September 6, 2002, 13:41
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#1
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Warlord
Local Time: 00:35
Local Date: November 1, 2010
Join Date: May 2002
Location: Utah, USA
Posts: 282
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Flat maps in PtW
Quote:
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Originally posted by Speed Bump at CivFanatics
Re: Someone from Firaxis PLEASE rest my soul!
Quote:
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Originally posted by Exsanguination
With the advent of v1.29f, it turns out Gramphos's C3MT can no longer make flat maps. This is HORRIBLE! My current scenario project absoluely requires this (see link in my sig).
So my question is for anyone from Firaxis: PLEASE tell the 'flat map' (flat world) feature has been implemented into PTW, and if it hasn't, plan on releasing a patch vey soon (re: a day) after PTW is released to fix it!
But seriously, please find a way to get the flat map feature working.
--Ex
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Consider your soul rested
Speedy
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September 6, 2002, 13:57
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#2
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King
Local Time: 01:35
Local Date: November 1, 2010
Join Date: Dec 2001
Location: Wichita,KS,USA
Posts: 1,044
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Now, we can have some good games, like a LotR scenario/mod since the mountains counted towards domination victory and could prevent it.
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September 6, 2002, 15:14
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#3
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King
Local Time: 07:35
Local Date: November 1, 2010
Join Date: Jan 2002
Location: of Scotland
Posts: 1,383
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mmm - a quote from a quote. Yes, I think flat maps should definately be in PTW
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September 6, 2002, 15:45
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#4
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Prince
Local Time: 08:35
Local Date: November 1, 2010
Join Date: Feb 2002
Location: Copenhagen, Denmark
Posts: 835
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Cool! Flat maps in PTW!
Speedy is a Firaxian, right?
__________________
Try my Lord of the Rings MAP out: Lands of Middle Earth v2 NEWS: Now It's a flat map, optimized for Conquests
The new iPod nano: nano
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September 6, 2002, 15:56
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#5
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Warlord
Local Time: 00:35
Local Date: November 1, 2010
Join Date: May 2002
Location: Utah, USA
Posts: 282
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Yes he is.
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September 6, 2002, 23:52
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#6
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Prince
Local Time: 07:35
Local Date: November 1, 2010
Join Date: Jul 2000
Location: of the "I agree"
Posts: 459
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Why not multimapping?
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September 7, 2002, 00:22
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#7
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Warlord
Local Time: 02:35
Local Date: November 1, 2010
Join Date: May 2002
Posts: 108
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Multimapping! I like that idea.
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September 7, 2002, 07:32
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#8
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Settler
Local Time: 07:35
Local Date: November 1, 2010
Join Date: Apr 2002
Location: denmark
Posts: 24
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what is flat maps?
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September 7, 2002, 07:45
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#9
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Emperor
Local Time: 09:35
Local Date: November 1, 2010
Join Date: Sep 2001
Location: PG's ID: 0000 Founder of PROGRESSIVE GAMES. Living in Leganés (Madrid), but born in SANTANDER
Posts: 5,957
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 This is the first good piece of news of the day.
Ok, and, What about events?
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September 8, 2002, 10:04
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#10
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Chieftain
Local Time: 15:35
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Tiger Rulz!!!
Posts: 38
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Perhaps someone can get Firaxis to put a few built in events when say you capture a city, you get something(eg gold or units) or trigger another civ to respond in a particular way.
Anyway this is wishful thinking, PTW is ready to roll out already... events or not, i'm grabbing it.
__________________
Heroes only rise from the ashes of destruction.
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September 8, 2002, 16:34
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#11
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Prince
Local Time: 08:35
Local Date: November 1, 2010
Join Date: Feb 2002
Location: Copenhagen, Denmark
Posts: 835
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Me too!
A flat map is a map where you can't go all the way around the globe. The opposite of round.
__________________
Try my Lord of the Rings MAP out: Lands of Middle Earth v2 NEWS: Now It's a flat map, optimized for Conquests
The new iPod nano: nano
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September 8, 2002, 17:05
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#12
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Emperor
Local Time: 01:35
Local Date: November 1, 2010
Join Date: Dec 1998
Posts: 3,215
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Well, that's good to hear. Now there can at least be some scenarios made with decent maps.
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