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Old September 7, 2002, 17:56   #1
solar
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Why are ICBMs so expensive.
Why are the ICBMs so expensive in Civ3. During the Cold War both the US and USSR had thousands of ICBMs. Building that many ICBMs is almost impossible in Civ3. The ICBMs in Civ3 cannot represent a group of ICBMs like a tank represents a group of tanks because if an ICBM was ever used against a city only one would need to be fired. I know that this would make the game unbalanced, but they are unbalanced in real life. If the US and USSR had gone to war they would have destroyed themselves, but this does not happen in Civ3. There is never a positon where two civs can destroy themselves in a war.
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Old September 7, 2002, 18:21   #2
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ICBMs are expensive. The USSR fell because they spent most of their money on arms and nukes to keep even with the USA, in addition to blowing it on a giant sponge like SDI. The USA won the cold war because a powerful free market economy can support a larger military and a few wasteful projects.

Real life ICBMs are expensive, the danger is of small suitcase bombs made of ICBM materials purchased dirt cheap from corrupt officials
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Old September 7, 2002, 19:34   #3
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In case you don't know Solar how much ICBM's cost in real life, they're ALOT.

And if you don't like the cost of them, it is very easy to change that in the editor.
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Old September 7, 2002, 20:45   #4
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Re: Why are ICBMs so expensive.
Quote:
Originally posted by solar
. There is never a positon where two civs can destroy themselves in a war.
Sure, you can't have a nuke war that would destroy everything, as the cities would eventually be reduced to size one, need trooops to occupy.

That said, I have had nuclear exchanges which have been quite devastating (at least for the other side , I wait until I have SDI, then attack, reducing the counter strike quite nicely.)

While you can't eradicate cities, you can reduce them to rubble, as they destroy both improvements and population. Andperhaps more importantly, you can destroy the trade of the civ. Nuke every luxury, every resource, every airport/harbor. Will bring a civ to its knees quickly. Not destroying a civ, exactly, but quite punishing.

[Being rambling/] As an aside, I kinda wish that if you went through one of these wars, and have access to resources and trade routes cut off, you would lose technologies (going through a dark age ala warday, alas babylon, the postman etc) or that the cities cut off (or distant) from the capital would revolt and perhaps secede. [End rambling/]

Also, a nuke attack will destroy all of the units in the city (eventually) but they leave the resident nukes intact, thus allowing a return exchange and the abiltiy to harm the other. Granted, the system could be a lot cooler, a MAD system or whatever, but this does ok.

I wish there was a way to transport the ICBMs in civ3. Is there? am I insane? I'm hoping they will allow us to use the airbases in PTW as silos.

I've been toying with the idea of modding the nukes in my game. Since there is only one type of ICBM, i am pondering adding additional nukes to 2-3 later techs, each dropping the cost of the unit. This is to reflect the newer, sexier missles we have in RL, since we can't change the effect, we can make them cheaper thus allowing more to be built.
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Old September 7, 2002, 20:49   #5
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Re: Re: Why are ICBMs so expensive.
Quote:
Originally posted by asleepathewheel
While you can't eradicate cities, you can reduce them to rubble, as they destroy both improvements and population. Andperhaps more importantly, you can destroy the trade of the civ. Nuke every luxury, every resource, every airport/harbor. Will bring a civ to its knees quickly. Not destroying a civ, exactly, but quite punishing.
My apologies, that was probably an overstatement, destroying the buildings and population would be more damaging than just the trade of a civ. But it is fun to go after the luxuries and trade routes as punishment.


I should add that the green house effect is painful as well.
In my current game, 25 squares were effected in one turn!
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Old September 7, 2002, 22:24   #6
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Re: Why are ICBMs so expensive.
Quote:
Originally posted by solar
Why are the ICBMs so expensive in Civ3. During the Cold War both the US and USSR had thousands of ICBMS
No, they had thousands of warheads, not thousands of ICBMs.
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Old September 8, 2002, 01:08   #7
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Quote:
Originally posted by Iron Chancellor
ICBMs are expensive. The USSR fell because they spent most of their money on arms and nukes to keep even with the USA, in addition to blowing it on a giant sponge like SDI. The USA won the cold war because a powerful free market economy can support a larger military and a few wasteful projects.

Real life ICBMs are expensive, the danger is of small suitcase bombs made of ICBM materials purchased dirt cheap from corrupt officials
I think a bigger reason why Russia fell is because it was basically a third world country trying to keep up with a first world one. The government didn't help, but the fact is that they didn't have a good infrastructure either (because they spent money on weapons as opposed to other things).
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Old September 8, 2002, 08:22   #8
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hi ,

its a realistic goal , .....

if you have a good city , that can make 70 shields a turn , its no problem to make them , .....

in real live it used to take about 18-24 months to make one , ....and costs a large amount of money , ....

have a nice day
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Old September 8, 2002, 09:41   #9
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Yeah, i got cities that have access have 100 sheilds a turn before, I blast off ICBMs just for the fun of it to punish and contaminate my rivals cities
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Old September 8, 2002, 09:48   #10
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Quote:
No, they had thousands of warheads, not thousands of ICBMs.
Sorry, I guess I misunderstood the amounts. Never mind this thread.
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Old September 8, 2002, 10:20   #11
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Re: Why are ICBMs so expensive.
Quote:
Originally posted by solar
There is never a positon where two civs can destroy themselves in a war.
Which is one of the reasons I liked Alpha Centauri; turning a whole continent into Swiss cheese with 'them Planet Busters gave you that nice omnipotent feeling.
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Old September 10, 2002, 01:35   #12
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yeah, right! We sink entire continents underwater with those but it wouldn't be realistic on Civ3!
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Old September 10, 2002, 09:43   #13
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Quote:
Originally posted by Blue Moose


I think a bigger reason why Russia fell is because it was basically a third world country trying to keep up with a first world one. The government didn't help, but the fact is that they didn't have a good infrastructure either (because they spent money on weapons as opposed to other things).
That's exactly what I said. All there money was spent on the arms race and financing international communism, so they had no cash left over for infrastructure, investment, etc. A country like Russia only has so much wealth that can be taken before it collapses
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Old September 10, 2002, 23:49   #14
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Re: Re: Why are ICBMs so expensive.
Quote:
Originally posted by asleepathewheel

I wish there was a way to transport the ICBMs in civ3. Is there? am I insane? I'm hoping they will allow us to use the airbases in PTW as silos.
A few weeks ago someone posted a way to make ICBMs mobile and even load them onto subs - thus giving the full SLBM effect of subs that can nuke any city on Earth. But I don't remember how .
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Old September 11, 2002, 07:10   #15
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It's easy, just remove the immobile flag and add the tactical missile flag.
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Old September 11, 2002, 14:53   #16
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saying that the SU fell cuz they paid for nukes is a gross simplification
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Old September 11, 2002, 14:54   #17
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Re: Re: Re: Why are ICBMs so expensive.
Quote:
Originally posted by Carver


A few weeks ago someone posted a way to make ICBMs mobile and even load them onto subs - thus giving the full SLBM effect of subs that can nuke any city on Earth. But I don't remember how .
Thats a cool idea

Here is what I wish were possible:

ICBMs would be vulnerable to nuclear attacks
Airbases could house ICBMs

Thus, you could have a limited nuclear war, just to take out the opponent's missles, but leave the cities. Would be fun for me in MP (if games lasted that long) or in scenarios.

alas....
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Old September 11, 2002, 15:17   #18
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Quote:
Originally posted by AlecTrevylan00
saying that the SU fell cuz they paid for nukes is a gross simplification
Of course it is. The USSR fell because it didn't have the economic power to back its military, and it couldn't tax the private sector because there was no private sector. The arms race was a huge drain on the USSR's resources, and basically kept the USSR from spending money on more intelligent projects like build infrastructure, investment, etc.
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Old September 12, 2002, 15:45   #19
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The USSR did not fail for economic reasons but for political reasons - the people stopped believing in it, and with less repression they stopped pretending that they believed in it
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Old September 12, 2002, 17:43   #20
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Quote:
Originally posted by Myrddin
The USSR did not fail for economic reasons but for political reasons - the people stopped believing in it, and with less repression they stopped pretending that they believed in it
But first the Administration had to change, to bring the political System of the USSR to fall. It was Michail Gorbatschow, who introduced Glasnost and Perestroika and opened the USSR to the West. Gorbatschow wanted to renew the Communism and make it more human, thus preventing the collapse of the USSR.
But de facto his Reforms gave the People the freedom to express their displeasure about the Communism and demonstrate freely and at last made the USSR a Democracy.
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Old September 12, 2002, 18:09   #21
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And a nuke in civ3 can blow up more % of the whole world than a one in real life!
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Old September 13, 2002, 13:54   #22
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in civ2, on a real world map, i filled the inside of the US up with airfields and put my nukes in them, cuz the bad guys, when they attacked, always ignored airfields. I'd leave 1 or 2 nukes in cities so that they would nuke them and airattack them and during a war they would ignore the airfield and just do cities, becuz they thought it would slow their conquest once they had used nukes
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Old September 16, 2002, 11:00   #23
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Re: Re: Why are ICBMs so expensive.
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Originally posted by Jaguar Warrior


No, they had thousands of warheads, not thousands of ICBMs.
hi ,

found an old report on the army site , .......at one time the us had more then 8500 icbms , ..........
with a total of more then 70 000 warheads , .....

have a nice day
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Old September 16, 2002, 11:01   #24
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Quote:
Originally posted by HazieDaVampire
And a nuke in civ3 can blow up more % of the whole world than a one in real life!

hi ,

if you look at some of the modern ones , like the french ones today , ....... well thats 50 times hiro and naga together , .....

have a nice day
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