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Old September 8, 2002, 03:33   #1
metalhead
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Has anyone tried this?
In the editor, there is a tab for units. For every unit other than warrior, horseman, and galley, under the section "available to", A Barbarian Chiefdom is unselected. Has anyone tried enabling other units for A Barbairian Chiefdom? In particular, has anyone allowed for ABC to build settlers? If so, do they build them, and use them for anything? Just a question my drunk ass wants some input on.
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Old September 8, 2002, 04:30   #2
zulu9812
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Barabarians won't build any units not assigned to them on the General tab
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Old September 8, 2002, 08:41   #3
miccofl
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If I am doing a mod for industrial/modern times I let the barbarians (if I include them) have infantry first and then tanks second - really makes life interesting.
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Old September 8, 2002, 11:54   #4
Willem
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All it means is that there's a chance that the selected unit will pop out of a Goody hut. The barbs don't actually use them. In fact they don't even exist in the game until you enter a hut.
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