Thread Tools
Old September 4, 2002, 06:58   #1
kelpietull
Settler
 
Local Time: 07:27
Local Date: November 1, 2010
Join Date: Sep 2002
Posts: 4
Still cannot upgrade units. Frustrated
I now have the following: Sun Tzu's Art of War, which puts barracks in all my cities. I have 2 saltpeter mines linked to all my cities via roads. I can build muskettmen in any of my cities and have, but when I activate a single Pikeman in a city and tap 'U', nothing happens, no message, nothing. When I try shift-U, I get the message "Sorry we have not a singe Pikemen which can be upgraded." It is very frustrating not being able to upgrade any units as I get this message with every unit. Is this a bug? Can anyone send me a screen print of it actually working or a save game file I can load that works so I can try it on my system. Thanks
kelpietull is offline  
Old September 4, 2002, 07:03   #2
WarpStorm
King
 
WarpStorm's Avatar
 
Local Time: 02:27
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
Do you have enough money? BTW, Sun Tzu's only puts barracks in the cities on the same island. Are your pikemen on the same island? Do you get the lightning bolt icon when you select a pikeman?
__________________
Seemingly Benign
Download Watercolor Terrain - New Conquests Watercolor Terrain
WarpStorm is offline  
Old September 4, 2002, 07:29   #3
Tiberius
PtWDG LegolandCivilization III PBEMInterSite Democracy Game: Apolyton TeamCivilization IV CreatorsC4DG Sarantium
Emperor
 
Tiberius's Avatar
 
Local Time: 09:27
Local Date: November 1, 2010
Join Date: Jan 2000
Location: Europe
Posts: 4,496
Quote:
Originally posted by WarpStorm BTW, Sun Tzu's only puts barracks in the cities on the same island.
Exactly. I realized this when I found myself exactly in the same situation: no baracks, thus no upgrade on additional continents/islands, except the one with Sun Tzu. Check your city; I'm quite sure it has no barracks.
__________________
"The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
--George Bernard Shaw
A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
--Woody Allen
Tiberius is offline  
Old September 4, 2002, 07:32   #4
kelpietull
Settler
 
Local Time: 07:27
Local Date: November 1, 2010
Join Date: Sep 2002
Posts: 4
upgrading
Hi, I am using a Pangea single continent setup. No I don't get a lightnig bolt. How do you know what the gold cost is to upgrade? The cost for a musketman is 60 shields, but you can't store shields for future use in upgrading can you? The civpedia doesn't mention upgrade costs.
kelpietull is offline  
Old September 4, 2002, 07:38   #5
Tiberius
PtWDG LegolandCivilization III PBEMInterSite Democracy Game: Apolyton TeamCivilization IV CreatorsC4DG Sarantium
Emperor
 
Tiberius's Avatar
 
Local Time: 09:27
Local Date: November 1, 2010
Join Date: Jan 2000
Location: Europe
Posts: 4,496
The cost for upgrade is money, not shields.
__________________
"The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
--George Bernard Shaw
A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
--Woody Allen
Tiberius is offline  
Old September 4, 2002, 07:44   #6
Tiberius
PtWDG LegolandCivilization III PBEMInterSite Democracy Game: Apolyton TeamCivilization IV CreatorsC4DG Sarantium
Emperor
 
Tiberius's Avatar
 
Local Time: 09:27
Local Date: November 1, 2010
Join Date: Jan 2000
Location: Europe
Posts: 4,496
Btw, Leonardo's Workshop halves the costs of upgrades.
__________________
"The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
--George Bernard Shaw
A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
--Woody Allen
Tiberius is offline  
Old September 4, 2002, 10:51   #7
statusperfect
King
 
statusperfect's Avatar
 
Local Time: 09:27
Local Date: November 1, 2010
Join Date: May 2002
Location: Sweden
Posts: 1,333
Does anyone know how upgrade costs are calculated?
statusperfect is offline  
Old September 4, 2002, 11:17   #8
Tiberius
PtWDG LegolandCivilization III PBEMInterSite Democracy Game: Apolyton TeamCivilization IV CreatorsC4DG Sarantium
Emperor
 
Tiberius's Avatar
 
Local Time: 09:27
Local Date: November 1, 2010
Join Date: Jan 2000
Location: Europe
Posts: 4,496
I'd like to know that, too.
I can only guess that the formula could be something like:

(new_unit_cost - old_unit_cost) x n

or maybe

new_unit_cost - (old_unit_cost / n)

Most probably n is 2.
Anyway, just a guess. I don't have the game on this PC so I can't check it.
__________________
"The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
--George Bernard Shaw
A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
--Woody Allen
Tiberius is offline  
Old September 4, 2002, 11:33   #9
XOR
Warlord
 
XOR's Avatar
 
Local Time: 07:27
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Venezuela
Posts: 200
Musketmen or Musketeers?
XOR is offline  
Old September 4, 2002, 12:33   #10
WarpStorm
King
 
WarpStorm's Avatar
 
Local Time: 02:27
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
Not positive, but it seems like difference in shield costs in gold (halved if you have Leonardo's)
__________________
Seemingly Benign
Download Watercolor Terrain - New Conquests Watercolor Terrain
WarpStorm is offline  
Old September 4, 2002, 13:39   #11
Inverse Icarus
Emperor
 
Inverse Icarus's Avatar
 
Local Time: 02:27
Local Date: November 1, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
pikes to musketeers is somewhere from 20-60. i have no idea but thats a generic range for most units.

example

chariot->hosreman(10) (IIRC)
horseman->kinght (20)
knight->calvary (20)
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
Inverse Icarus is offline  
Old September 4, 2002, 15:12   #12
alexman
PtWDG Gathering StormCivilization IV CreatorsInterSite Democracy Game: Apolyton TeamApolyton UniversityIron CiversCivilization IV: MultiplayerApolytoners Hall of FameCivilization IV PBEMApolyCon 06 Participants
Firaxis Games Software Engineer
 
alexman's Avatar
 
Local Time: 03:27
Local Date: November 1, 2010
Join Date: Mar 1998
Posts: 5,360
The upgrade cost is twice the difference in shields needed to build the two units. For example, a warrior costs 10 shields and a Swordsman costs 30 shields. So you need 2*20 = 40 gold to make each upgrade.

The upgrade cost is halved if you have Leo's workshop.

BTW, this thread doesn't belong in this forum...
alexman is offline  
Old September 4, 2002, 15:38   #13
Blue Moose
Warlord
 
Local Time: 02:27
Local Date: November 1, 2010
Join Date: May 1999
Location: Columbus, Ohio USA
Posts: 155
I recently had an odd occurance in a game. My main city had a barracks, and I had had iron working for some time. I had already upgraded almost all my warrriors (using shift-u). I took Rome, and it wasn't connected to iron, so I thought it would be good to have it pump out warriors to be upgraded. However, when the first warrior got to my home base, I couldn't upgrade him, even though I had the money. It was really strange. Has anything like this ever happened to anyone else?

-Moose
__________________
May reason keep you,

Blue Moose
Blue Moose is offline  
Old September 5, 2002, 13:42   #14
kring
Civilization III Democracy GameCivilization III PBEMCivilization III MultiplayerNationStatesCTP2 Source Code ProjectApolyton UniversityCivilization IV Creators
King
 
kring's Avatar
 
Local Time: 01:27
Local Date: November 1, 2010
Join Date: Dec 2001
Location: Wichita,KS,USA
Posts: 1,044
Are the units that are to be upgraded actually in cities that meet the requirements?

Any units not in cities (or not in cities that meet the requirements) aren't upgradeable. I tend to move the older border guard units into cities when I can replace them with the newer units.
kring is offline  
Old September 5, 2002, 17:24   #15
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
Emperor
 
Panag's Avatar
 
Local Time: 09:27
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
hi ,

, can you post a save , ...?

have a nice day
Panag is offline  
Old September 5, 2002, 21:30   #16
Sean
Prince
 
Local Time: 07:27
Local Date: November 1, 2010
Join Date: Jan 2001
Location: Auckland, New Zealand.
Posts: 689
Yes a save will stop all this rampant speculation. We would soon have the solution when a learned eye is cast on the source of the frustration.
__________________
"Giving money and power to government is like giving whiskey and car keys to teenage boys."
--P.J. O'Rourke
Sean is offline  
Old September 5, 2002, 21:40   #17
Blue Moose
Warlord
 
Local Time: 02:27
Local Date: November 1, 2010
Join Date: May 1999
Location: Columbus, Ohio USA
Posts: 155
I don't have a save handy, but if it happens again I'll be sure to keep the autosave....I suppose it is possible I just wasn't paying attention to my money well enough.

-Moose
__________________
May reason keep you,

Blue Moose
Blue Moose is offline  
Old September 5, 2002, 21:40   #18
Tuberski
 
Tuberski's Avatar
 
Local Time: 02:27
Local Date: November 1, 2010
Join Date: Feb 2002
Location: ACK!! PPHHHHTTBBBTTTT!!!
Posts: 7,022
I think he has probably done something with the editor or is playing a mod that doesn't allow the upgrade.
__________________
"I think Bigfoot is blurry, that's the problem. It's not the photographer's fault. Bigfoot is blurry, and that's extra scary to me. There's a large out of focus monster roaming the countryside. Look out, he's fuzzy, let's get out of here."
Tuberski is offline  
Old September 5, 2002, 22:11   #19
Blue Moose
Warlord
 
Local Time: 02:27
Local Date: November 1, 2010
Join Date: May 1999
Location: Columbus, Ohio USA
Posts: 155
Or maybe there's some very rare bug....who knows?

-Moose
__________________
May reason keep you,

Blue Moose
Blue Moose is offline  
Old September 6, 2002, 11:09   #20
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
Emperor
 
Panag's Avatar
 
Local Time: 09:27
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
hi ,

well somtimes it happens that you have a resource that you need , but there is an ocean in between , okay , you get a city on the other side , build a harbor on both ends , and yet it takes 10 turns or so before that resource gets to the capital , ......

and you have all the tech , and all the tiles in the ocean are explored , ......

fixes , 1 save and reload , this seems to help
2 wait a couple of turns , in most cases its over in 10 turns

have a nice day
Panag is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:27.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team