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Old September 19, 2002, 19:35   #61
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You can definitely get past pop 6.

Olaf, why would the barbs get your settler? The hut won;t be opened until Berlin reaches level 2.
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Duas uncias in puncta mortalis est.
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Old September 19, 2002, 20:12   #62
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Quote:
Originally posted by Tuberski
The only thing I am unsure of is whether or not it can still get to size 12 if moved to the hill.
Sure you can, since each grassland without any bonus would produce 4 foods with railroad and irrigation, it would require no more than 6 grassland tiles to support size 12.
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Old September 19, 2002, 20:24   #63
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Quote:
Originally posted by Moonsinger


Sure you can, since each grassland without any bonus would produce 4 foods with railroad and irrigation, it would require no more than 6 grassland tiles to support size 12.
Oops, should be: Whether they can grow to size 12 without an aqueduct, if moved to the hill.

It's fairly obvious it will eventually grow to size 12.

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Old September 19, 2002, 20:50   #64
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Yeah, it's on the river.
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Old September 19, 2002, 22:17   #65
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Marla's map starting positions are all awesome, IIRC. I played China for a bit (Industrial Age turns got to 45 mins on my paltry 400mhz machine), and I liked their setup.

Theseus, try the save I posted. I just finished playing it all the way out, and I'm curious how you would do. It makes for a fun romp. It ended up being one of the most powerful games I've ever played... final score 5900 and change, finished in the 13 century, having just discovered military tradition... I never even used a cavalry. I did, however, hook up the 8th luxury on the last turn Muwahaha!

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Old September 19, 2002, 23:20   #66
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I will (can't wait), but I'm totally obsessed with AU 106 right now. It's a little different due to the conditions, but it's got "one more turn" like there's no tomorrow, and then, I think, an absolutely epic mid- and end-game.
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Old September 19, 2002, 23:32   #67
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IMHO it's better to 'share' all those bonuses with a second city.
If not you waste them for awfully long time before being actually being able to fully use them. I might move one or two tiles.
Having a early city that grows fast and can build something, can be a mighty strong combination. Colossus, lighthouse,....and last but not least, early exploration
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Old September 20, 2002, 01:13   #68
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Yeah, you are probably right, it's too much for a city at 12 pop... I don't think I could resist though.
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Old September 20, 2002, 01:41   #69
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Ok, here is another good starting postition. No floodplains, but lots of Cattle, Wheat and Game, as well as some nearby luxuries. And lots of rivers. Starting position marked with red X:
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Old September 20, 2002, 04:38   #70
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Quote:
Originally posted by Theseus
You can definitely get past pop 6.

Olaf, why would the barbs get your settler? The hut won;t be opened until Berlin reaches level 2.
I wrote wrong, I meant worker. Have to keep him inside town when the hut pops.

You were too fast to answer, as I edited the post directly after I saw the mistake.
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Old September 20, 2002, 09:24   #71
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Hurricane, that is a really nice place. The only deficiency really is the lack of horses, unless I missed them. Then again, you're Persia, and you have iron

Theseus, AU 106 does look interesting... if I have time this weekend I will give it a shot (definitely as Persia). You know what I think would have offered more strategic choice on civ choice? Instead of Persia/Rome, Persia/India. Ind/Sci vs. Rel/Com on a large map w/room to grow. Given those choices, I may have chosen India. No way I would choose Rome.

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Old September 20, 2002, 09:48   #72
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India is a pretty good civ choice now with the newly improved commercial trait. It's very powerful now, especially at larger maps. They are a very good choice for a builder type player, and they have a perfect timed UU. I just finished a game at a huge map with them. I had practically no corruption.

But a IMHO even better builder choice now is France.
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Old September 21, 2002, 03:52   #73
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I'm just starting a new game today (huge random map with 16 civs) and end up with this one. Thebes was found at 4000BC right on top of 'furs', so instantly 1 happy citizen right there. There are cows in the north west and floodplains in the south west. Many rivers in the surrounding areas. This map has some potential. I think I will play a couple dozen turns to see if there is any horse and iron near by.
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Old September 21, 2002, 20:13   #74
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one start I got ( this was before the multi map reveal was deleted)
if anyone wants the save, they should know its deity/huge/continents
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Old September 21, 2002, 20:20   #75
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The pink line in the upper right corner was where I actually started. mostly hill and grass up there. here's the save.
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Old September 21, 2002, 20:28   #76
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bah, it didn't take it
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Old September 21, 2002, 21:34   #77
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Quote:
Originally posted by Jaguar Warrior
one start I got ( this was before the multi map reveal was deleted)
if anyone wants the save, they should know its deity/huge/continents

JW-

What civ were you?
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Old September 22, 2002, 00:52   #78
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Pink is French by default.
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Old September 22, 2002, 00:58   #79
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Pink is French by default.
uh- yeah, duh. I know he said pink line, I was hoping that it was something other than french, and I might be interested in trying it. If french, probably not, don't care much for them.
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Old September 22, 2002, 02:22   #80
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Quote:
Originally posted by Jaguar Warrior
one start I got ( this was before the multi map reveal was deleted)
if anyone wants the save, they should know its deity/huge/continents
Is it a random generated map?
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Old September 22, 2002, 11:19   #81
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Quote:
Originally posted by Jaguar Warrior
one start I got ( this was before the multi map reveal was deleted)
if anyone wants the save, they should know its deity/huge/continents
hi ,

do you have the save , then post it

have a nice day
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Old September 22, 2002, 17:08   #82
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Is it a random generated map?
yep.

and to answer the other question I'm china
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Old September 22, 2002, 17:13   #83
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Though actually that start wasn't so great because there wasn't any horsies on my continent, and no opportunities to trade for them (no riders ) and the continent is very crowded so you don't actually get those cows. Here's a good start - India, Regent.
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Old September 23, 2002, 17:14   #84
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Quote:
Originally posted by Jaguar Warrior
Though actually that start wasn't so great because there wasn't any horsies on my continent, and no opportunities to trade for them (no riders ) and the continent is very crowded so you don't actually get those cows. Here's a good start - India, Regent.
Do you have a screenshot of the India game?
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