Thread Tools
Old September 7, 2002, 19:35   #1
markf
Settler
 
Local Time: 07:38
Local Date: November 1, 2010
Join Date: Sep 2002
Posts: 2
Newbie with Q's.
Hail CTP2 demigods.

SOOOO glad to find this site and all its accumulated wisdom. Have red eyes from all the reading ive just done evilgrin- thanks for all the great info/effort: What a learning curve!.

Some things I couldnt find though:
1) Is there a list of the bugs the Apolyton mod rectifies?
2) Will the mod work for games in progress (friend and I have been playing one game for ages)
3) Is it possible for a host to accept both LAN and net players?
4) Is there an "etiquette" when playing MP games that newbies should be aware of? Ie to minimise turn lenths etc.

Such a great game .... going now to hone skills so I don't make a complete git of myself.

Mark
markf is offline  
Old September 7, 2002, 20:35   #2
Dale
Emperor
 
Dale's Avatar
 
Local Time: 17:38
Local Date: November 1, 2010
Join Date: Dec 2000
Posts: 3,944
Hi Mark.

Welcome to Apolyton. To your questions:

- Officially, nothing has been set in writing. Believe me, there's so many bugs fixed it'd go over pages. Unofficially, take it that nearly all bugs are fixed (some are hard-coded).

- No. Well yes. If the game is an original CTP2 setup, it should work. I say this because SAP keeps the original settings. The first time you load your save game through ModSwapper, you need to go to the chat console by typing an apostraphe, and type in "/reloadslic" (without the quote marks). Press ENTER twice and you're off. However, I suggest starting a new game. The AI needs its enhanced settings for the whole game to be competitive during the modern age.

- Dunno, I'll leave that one for an MP'er.

- Ditto.

Good luck.
Dale is offline  
Old September 7, 2002, 21:00   #3
Wittlich
lifer
Call to Power II MultiplayerCivilization III MultiplayerTrade Wars / BlackNova TradersCivilization III PBEMPtWDG Vox ControliCivilization III Democracy GameCiv4 SP Democracy GameC3CDG EuphoricaIron CiversCivilization IV: MultiplayerCivilization IV PBEMC4WDG United Dungeon DwellersDiploGamesC4BtSDG TemplarsPolyCast Team
Deity
 
Wittlich's Avatar
 
Local Time: 00:38
Local Date: November 1, 2010
Join Date: Dec 2000
Location: Baron of Sealand residing in SF, CA
Posts: 12,344
Hi Mark,

I can try to address your last two questions:

3. Is it possible for a host to accept both LAN and net players?

No. It's an either - or setup. Either you are playing over the internet or you are playing over a LAN. The two will not mix.

4. Is there an "etiquette" when playing MP games that newbies should be aware of? Ie to minimise turn lenths etc.

Again no, there isn't a hard-coded etiquette (so to speak) when playing MP. Naturally, the best etiquette is to perform your turn as quickly as possible in order to keep the game "flowing" - ie, don't get up and decide to take a shower, or go to the store when you are in the middle of a game!

Oh, and Welcome on board!
__________________
____________________________
"One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
"If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
____________________________
Wittlich is offline  
Old September 8, 2002, 00:43   #4
Oerdin
Deity
 
Oerdin's Avatar
 
Local Time: 00:38
Local Date: November 1, 2010
Join Date: Sep 2001
Location: In a bamboo forest hiding from Dale.
Posts: 17,436
When MP players get together they ussually hammer out things like turn length before they begin a new game. You can set various styles of time limits or you can all just agree not to have time limits and just move as quickly as possible so the others don't get bored.
__________________
Christianity is the belief in a cosmic Jewish zombie who can give us eternal life if we symbolically eat his flesh and blood and telepathically tell him that we accept him as our lord and master so he can remove an evil force present in all humanity because a woman was convinced by a talking snake to eat from an apple tree.
Oerdin is offline  
Old September 8, 2002, 07:33   #5
Martin Gühmann
staff
Call to Power II Democracy GameCall to Power Democracy GameCTP2 Source Code Project
Super Moderator
 
Martin Gühmann's Avatar
 
Local Time: 09:38
Local Date: November 1, 2010
Join Date: Mar 2001
Location: Tübingen, Germany
Posts: 6,206
Hi Mark,

for your second question, if you just decide to use only CityMod2 or an other slic based only mod, then you just have to /reloadslic as Dale described. In the cases of the big mods, ApolytonPack, MedPack2, Cradle, WAW and GoodMod you have to start a new game. If you try to continue a game with ApolytonPack that you started with the original game before, you are able to do it but strange things will happen, wonders will ahve an different effect you can't build units that you should be able to build. Dale actual didn't changed the rhules so much, just some fixes, some additions that will add something to the atmosphere, and balance fixes. But he also added a dummy wonder and a dummy advance and that is enough to make it incompartible with old savegames.

-Martin
__________________
Civ2 military advisor: "No complaints, Sir!"
Martin Gühmann is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:38.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team