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Old September 14, 2002, 11:48   #1
Erik the Red
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Aircraft...
Will we have the ability to make airplanes move like they did in civ 2 when ptw comes out? I mean.. have them move like Civ 2 planes WITHOUT being attacked by ground units!.

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Old September 14, 2002, 12:25   #2
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No. If you liked them as they were in Civ2, there are threads discussing how to change them in the Editor.

They work quite fine the way they are, though everyone who played civ2 had some time making the transition. A major transition/surprise for me was realizing that Cruise Missiles do NOT function like aircraft.
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Old September 14, 2002, 12:31   #3
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I did not have any problem with ground fire as long as it is the WW2 planes. Jets and Stealth, need missiles to be shot down (or planes).
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Old September 14, 2002, 15:46   #4
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Stealth planes can be shot down by common gunfire

you just need to be REALLLLY lucky

(like a single warrior beating off a thousand modern armors)
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Old September 14, 2002, 17:16   #5
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Quote:
Originally posted by Jaybe
No. If you liked them as they were in Civ2, there are threads discussing how to change them in the Editor.

They work quite fine the way they are, though everyone who played civ2 had some time making the transition. A major transition/surprise for me was realizing that Cruise Missiles do NOT function like aircraft.
what? you mean cruise missiles cant be used as scouts anymore?
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Old September 15, 2002, 08:42   #6
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Quote:
Originally posted by Jaybe
A major transition/surprise for me was realizing that Cruise Missiles do NOT function like aircraft.
Indeed CruiseMissiles are pretty stupid in CivIII. They're using the Road and Railroad.
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Old September 15, 2002, 08:52   #7
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Quote:
Originally posted by Ninot
Stealth planes can be shot down by common gunfire

you just need to be REALLLLY lucky

(like a single warrior beating off a thousand modern armors)
sounds like pretty good odds to me
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Old September 15, 2002, 13:32   #8
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Just for the record, I did not mean literally you can not shot them down with gun fire, miracles could happen. For all practical purposes you can not shoot down jets or stealth with hand guns (rifles). The AA guns are represented by Sams, not riflemen. A case can be made that SAMs can not even shoot down stealth aircraft as the radar can not "see" them.
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Old September 15, 2002, 15:43   #9
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Well, except for that one shot down in Bosnia (Serbia?). Stealth aircraft do give off the occasional radar return, just not enough to be considered anything more (by ground controllers ) than natural phenomenon.
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Old September 15, 2002, 16:53   #10
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Quote:
Originally posted by CivilopediaCity

Indeed CruiseMissiles are pretty stupid in CivIII. They're using the Road and Railroad.
What on earth do you expect them to use. Hint: when they are used in attack they don't use the roads, but when you move them around without firing they do - do you expect people to rebase cruise missiles by launching them and letting them land at the new base? No - they use ground based transport.
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Old September 15, 2002, 16:56   #11
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Quote:
Originally posted by Wormwood
Well, except for that one shot down in Bosnia (Serbia?). Stealth aircraft do give off the occasional radar return, just not enough to be considered anything more (by ground controllers ) than natural phenomenon.
On the other hand, they can be tracked quite accurately using the network of transmitters for mobile phones, as was demonstrated last year. I doubt anyone has a targetting system based on the information yet, but I guess it is technically possible.
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Old September 15, 2002, 20:59   #12
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Quote:
Originally posted by CivilopediaCity

Indeed CruiseMissiles are pretty stupid in CivIII. They're using the Road and Railroad.

That's perfectly logical. Cruise missiles frequently use a mobile launcher like a truck, which again uses road/railroad. The cruise missile is not airborne when you move it, but becomes airborne once you hit the bombard button.
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Old September 15, 2002, 21:43   #13
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Quote:
Originally posted by Fredric Drum



That's perfectly logical. Cruise missiles frequently use a mobile launcher like a truck, which again uses road/railroad. The cruise missile is not airborne when you move it, but becomes airborne once you hit the bombard button.
The animation when you "walk" the Cruise missile on a road looks like the missile is actually flying .
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Old September 21, 2002, 08:28   #14
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Quote:
Originally posted by Fredric Drum



That's perfectly logical. Cruise missiles frequently use a mobile launcher like a truck, which again uses road/railroad. The cruise missile is not airborne when you move it, but becomes airborne once you hit the bombard button.
Yes, you guys are right! They are replaced by train or by rocket-launcher. But there has to be a special InterfaceOption for CruisMissilles for the attack. And then they have a range of 10 or something. But for replacing it's indeed realistic that they're using Roads and RailRoads.
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Old September 21, 2002, 13:40   #15
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hi ,

in short the answer is NO , ....

its nearly impossible to get that in the game

have a nice day
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Old September 22, 2002, 07:58   #16
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Quote:
Originally posted by panag
its nearly impossible to get that in the game
Why not????
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Old September 22, 2002, 08:52   #17
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For example a helicopter that dont need to be in base every turn cannot fly over water.
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Old September 22, 2002, 10:44   #18
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Quote:
Originally posted by CivilopediaCity

Why not????
hi ,

you would have to re-code everything that works with airunits , ..... and that is going to be costly , ..

and what is actually wrong with the way they work now , .....

have a nice day
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Old September 22, 2002, 17:33   #19
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Quote:
Originally posted by Wormwood
Well, except for that one shot down in Bosnia (Serbia?). Stealth aircraft do give off the occasional radar return, just not enough to be considered anything more (by ground controllers ) than natural phenomenon.

That was to do with a French general leaking the flightpath details to the Yugoslavs, consequently a Mig was lying in wait. And people wonder why the Americans prefer to go it alone??
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Old September 22, 2002, 17:49   #20
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Quote:
Originally posted by spy14



That was to do with a French general leaking the flightpath details to the Yugoslavs, consequently a Mig was lying in wait. And people wonder why the Americans prefer to go it alone??
What's your sorce on this?

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Old September 22, 2002, 18:15   #21
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Sounds like another internet story. Why would a Fr Gen know the flight path? Where would Yugos get a mig and a pilot? If is was true, the outrage here would be huge. The least you could expect is a courts martial for the general. More likely it was just luck. People refuse to except that strange things do in fact happen, even though they defy the odds.
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Old September 22, 2002, 18:54   #22
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isn't the stealth paint job, i.e. the RAM ( radar absorbing material ), affected by bad weather - esp. rain? IIRC there was some story a while back about rain damaging the RAM and making the stealth fighter a lot more obvious to radar?
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Old September 23, 2002, 08:51   #23
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AFAIK, the Stealth fighter shot down over Serbia was downed by random AAA fire.

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Old September 23, 2002, 11:43   #24
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Stealth Aircraft can be detected by certain sensors, because the United States has only used thier up-to-date stealth craft on out-of-date systems there is little real "test" of these craft on modern systems.

The United States has systems that can detect stealth aircraft and Sweeden was the first to design a system that could defeat stealth. It is thought that most of Western Europe have these systems (Maybe Poland, Russia, PRC, and Japan too)

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Old September 23, 2002, 11:59   #25
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Re: defeating stealth
Something to do with cellular bandwidth (and satellites?). A stealth aircraft will "cast a shadow," so obviously there would have to be special equipment to detect it.
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Old September 23, 2002, 13:29   #26
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Calling it a 'Stealth' aircraft is a misnomer: the F-117 has an extremely small radar signature, yes, but it still leaves a vapour contrail, and there is enough heat from the engines to allow for a close range IR guided weapon to target it.

Technology is a wonderful thing, but over reliance on any one system will lead to disasters eventually. Even WW I sound ranging techniques that were used by the Canadian's at Vimy would very accurately spot a low flying F-117, enough to allow AAA to knock it down. The only thing is, no one uses such an old technology...

I used to check up on planes and stuff in Janes all the time and it never ceased to amaze me just how small a tactical advantage the latest changes within a technology give in combat.

In this game, I still think bombers, nuclear submarines and surface ships should be able to carry cruise missles, and that you can transport them in a boat between continents. After all, if they only have a range of 8, they only serve to cover choke points around your primary continent, and that's about it. I could easily live without the kill ability, but then it should be flexible enough to bother building...

But that's what the editor is for, eh ?


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Old September 24, 2002, 01:59   #27
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Off original topic:

Another comment on stealth. Australia's Jindalee Radar Network can apparently detect current stealth aircraft see http://defence-data.com/features/fpage37.htm

On topic:

I hope they don't bring back Civ2 aircraft. But they do need to improve aircraft. Longer range, and need to take into account all anti aircraft units and facilities between base and target. This will then require pathing to allow avoidance of anti air...

It could get very complicated, very quickly.
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Old September 24, 2002, 04:18   #28
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Do you really want to sign up for more micromanagement?
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Old September 24, 2002, 05:50   #29
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just heard from the history channel that the radar signature is that of a bird.
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Old September 24, 2002, 09:05   #30
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Quote:
Originally posted by panag
and what is actually wrong with the way they work now , .....
They're stupid in the attack. You can only launch them if you are in frontline with them
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