic.
|
Who says that?
As far as I know Mongols and Mil & Exp.
And I doubt that they would give 2 civs with those traits.
|
|
|
|
August 29, 2002, 04:32
|
#17
|
Chieftain
Local Time: 07:56
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Örebro, Sweden
Posts: 98
|
Quote:
|
Originally posted by N. Machiavelli
It's also possible that the Russians either dont have Iron or simply have not yet upgraded that spearman. On the other hand, it's likely that the Viking Civ is in the middle ages as well and has access to Feudalism or Chivalry, or whatever tech is required for Medieval Infantry. Unfortunatly, it's all speculation until Firaxis tells us more. But my guess is that it replaces the Med. Infantry.
|
Or the screenshot is arranged like many others, they just put the units there with the editor. So the screenshot really isn't a clue.
To be historically correct the vikings should be both militaristic, expansionistic and commercial, but when picking two I would definitively (sp?) have picked commercial. If I remember correct most of their travels were with the intention of trade, not war (although the latter got most attantion, wonder why ). The difficulty is to choose between the other two. But considering the game is about fun and not realism I'd go for com/mil.
__________________
/Cesa
|
|
|
|
August 29, 2002, 04:33
|
#18
|
Chieftain
Local Time: 07:56
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Örebro, Sweden
Posts: 98
|
Quote:
|
Originally posted by player1
Who says that?
As far as I know Mongols and Mil & Exp.
And I doubt that they would give 2 civs with those traits.
|
With PTW there will be more civs than combinations of traits so...
__________________
/Cesa
|
|
|
|
August 29, 2002, 05:31
|
#19
|
Emperor
Local Time: 08:56
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Belgrade, Serbia
Posts: 3,218
|
Quote:
|
Originally posted by Cesa
With PTW there will be more civs than combinations of traits so...
|
But not new 8 civs need to have same traits.
They can all have diffrent traits.
Anyway, personnaly I think that they would be Mil & Com or Exp & Com.
Industrial and Scientific don't make sense.
Same for Religious.
|
|
|
|
August 29, 2002, 12:31
|
#20
|
King
Local Time: 00:56
Local Date: November 1, 2010
Join Date: Dec 2001
Location: Wichita,KS,USA
Posts: 1,044
|
This is what I saw at CFC
Carthaginians: Commercial/Industrius, UU is Numidian Infantry, spearman with increased attack/defense and no special resources
Koreans: Commercial/Scientific, UU is Hwacha, cannon with increased bombard and requires less special resources
Mongols: Militaristic/Expansionist, UU is Keshik, cheaper Knight that requires less special resources
Vikings: Militaristic/Expansionist, UU is Berserker, Actually Berserk Longbowman with increased attack, defense, AND amphibious attack
Spanish: Religious/Commercial, UU is Conquistador, weak, cheap, requires almost no special resources, treat all terrain as roads, and doesn't replace anything
Celts: Religious/Militaristic, UU is Gallic Swordsman, swordsman with faster movement
Arabs: Expansionist/Religious, UU is Ansar Warrior, replaces Knights, and are faster and cheaper
Turks: Industrial/Scientific, UU is Siphai, a better attacking Cavalry Actually Ottomans and Sipahi
It shows the current listing of civ traits and UU info.
|
|
|
|
August 31, 2002, 14:30
|
#21
|
Emperor
Local Time: 08:56
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
|
hi ,
with so many new civs , ....
and more to come , or more that we can make , there should be somewhere more "civ specific abilities" , ....
it would only be logical , they have taken 8 new civs that can have a whole bunch of new ones , ...
there is a site update on civ3.com also , check it out , ...
lets hope we get more screenshots in the next couple of days , ...
have a nice day
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
All times are GMT -4. The time now is 02:56.
|
|