September 9, 2002, 09:42
|
#1
|
Prince
Local Time: 07:43
Local Date: November 1, 2010
Join Date: Jul 2000
Location: of the "I agree"
Posts: 459
|
Eu3 Wishlist
Ok, let's go Apolyton CS! Show to the world our mind power:
Ideas:
Complete map: Possibility to explore ALL the world map, including Antarctica  . Add an exploration difficult level for terrains that in a specific year aren't discovered yet. Specially difficult with inhuman conditions like arctic and similar.
North/South pole crossing posssibility.
Possibility to change the capitol place without wait an event.
3D map, with REAL region borders.
Name region accurancy: Gerona -> Empurdà, Roussillon -> Rosselló, etc...
__________________
Signature: Optional signature you may use to appear at bottom of your posts
Last edited by XarXo; September 11, 2002 at 09:16.
|
|
|
|
September 10, 2002, 00:12
|
#2
|
Deity
Local Time: 00:43
Local Date: November 1, 2010
Join Date: Sep 2001
Location: In a bamboo forest hiding from Dale.
Posts: 17,436
|
I like the donut map option but I don't want to wait for EU3. Do you think there will be an expansion pack?
__________________
Christianity is the belief in a cosmic Jewish zombie who can give us eternal life if we symbolically eat his flesh and blood and telepathically tell him that we accept him as our lord and master so he can remove an evil force present in all humanity because a woman was convinced by a talking snake to eat from an apple tree.
|
|
|
|
September 10, 2002, 05:30
|
#3
|
Emperor
Local Time: 09:43
Local Date: November 1, 2010
Join Date: Jun 2000
Location: of syrian frogs
Posts: 6,772
|
I think cultures should be changed. What they did in central and eastern Europe is just horrible.
Changing capital and conversion of culture,
F.e. after being in your state for 300 years, a religion or culture changes automatically
I don't like the tolerance thing in EU2 as a concept; You don't have to be tolerantial to just some of religions, sometimes You can tolerate them all.
Also, if You conquer all state You should be able to anect it all and all this capital stuff is dumb.
Annexion os vassals of other religions should be possible.
The game can start earlier and end later...
|
|
|
|
September 10, 2002, 06:03
|
#4
|
King
Local Time: 09:43
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Tyskland
Posts: 1,952
|
I hate it when a country has 2 provinces and thereforecant be annexyed right away so I wholeheartly agree but only if the courntry is small (less than 6provs)
__________________
Stopped waiting for Duke Nukem
|
|
|
|
September 10, 2002, 06:56
|
#5
|
Local Time: 09:43
Local Date: November 1, 2010
Join Date: Jul 1999
Location: Gent, Belgium
Posts: 10,712
|
Quote:
|
Originally posted by Heresson
You don't have to be tolerantial to just some of religions, sometimes You can tolerate them all.
|
Sure you can. "Tolerating but not actively supporting" all religions is represented by setting all your tolerance sliders in the middle value. However you can't actively support many religions, thus you can't put them all at the maximum tolerance value.
__________________
Contraria sunt Complementa. -- Niels Bohr
Mods: SMAniaC (SMAC) & Planetfall (Civ4)
|
|
|
|
September 10, 2002, 08:23
|
#6
|
Emperor
Local Time: 09:43
Local Date: November 1, 2010
Join Date: Jun 2000
Location: of syrian frogs
Posts: 6,772
|
I mean, You should be able to do that in fact - You can in the real life.
|
|
|
|
September 10, 2002, 20:22
|
#7
|
Emperor
Local Time: 02:43
Local Date: November 1, 2010
Join Date: Jul 2000
Location: The Glorious Land of Canada
Posts: 3,234
|
Completely editable map, with a zillion tags and ability to change more then (the almost everything) allowed now would be nice. Of course I just like to drool at scenario capabilities, I never get around to using them.
__________________
*grumbles about work*
|
|
|
|
September 10, 2002, 20:42
|
#8
|
Warlord
Local Time: 02:43
Local Date: November 1, 2010
Join Date: Nov 2000
Location: Long Island, NY, America
Posts: 203
|
Names can be changed on map i think pretty easily.
Extension to 1914 (include AON)
More troop types
Better system of trading/transporting goods
More diplomatic/peace options
more countries-being able to grant anyone of a more detailed province independent
being able to cede/sell/trade provinces in peace
Make terrain more important
Explorers/conquistadors-you don't gain knowledge of there voyage until they return to one of your provinces
|
|
|
|
September 11, 2002, 07:18
|
#9
|
King
Local Time: 09:43
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Tyskland
Posts: 1,952
|
I wished I could build Govs/manufacturies/Channelors etc. direvtly through the Archiv  I mean I can sort those countries where I to see which have no Marshalls but It would be nice to directly build the Mars. there
__________________
Stopped waiting for Duke Nukem
|
|
|
|
September 11, 2002, 08:41
|
#10
|
Warlord
Local Time: 08:43
Local Date: November 1, 2010
Join Date: Jan 2002
Posts: 121
|
The main problem with such a list, though, is that there exist no plans whatsoever of DOING EU3.
Apart from that I'm sure most of the improvements listed above will be considered. I wouldn't count on seeing them all implemented though, as some of them was purposely not incuded in EU2...
|
|
|
|
September 11, 2002, 22:24
|
#11
|
Local Time: 07:43
Local Date: November 1, 2010
Join Date: Jul 2000
Location: Deity of Lists
Posts: 11,873
|
Map Editor
-
No plans existed for Civ III either
And EU III would sell  SO perhaps in the future...
__________________
-->Visit CGN!
-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
|
|
|
|
September 11, 2002, 22:26
|
#12
|
Local Time: 07:43
Local Date: November 1, 2010
Join Date: Jul 2000
Location: Deity of Lists
Posts: 11,873
|
Quote:
|
Extension to 1914 (include AON)
|
I seem to remember them saying on the EU fora that they cannot correctly model modern warfare- even that of 1914. I woudl think that a more realistic model might possibly go to 1898 and the Span-American war or perhaps Sakhalin Island- but after that you have tanks... The 20th century might screw up EU's whole system, sadly.
__________________
-->Visit CGN!
-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
|
|
|
|
September 12, 2002, 15:57
|
#13
|
Chieftain
Local Time: 07:43
Local Date: November 1, 2010
Join Date: Feb 2002
Location: that wants to be King!
Posts: 58
|
On the polar circle crossing thing...if u think of the current scope of EU2, u'd have less chance than a snowball in hell to cross...which would make it pretty damn pointless to have them crossable.
Same goes with many other provinces now covered by the PTI. Why have space where ur troops die within a month?
__________________
"If you are a young gangster on your first date, wouldn't it be awfully embarassing if someone tried to murder you?"
- Jack Handey
|
|
|
|
September 12, 2002, 17:33
|
#14
|
Warlord
Local Time: 02:43
Local Date: November 1, 2010
Join Date: Nov 2000
Location: Long Island, NY, America
Posts: 203
|
On PTi, my biggest issue is that Mongolia was populated, Western Australia settled and the Great Plains discovered and could have potentially been settled within the time frame. Also, Siberia should be a little bigger. In all other areas, I think there should be large provinces solely for movement. I'd also like the mpa to be larger north and south-Antarctic coastine near South America, some more pacific islands, more of new Zealand, some provinces on Baffin Island-the Northwest passage *should* be open, but super high attrition and ice all year round past a certain point. I'd also like Svalbard, cause it sounds cool
O, and BTW, a scenario with a map containing an Atlantis in the Middle of the Atlantic would also be nice...
|
|
|
|
September 12, 2002, 19:07
|
#15
|
Local Time: 07:43
Local Date: November 1, 2010
Join Date: Jul 2000
Location: Deity of Lists
Posts: 11,873
|
Jer8m8 that atlantis scenario could all be solved with a map editor
Paradox should make the next game more open- I own EUI but see no reason to upgrade since EU II, i think, doesn't have a map editor
We should be able to modify the game easier
-
__________________
-->Visit CGN!
-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
|
|
|
|
September 12, 2002, 20:48
|
#16
|
Warlord
Local Time: 02:43
Local Date: November 1, 2010
Join Date: Nov 2000
Location: Long Island, NY, America
Posts: 203
|
Nah I never played EU 1. Saw an ad for EU2 (probably on this site), stopped playing civ 3, and have been hooked since. I have no editing skills, but I too would love a scenario editor
|
|
|
|
September 13, 2002, 04:26
|
#17
|
Warlord
Local Time: 08:43
Local Date: November 1, 2010
Join Date: Jan 2002
Posts: 121
|
???  Just about the only thing you cannot change is the map. How is that not open?
And IMO you are missing a lot by not upgrading to EU2.
|
|
|
|
September 13, 2002, 10:22
|
#18
|
Prince
Local Time: 07:43
Local Date: November 1, 2010
Join Date: Jul 2000
Location: of the "I agree"
Posts: 459
|
Quote:
|
Originally posted by Jer8m8
O, and BTW, a scenario with a map containing an Atlantis in the Middle of the Atlantic would also be nice...
|
Hey! Great Idea!
From Civ II to now I haven't found new maps and scenarios including Atlantis or Mu.
__________________
Signature: Optional signature you may use to appear at bottom of your posts
|
|
|
|
September 13, 2002, 21:36
|
#19
|
Prince
Local Time: 03:43
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Tansi (USA)
Posts: 519
|
Quote:
|
Originally posted by Jer8m8
Nah I never played EU 1. Saw an ad for EU2 (probably on this site), stopped playing civ 3, and have been hooked since. I have no editing skills, but I too would love a scenario editor
|
This may be my fate. The Mac version of EU2 is due out before Christmas, by Virtual Programming. I can't wait, heard and read great things.
__________________
"What did you learn in school today, dear little boy of mine?
I learned our government must be strong. It's always right and never wrong,.....that's what I learned in school."
--- Tom Paxton song ('63)
|
|
|
|
September 26, 2002, 16:00
|
#20
|
Prince
Local Time: 07:43
Local Date: November 1, 2010
Join Date: Jul 2000
Location: of the "I agree"
Posts: 459
|
No more ideas? People! That WE ARE APOLYTON!
__________________
Signature: Optional signature you may use to appear at bottom of your posts
|
|
|
|
September 26, 2002, 16:33
|
#21
|
Emperor
Local Time: 09:43
Local Date: November 1, 2010
Join Date: Jun 2000
Location: of syrian frogs
Posts: 6,772
|
I have one idea. Hire me, pay me a lot of money, and then I'll think about it.
|
|
|
|
September 26, 2002, 17:21
|
#22
|
Deity
Local Time: 08:43
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Seouenaca, Cantium
Posts: 12,426
|
No set limit on the size of an alliance would be good. But some counter force would be needed to ensure no-one makes one huge unholy alliance of over 10 nations.
Perhaps say that if relations between any two member nations in an alliance is negative then one will choose to leave the alliance, probably the one that has worse relations with you.
__________________
"Everybody knows you never go full retard. You went full retard man. Never go full retard"
|
|
|
|
September 28, 2002, 09:44
|
#23
|
King
Local Time: 08:43
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Just one more thing
Posts: 1,733
|
A revamped trade system would be nice, including trade routes and 'minor' and 'major' centres of trade.
|
|
|
|
September 28, 2002, 10:04
|
#24
|
Emperor
Local Time: 09:43
Local Date: November 1, 2010
Join Date: Jun 2000
Location: of syrian frogs
Posts: 6,772
|
Also You should be able to build thyem and could destroy them.*-
|
|
|
|
September 28, 2002, 10:14
|
#25
|
Deity
Local Time: 08:43
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Seouenaca, Cantium
Posts: 12,426
|
You can't force a centre of trade in reality, but your geography economy and politic make them more likely. They should really remain pseudo-random in that respect.
__________________
"Everybody knows you never go full retard. You went full retard man. Never go full retard"
|
|
|
|
September 28, 2002, 14:10
|
#26
|
Prince
Local Time: 07:43
Local Date: November 1, 2010
Join Date: Jul 2000
Location: of the "I agree"
Posts: 459
|
A decent tech tree could be nice, more than "this is renaissance stuff"
__________________
Signature: Optional signature you may use to appear at bottom of your posts
|
|
|
|
September 28, 2002, 14:20
|
#27
|
Chieftain
Local Time: 07:43
Local Date: November 1, 2010
Join Date: Feb 2002
Location: that wants to be King!
Posts: 58
|
Quote:
|
Originally posted by XarXo
A decent tech tree could be nice, more than "this is renaissance stuff"
|
We had that in EU1, wasn't of much use nor interesting..
__________________
"If you are a young gangster on your first date, wouldn't it be awfully embarassing if someone tried to murder you?"
- Jack Handey
|
|
|
|
October 6, 2002, 15:08
|
#28
|
Local Time: 07:43
Local Date: November 1, 2010
Join Date: Jul 2000
Location: Deity of Lists
Posts: 11,873
|
Quote:
|
No more ideas? People! That WE ARE APOLYTON!
|
Well, most of them are on the EU II site, so there isn't much point
I posted most of my ideas there
__________________
-->Visit CGN!
-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
|
|
|
|
October 6, 2002, 16:59
|
#29
|
Deity
Local Time: 08:43
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Seouenaca, Cantium
Posts: 12,426
|
Post them here too.
I'm registered at the EUII forums, but hardly ever post there.
__________________
"Everybody knows you never go full retard. You went full retard man. Never go full retard"
|
|
|
|
October 7, 2002, 09:29
|
#30
|
Emperor
Local Time: 09:43
Local Date: November 1, 2010
Join Date: Jun 2000
Location: of syrian frogs
Posts: 6,772
|
Quote:
|
Originally posted by XarXo
A decent tech tree could be nice, more than "this is renaissance stuff"
|
Right
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
All times are GMT -4. The time now is 03:43.
|
|