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Old December 6, 2002, 02:15   #61
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Yes i am sure MWHC felt the same way Ming
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Old December 6, 2002, 02:36   #62
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That was a long time ago... and while I will admit I was REALLY pissed... it didn't stop us from being allies in the future
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Old December 6, 2002, 06:39   #63
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Please let us know when Foxy takes the purple civ before War does.
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Old December 7, 2002, 20:36   #64
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Quote:
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Please let us know when Foxy takes the purple civ before War does.
Don't make me change my sig again......GR>......
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Old December 13, 2002, 17:56   #65
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Quote:
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i wanted to add something to the rules......

Incessant whining is a rule.......
i agree
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Old December 13, 2002, 18:03   #66
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Whining in the rules?


*Marv Albert's voice*

YESSS!

That's something I'm good at!
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Old December 13, 2002, 19:10   #67
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whining is my best civ-related skill

also, after reading that other thread by War4, scouse gits magical prediction program included (since it seemed to be favored by drunkards and non-drunkards alike)
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Old December 13, 2002, 22:36   #68
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Quote:
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whining is my best civ-related skill

also, after reading that other thread by War4, scouse gits magical prediction program included (since it seemed to be favored by drunkards and non-drunkards alike)

dont forget the too
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Old December 14, 2002, 05:20   #69
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Hey Cold... you may want to start a new thead... this one is getting a tad spammy
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Old December 14, 2002, 14:00   #70
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why ming, so we can add a couple of relative posts, and a couple hundred spammy new ones
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Old December 14, 2002, 14:16   #71
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Quote:
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why ming, so we can add a couple of relative posts, and a couple hundred spammy new ones
As I said... this one is getting a tad spammy
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Old December 14, 2002, 15:27   #72
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so then i propose no usage of the Git hut finder in duels until 1500bc, and in 4 player games its ok to use, but not on your turn..?

yeah? nay? banana?
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Old December 14, 2002, 15:48   #73
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I don't see a need for it at all in duels... and yes, in four player games it should be OK to use unless it is your turn.
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Old December 14, 2002, 15:58   #74
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ok i don't see the need in duels either, but i thought i would be nice and offer it...? but if you agree that its not necessary, we can let Coldwizard know
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Old December 15, 2002, 08:40   #75
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Hehe Ming is crafty.......War4 uses up resources on FF, and he mops up after.
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Old December 15, 2002, 13:28   #76
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Dr. Spike what are you talking about, that is not how it went at all last night haha
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Old December 16, 2002, 09:57   #77
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Yeah I heard the plan was to get FF so drunk he couldn't backstab anyone
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Old December 16, 2002, 11:14   #78
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Quote:
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Hey Cold... you may want to start a new thead... this one is getting a tad spammy
a tad?
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Old December 16, 2002, 13:34   #79
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Back to topic.

Hut/special finder program.

I propose that it be limited to use only during other's turns, not your own. Enforced by the honor system.

Please register your vote for the freebie +1.
(war4, please limit yourself to +1)

RAH
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Old December 16, 2002, 13:39   #80
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i object to the use of the hut finder , but only because i'd forget to use it (suddenly the word "oedo" comes to mind )
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Old December 16, 2002, 13:42   #81
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Quote:
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(war4, please limit yourself to +1)

RAH
Lol.

As for the vote I think it depends how long you consider acceptable for thinking about huts anyway. If you are going to spend a while working it out anyway, then banning the program is counterproductive. If you move quicker without it, then there is a strong case for banning it in duels.
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Old December 16, 2002, 14:08   #82
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I agree, and only would use it during other's turns anyway.

I try to always have my turn mapped out before I move anyway.

The stupid Oedo years problem I solved by copying and pasting it to a Word Document, which I open at the beginning of the game.
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Old December 16, 2002, 14:10   #83
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@ Spike

There did seem to be a conspiracy there, considering I was going to stop at 0200 for lack of alcohol, but Ming told me to look for more "rotgut".

I did, and now the rest is history. (including my alcohol supplies)
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Old December 16, 2002, 14:35   #84
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Well there are many viable strategies in all good MP games..........I guess convincing an opponent to make himself (more) drunk is one I should add to the list.
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Old December 16, 2002, 14:35   #85
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Quote:
Originally posted by DrSpike
As for the vote I think it depends how long you consider acceptable for thinking about huts anyway. If you are going to spend a while working it out anyway, then banning the program is counterproductive. If you move quicker without it, then there is a strong case for banning it in duels.
Yes, I think about, but as FF says, I always try to have my turn mapped out before it occurs. So, I'm more worried about other people than myself when it comes to that.
Granted, no matter how well you map your turn, popping a barb legion from a hut near you core cities may make you rethink the rest of your turn.
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Old December 16, 2002, 15:19   #86
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i a gree with with the masses....+1...i will find a way to get more than +1 later, i am busy at work today lol
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Old December 17, 2002, 17:36   #87
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oh, and as for when to use the hut finder program, i also agree that it should only be used during others' turns (and put that stipulation in pending a persuasive arguement to the contrary).

further updates include additional reference threads and some formatting changes
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Old December 17, 2002, 19:04   #88
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Well done coldwizard........ :b
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Old December 18, 2002, 06:54   #89
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My work here is done

SG[1]
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Old December 18, 2002, 10:56   #90
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Scouse Gits the devil
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