September 4, 2002, 11:40
|
#1
|
King
Local Time: 07:28
Local Date: November 1, 2010
Join Date: Jun 2002
Location: Birmingham UK
Posts: 2,633
|
A few thoughts on the new save.
First of all I'd like to say again that things are looking really great and that the Germans really are a bunch of whimps.
Just a few thoughts from looking at the save.
(Togas)I think we should give the Americans the republic. ATM they are despot and with rep they would be unable to pop rush when we attack them soon.
Our empire is looking great and perhaps it's time to concentrate on what we have for a while (after the US of course).
However our empire is bably defended ATM and we could do with a load of pikemen to protect what we now have.
Also I think we should build a settler to build on the land that was Munich (maybe we could call it Ottosawhimp)
__________________
Are we having fun yet?
|
|
|
|
September 4, 2002, 12:22
|
#2
|
Emperor
Local Time: 09:28
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Haifa, Israel
Posts: 5,474
|
Yes, selling Republic to the Americans is an excellent idea.
__________________
"Close your eyes, for your eyes will only tell the truth,
And the truth isn't what you want to see,
Close your eyes, and let music set you free..."
- Phantom of the Opera
|
|
|
|
September 4, 2002, 12:38
|
#3
|
Emperor
Local Time: 04:28
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Botanic Garden, Rio
Posts: 5,124
|
OPD,
A few GOOD thoughts, IMO. Deffense and infrastructure is exactly what we need to consolidate our position. Moreover, we ARE in a good position, now.
|
|
|
|
September 4, 2002, 13:26
|
#4
|
Deity
Local Time: 01:28
Local Date: November 1, 2010
Join Date: May 2002
Posts: 11,289
|
I'm all for pikemen, but would it be possible to build some WarChariots as the defending units for some of our internal cities?
That way if get to the point we want a Golden Age, we're not dependent on a Great Wonder, we can send out our old WarChariots and bonk one of the AI's units that they never upgraded.
Last edited by GhengisFarb™; September 4, 2002 at 13:34.
|
|
|
|
September 4, 2002, 13:32
|
#5
|
King
Local Time: 02:28
Local Date: November 1, 2010
Join Date: Jun 2002
Location: Of GOW's half of BOB
Posts: 1,847
|
Good idea ghengis,
Aggie
__________________
The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.
|
|
|
|
September 4, 2002, 14:16
|
#6
|
Deity
Local Time: 01:28
Local Date: November 1, 2010
Join Date: May 2002
Posts: 11,289
|
Re: A few thoughts on the new save.
Thanks, Aggie.
Quote:
|
Originally posted by OPD
Also I think we should build a settler to build on the land that was Munich (maybe we could call it Ottosawhimp)
|
Agreed, but I think the new city should be one tile north of where Munich was so as to use ALL of the tiles in that area that are not currently in existing city radii (actually only misses one tile).
Munich overlapped far too much with Loveshack and Geofront
EDIT: gave BAD directions on the city location.
Last edited by GhengisFarb™; September 4, 2002 at 15:32.
|
|
|
|
September 4, 2002, 15:08
|
#7
|
Emperor
Local Time: 04:28
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Botanic Garden, Rio
Posts: 5,124
|
Re: Re: A few thoughts on the new save.
Quote:
|
Originally posted by GhengisFarb
Thanks, Aggie.
Agreed, but I think the new city should be two tiles north of where Munich was so as to use ALL of the tiles in that area that are not currently in existing city radii (actually only misses one tile).
Munich overlapped far too much with Loveshack and Geofront
|
Here?
|
|
|
|
September 4, 2002, 15:30
|
#8
|
Emperor
Local Time: 09:28
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Haifa, Israel
Posts: 5,474
|
IMHO the best location for a city would be one tile north of where Munich was.
__________________
"Close your eyes, for your eyes will only tell the truth,
And the truth isn't what you want to see,
Close your eyes, and let music set you free..."
- Phantom of the Opera
|
|
|
|
September 4, 2002, 15:30
|
#9
|
Deity
Local Time: 01:28
Local Date: November 1, 2010
Join Date: May 2002
Posts: 11,289
|
Nope, down one. My bad, I looked at a map and gave the city site position based on the Munich tag, not the actual site itself.
So 1 tile north of the old Munich site. The tile between the two sites in the map above.
|
|
|
|
September 4, 2002, 15:43
|
#10
|
Emperor
Local Time: 04:28
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Botanic Garden, Rio
Posts: 5,124
|
Ok, it's here:
(I'm discovering a new form of spam... the graphic spam! )
|
|
|
|
September 4, 2002, 15:49
|
#11
|
Emperor
Local Time: 09:28
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Haifa, Israel
Posts: 5,474
|
That's the ticket.
__________________
"Close your eyes, for your eyes will only tell the truth,
And the truth isn't what you want to see,
Close your eyes, and let music set you free..."
- Phantom of the Opera
|
|
|
|
September 4, 2002, 15:57
|
#12
|
Deity
Local Time: 01:28
Local Date: November 1, 2010
Join Date: May 2002
Posts: 11,289
|
Bingo! We have a winner.......
|
|
|
|
September 4, 2002, 16:21
|
#13
|
Emperor
Local Time: 03:28
Local Date: November 1, 2010
Join Date: Feb 2002
Location: Detroit
Posts: 4,551
|
Good one.
__________________
Try peace first. If that does not work, then killing them is often a good solution. :evil:
As long as I could figure a way to hump myself, I would be OK with that
--Con
|
|
|
|
September 4, 2002, 20:10
|
#14
|
Emperor
Local Time: 02:28
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Texas
Posts: 4,253
|
Eh. My Geofront will be crushed.
__________________
"Yay Apoc!!!!!!!" - bipolarbear
"At least there were some thoughts went into Apocalypse." - Urban Ranger
"Apocalype was a great game." - DrSpike
"In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd
|
|
|
|
September 4, 2002, 21:15
|
#15
|
Warlord
Local Time: 23:28
Local Date: October 31, 2010
Join Date: Jul 2002
Location: California
Posts: 277
|
Such is life. That is why I want to have Chicago named Olympus after me, because that is a spot not easily squeezed.
__________________
2nd Minister of the Economy in the 1st Apolytonia Civ 3 Democracy Game.
Founder and editor of the Berserker Bugle
|
|
|
|
September 4, 2002, 22:42
|
#16
|
Deity
Local Time: 01:28
Local Date: November 1, 2010
Join Date: May 2002
Posts: 11,289
|
Quote:
|
Originally posted by Apocalypse
Eh. My Geofront will be crushed.
|
I propose renaming Geofront to Geosqueeze.
Either that or "Creamy White Filling".
|
|
|
|
September 5, 2002, 04:51
|
#17
|
Emperor
Local Time: 08:28
Local Date: November 1, 2010
Join Date: Feb 2002
Location: EMPEROR of Cats
Posts: 3,229
|
The new city will also be on a river, which is good.
__________________
Greatest moments in cat:
__________________
"Miaooow..!"
|
|
|
|
September 6, 2002, 11:59
|
#18
|
Emperor
Local Time: 09:28
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
|
Quote:
|
Originally posted by Aro
Ok, it's here:
(I'm discovering a new form of spam... the graphic spam! )
|
hi ,
, the city should move one to the left , ....
can you post a pic like that ?
have a nice day
|
|
|
|
September 6, 2002, 12:04
|
#19
|
Deity
Local Time: 01:28
Local Date: November 1, 2010
Join Date: May 2002
Posts: 11,289
|
Quote:
|
Originally posted by panag
hi ,
, the city should move one to the left , ....
can you post a pic like that ?
have a nice day
|
If you move it to the left it loses a dye and two other jungle tiles that are not in ANY city's radius and gains nothing. Every new tile it gains was already in an existing city's radius to be worked.
|
|
|
|
September 6, 2002, 12:28
|
#20
|
Emperor
Local Time: 04:28
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Botanic Garden, Rio
Posts: 5,124
|
Quote:
|
Originally posted by panag
hi ,
, the city should move one to the left , ....
can you post a pic like that ?
have a nice day
|
Ok, it's here:
|
|
|
|
September 6, 2002, 12:29
|
#21
|
Emperor
Local Time: 04:28
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Botanic Garden, Rio
Posts: 5,124
|
Quote:
|
Originally posted by GhengisFarb
If you move it to the left it loses a dye and two other jungle tiles that are not in ANY city's radius and gains nothing. Every new tile it gains was already in an existing city's radius to be worked.
|
I think Ghengis is right, after look the pic.
|
|
|
|
September 6, 2002, 12:37
|
#22
|
Emperor
Local Time: 09:28
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
|
Quote:
|
Originally posted by Aro
Ok, it's here:
|
hi ,
, great , this way we have two dyes and are a bit further away , .....
otherwise we have to look at a way to get that one dye with a city , and to build in such a way around the other trhee , ....
Aro , ....
can you post both options , ....
have a nice day
|
|
|
|
September 6, 2002, 12:44
|
#23
|
Emperor
Local Time: 04:28
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Botanic Garden, Rio
Posts: 5,124
|
We have three options, all posted in this thread. Look above. The first I posted isn't good, almost a consensus.
|
|
|
|
September 6, 2002, 13:03
|
#24
|
Emperor
Local Time: 04:28
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Botanic Garden, Rio
Posts: 5,124
|
Anyway, here are the two options:
|
|
|
|
September 6, 2002, 13:08
|
#25
|
Emperor
Local Time: 09:28
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
|
hi ,
where ever it comes , it should be a good location , ...
the best would be maybe two , .... , one near the sea and one to fill the gap , maybe even a third near a bit more towards the border near that lone dye , ...
Aro , give us some examples please , ...
have a nice day
|
|
|
|
September 6, 2002, 13:15
|
#26
|
Emperor
Local Time: 04:28
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Botanic Garden, Rio
Posts: 5,124
|
Panag, i'll do it as soon I can do my RL duties. Friday is my worst day, I have to make cartoons for three editions of my newspaper, so I'll be busy all the afternoom, and probably my band will play tonight. But tomorrow in the morning I'll be able to make this.
And have a nice day you too...
|
|
|
|
September 6, 2002, 13:25
|
#27
|
Emperor
Local Time: 09:28
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
|
Quote:
|
Originally posted by Aro
Panag, i'll do it as soon I can do my RL duties. Friday is my worst day, I have to make cartoons for three editions of my newspaper, so I'll be busy all the afternoom, and probably my band will play tonight. But tomorrow in the morning I'll be able to make this.
And have a nice day you too...
|
hi ,
okay , thanks
we should brainstorm on the exact locations on where we are going to place the cities , ....
have a nice day
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
All times are GMT -4. The time now is 03:28.
|
|