September 4, 2002, 06:58
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#1
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Settler
Local Time: 07:27
Local Date: November 1, 2010
Join Date: Sep 2002
Posts: 4
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Still cannot upgrade units. Frustrated
I now have the following: Sun Tzu's Art of War, which puts barracks in all my cities. I have 2 saltpeter mines linked to all my cities via roads. I can build muskettmen in any of my cities and have, but when I activate a single Pikeman in a city and tap 'U', nothing happens, no message, nothing. When I try shift-U, I get the message "Sorry we have not a singe Pikemen which can be upgraded." It is very frustrating not being able to upgrade any units as I get this message with every unit. Is this a bug? Can anyone send me a screen print of it actually working or a save game file I can load that works so I can try it on my system. Thanks
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September 4, 2002, 07:03
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#2
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King
Local Time: 02:27
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
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Do you have enough money? BTW, Sun Tzu's only puts barracks in the cities on the same island. Are your pikemen on the same island? Do you get the lightning bolt icon when you select a pikeman?
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September 4, 2002, 07:29
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#3
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Emperor
Local Time: 09:27
Local Date: November 1, 2010
Join Date: Jan 2000
Location: Europe
Posts: 4,496
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Quote:
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Originally posted by WarpStorm BTW, Sun Tzu's only puts barracks in the cities on the same island.
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Exactly. I realized this when I found myself exactly in the same situation: no baracks, thus no upgrade on additional continents/islands, except the one with Sun Tzu. Check your city; I'm quite sure it has no barracks.
__________________
"The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
--George Bernard Shaw
A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
--Woody Allen
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September 4, 2002, 07:32
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#4
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Settler
Local Time: 07:27
Local Date: November 1, 2010
Join Date: Sep 2002
Posts: 4
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upgrading
Hi, I am using a Pangea single continent setup. No I don't get a lightnig bolt. How do you know what the gold cost is to upgrade? The cost for a musketman is 60 shields, but you can't store shields for future use in upgrading can you? The civpedia doesn't mention upgrade costs.
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September 4, 2002, 07:38
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#5
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Emperor
Local Time: 09:27
Local Date: November 1, 2010
Join Date: Jan 2000
Location: Europe
Posts: 4,496
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The cost for upgrade is money, not shields.
__________________
"The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
--George Bernard Shaw
A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
--Woody Allen
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September 4, 2002, 07:44
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#6
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Emperor
Local Time: 09:27
Local Date: November 1, 2010
Join Date: Jan 2000
Location: Europe
Posts: 4,496
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Btw, Leonardo's Workshop halves the costs of upgrades.
__________________
"The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
--George Bernard Shaw
A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
--Woody Allen
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September 4, 2002, 10:51
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#7
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King
Local Time: 09:27
Local Date: November 1, 2010
Join Date: May 2002
Location: Sweden
Posts: 1,333
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Does anyone know how upgrade costs are calculated?
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September 4, 2002, 11:17
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#8
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Emperor
Local Time: 09:27
Local Date: November 1, 2010
Join Date: Jan 2000
Location: Europe
Posts: 4,496
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I'd like to know that, too.
I can only guess that the formula could be something like:
(new_unit_cost - old_unit_cost) x n
or maybe
new_unit_cost - (old_unit_cost / n)
Most probably n is 2.
Anyway, just a guess. I don't have the game on this PC so I can't check it.
__________________
"The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
--George Bernard Shaw
A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
--Woody Allen
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September 4, 2002, 11:33
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#9
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Warlord
Local Time: 07:27
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Venezuela
Posts: 200
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Musketmen or Musketeers?
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September 4, 2002, 12:33
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#10
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King
Local Time: 02:27
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
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Not positive, but it seems like difference in shield costs in gold (halved if you have Leonardo's)
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September 4, 2002, 13:39
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#11
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Emperor
Local Time: 02:27
Local Date: November 1, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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pikes to musketeers is somewhere from 20-60. i have no idea but thats a generic range for most units.
example
chariot->hosreman(10) (IIRC)
horseman->kinght (20)
knight->calvary (20)
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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September 4, 2002, 15:12
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#12
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Firaxis Games Software Engineer
Local Time: 03:27
Local Date: November 1, 2010
Join Date: Mar 1998
Posts: 5,360
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The upgrade cost is twice the difference in shields needed to build the two units. For example, a warrior costs 10 shields and a Swordsman costs 30 shields. So you need 2*20 = 40 gold to make each upgrade.
The upgrade cost is halved if you have Leo's workshop.
BTW, this thread doesn't belong in this forum...
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September 4, 2002, 15:38
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#13
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Warlord
Local Time: 02:27
Local Date: November 1, 2010
Join Date: May 1999
Location: Columbus, Ohio USA
Posts: 155
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I recently had an odd occurance in a game. My main city had a barracks, and I had had iron working for some time. I had already upgraded almost all my warrriors (using shift-u). I took Rome, and it wasn't connected to iron, so I thought it would be good to have it pump out warriors to be upgraded. However, when the first warrior got to my home base, I couldn't upgrade him, even though I had the money. It was really strange. Has anything like this ever happened to anyone else?
-Moose
__________________
May reason keep you,
Blue Moose
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September 5, 2002, 13:42
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#14
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King
Local Time: 01:27
Local Date: November 1, 2010
Join Date: Dec 2001
Location: Wichita,KS,USA
Posts: 1,044
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Are the units that are to be upgraded actually in cities that meet the requirements?
Any units not in cities (or not in cities that meet the requirements) aren't upgradeable. I tend to move the older border guard units into cities when I can replace them with the newer units.
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September 5, 2002, 17:24
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#15
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Emperor
Local Time: 09:27
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
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hi ,
, can you post a save , ...?
have a nice day
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September 5, 2002, 21:30
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#16
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Prince
Local Time: 07:27
Local Date: November 1, 2010
Join Date: Jan 2001
Location: Auckland, New Zealand.
Posts: 689
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Yes a save will stop all this rampant speculation. We would soon have the solution when a learned eye is cast on the source of the frustration.
__________________
"Giving money and power to government is like giving whiskey and car keys to teenage boys."
--P.J. O'Rourke
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September 5, 2002, 21:40
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#17
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Warlord
Local Time: 02:27
Local Date: November 1, 2010
Join Date: May 1999
Location: Columbus, Ohio USA
Posts: 155
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I don't have a save handy, but if it happens again I'll be sure to keep the autosave....I suppose it is possible I just wasn't paying attention to my money well enough.
-Moose
__________________
May reason keep you,
Blue Moose
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September 5, 2002, 21:40
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#18
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Local Time: 02:27
Local Date: November 1, 2010
Join Date: Feb 2002
Location: ACK!! PPHHHHTTBBBTTTT!!!
Posts: 7,022
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I think he has probably done something with the editor or is playing a mod that doesn't allow the upgrade.
__________________
"I think Bigfoot is blurry, that's the problem. It's not the photographer's fault. Bigfoot is blurry, and that's extra scary to me. There's a large out of focus monster roaming the countryside. Look out, he's fuzzy, let's get out of here."
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September 5, 2002, 22:11
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#19
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Warlord
Local Time: 02:27
Local Date: November 1, 2010
Join Date: May 1999
Location: Columbus, Ohio USA
Posts: 155
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Or maybe there's some very rare bug....who knows?
-Moose
__________________
May reason keep you,
Blue Moose
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September 6, 2002, 11:09
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#20
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Emperor
Local Time: 09:27
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
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hi ,
well somtimes it happens that you have a resource that you need , but there is an ocean in between , okay , you get a city on the other side , build a harbor on both ends , and yet it takes 10 turns or so before that resource gets to the capital , ......
and you have all the tech , and all the tiles in the ocean are explored , ......
fixes , 1 save and reload , this seems to help
2 wait a couple of turns , in most cases its over in 10 turns
have a nice day
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